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-rwxr-xr-xsrc/server/game/Entities/Player/Player.h3
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp33
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp17
4 files changed, 52 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index c39d29db12a..2fa171cf3f9 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -274,13 +274,14 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0) {}
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) {}
Player* initiator;
Player* opponent;
time_t startTimer;
time_t startTime;
time_t outOfBound;
+ bool isMounted;
};
struct Areas
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 6bab63acf1b..e02331e00e7 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -628,6 +628,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
// duel ends when player has 1 or less hp
bool duel_hasEnded = false;
+ bool duel_wasMounted = false;
if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->duel && damage >= (health-1))
{
// prevent kill only if killed in duel and killed by opponent or opponent controlled creature
@@ -636,6 +637,20 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
duel_hasEnded = true;
}
+ else if (victim->IsVehicle() && damage >= (health-1) && victim->GetCharmer() && victim->GetCharmer()->GetTypeId() == TYPEID_PLAYER)
+ {
+ Player* victimRider = victim->GetCharmer()->ToPlayer();
+
+ if (victimRider && victimRider->duel && victimRider->duel->isMounted)
+ {
+ // prevent kill only if killed in duel and killed by opponent or opponent controlled creature
+ if (victimRider->duel->opponent == this || victimRider->duel->opponent->GetGUID() == GetCharmerGUID())
+ damage = health - 1;
+
+ duel_wasMounted = true;
+ duel_hasEnded = true;
+ }
+ }
if (GetTypeId() == TYPEID_PLAYER && this != victim)
{
@@ -745,8 +760,18 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
// last damage from duel opponent
if (duel_hasEnded)
{
- ASSERT(victim->GetTypeId() == TYPEID_PLAYER);
- Player* he = victim->ToPlayer();
+ Player* he;
+
+ if (duel_wasMounted)
+ {
+ ASSERT(victim->GetCharmer()->GetTypeId() == TYPEID_PLAYER);
+ he = victim->GetCharmer()->ToPlayer();
+ }
+ else
+ {
+ ASSERT(victim->GetTypeId() == TYPEID_PLAYER);
+ he = victim->ToPlayer();
+ }
ASSERT(he->duel);
@@ -16954,6 +16979,10 @@ void Unit::_ExitVehicle(Position const* exitPosition)
m_vehicle->RemovePassenger(this);
+ // If player is on mouted duel and exits the mount should immediatly lose the duel
+ if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->duel && ToPlayer()->duel->isMounted)
+ ToPlayer()->DuelComplete(DUEL_FLED);
+
// This should be done before dismiss, because there may be some aura removal
Vehicle* vehicle = m_vehicle;
m_vehicle = NULL;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index c3357b99601..d5a9bf923b4 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5607,6 +5607,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
duel->opponent = target;
duel->startTime = 0;
duel->startTimer = 0;
+ duel->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel
caster->duel = duel;
DuelInfo* duel2 = new DuelInfo;
@@ -5614,6 +5615,7 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
duel2->opponent = caster;
duel2->startTime = 0;
duel2->startTimer = 0;
+ duel2->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel
target->duel = duel2;
caster->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID());
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index f3d5697c672..171382ba4f7 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2889,6 +2889,22 @@ void SpellMgr::LoadSpellCustomAttr()
case 69293: // Wing Buffet
case 74439: // Machine Gun
case 63278: // Mark of the Faceless (General Vezax)
+ case 62544: // Thrust (Argent Tournament)
+ case 64588: // Thrust (Argent Tournament)
+ case 66479: // Thrust (Argent Tournament)
+ case 68505: // Thrust (Argent Tournament)
+ case 62626: // Break-Shield (Argent Tournament, Player)
+ case 64590: // Break-Shield (Argent Tournament, Player)
+ case 64342: // Break-Shield (Argent Tournament, NPC)
+ case 64686: // Break-Shield (Argent Tournament, NPC)
+ case 65147: // Break-Shield (Argent Tournament, NPC)
+ case 68504: // Break-Shield (Argent Tournament, NPC)
+ case 62874: // Charge (Argent Tournament, Player)
+ case 68498: // Charge (Argent Tournament, Player)
+ case 64591: // Charge (Argent Tournament, Player)
+ case 63003: // Charge (Argent Tournament, NPC)
+ case 63010: // Charge (Argent Tournament, NPC)
+ case 68321: // Charge (Argent Tournament, NPC)
case 72255: // Mark of the Fallen Champion (Deathbringer Saurfang)
case 72444: // Mark of the Fallen Champion (Deathbringer Saurfang)
case 72445: // Mark of the Fallen Champion (Deathbringer Saurfang)
@@ -2972,6 +2988,7 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ENEMY;
spellInfo->EffectImplicitTargetB[0] = 0;
break;
+ case 63665: // Charge (Argent Tournament emote on riders)
case 31447: // Mark of Kaz'rogal (needs target selection script)
case 31298: // Sleep (needs target selection script)
case 51904: // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)