diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 23 | ||||
| -rw-r--r-- | src/server/game/World/World.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 6 |
3 files changed, 29 insertions, 6 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 0cd7fd98445..e777071b306 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -175,7 +175,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) if (GetSecurity() == SEC_PLAYER) { - if (uint32 mask = sWorld.getIntConfig(CONFIG_CHARACTERS_CREATING_DISABLED)) + if (uint32 mask = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED)) { bool disabled = false; @@ -224,6 +224,25 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) return; } + if (GetSecurity() == SEC_PLAYER) + { + uint32 raceMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); + if ((1 << (race_ - 1)) & raceMaskDisabled) + { + data << uint8(CHAR_CREATE_DISABLED); + SendPacket(&data); + return; + } + + uint32 classMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK); + if ((1 << (class_ - 1)) & classMaskDisabled) + { + data << uint8(CHAR_CREATE_DISABLED); + SendPacket(&data); + return; + } + } + // prevent character creating with invalid name if (!normalizePlayerName(name)) { @@ -295,7 +314,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) } // speedup check for heroic class disabled case - uint32 req_level_for_heroic = sWorld.getIntConfig(CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING); + uint32 req_level_for_heroic = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER); if (GetSecurity() == SEC_PLAYER && class_ == CLASS_DEATH_KNIGHT && req_level_for_heroic > sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) { data << (uint8)CHAR_CREATE_LEVEL_REQUIREMENT; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 1988f667dc6..06ec2e20077 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -705,7 +705,9 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_MIN_PET_NAME] = 2; } - m_int_configs[CONFIG_CHARACTERS_CREATING_DISABLED] = sConfig.GetIntDefault ("CharactersCreatingDisabled", 0); + m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = sConfig.GetIntDefault("CharacterCreating.Disabled", 0); + m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = sConfig.GetIntDefault("CharacterCreating.Disabled.RaceMask", 0); + m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfig.GetIntDefault("CharacterCreating.Disabled.ClassMask", 0); m_int_configs[CONFIG_CHARACTERS_PER_REALM] = sConfig.GetIntDefault("CharactersPerRealm", 10); if (m_int_configs[CONFIG_CHARACTERS_PER_REALM] < 1 || m_int_configs[CONFIG_CHARACTERS_PER_REALM] > 10) @@ -729,7 +731,7 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = 1; } - m_int_configs[CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING] = sConfig.GetIntDefault("MinLevelForHeroicCharacterCreating", 55); + m_int_configs[CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER] = sConfig.GetIntDefault("CharacterCreating.MinLevelForHeroicCharacter", 55); m_int_configs[CONFIG_SKIP_CINEMATICS] = sConfig.GetIntDefault("SkipCinematics", 0); if (int32(m_int_configs[CONFIG_SKIP_CINEMATICS]) < 0 || m_int_configs[CONFIG_SKIP_CINEMATICS] > 2) diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index cf72cd01519..dc04e38e45f 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -202,11 +202,13 @@ enum WorldIntConfigs CONFIG_MIN_PLAYER_NAME, CONFIG_MIN_CHARTER_NAME, CONFIG_MIN_PET_NAME, - CONFIG_CHARACTERS_CREATING_DISABLED, + CONFIG_CHARACTER_CREATING_DISABLED, + CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK, + CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK, CONFIG_CHARACTERS_PER_ACCOUNT, CONFIG_CHARACTERS_PER_REALM, CONFIG_HEROIC_CHARACTERS_PER_REALM, - CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING, + CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER, CONFIG_SKIP_CINEMATICS, CONFIG_MAX_PLAYER_LEVEL, CONFIG_MIN_DUALSPEC_LEVEL, |
