diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 51 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.h | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 22 |
4 files changed, 49 insertions, 30 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index ac51952c4aa..84f7ace72e1 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -498,15 +498,28 @@ int32 AuraEffect::CalculateAmount(Unit* caster) return amount; } +uint32 AuraEffect::GetTotalTicks() const +{ + uint32 totalTicks = 0; + if (_amplitude && !GetBase()->IsPermanent()) + { + totalTicks = static_cast<uint32>(GetBase()->GetMaxDuration() / _amplitude); + if (m_spellInfo->HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + ++totalTicks; + } + + return totalTicks; +} + void AuraEffect::ResetPeriodic(bool resetPeriodicTimer /*= false*/) { _ticksDone = 0; if (resetPeriodicTimer) { - _periodicTimer = _amplitude; + _periodicTimer = 0; // Start periodic on next tick or at aura apply - if (!m_spellInfo->HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) - _periodicTimer = 0; + if (m_spellInfo->HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + _periodicTimer = _amplitude; } } @@ -759,27 +772,29 @@ void AuraEffect::ApplySpellMod(Unit* target, bool apply) void AuraEffect::Update(uint32 diff, Unit* caster) { - if (m_isPeriodic && (GetBase()->GetDuration() >= 0 || GetBase()->IsPassive() || GetBase()->IsPermanent())) + if (!m_isPeriodic || (GetBase()->GetDuration() < 0 && !GetBase()->IsPassive() && !GetBase()->IsPermanent())) + return; + + uint32 totalTicks = GetTotalTicks(); + + _periodicTimer += diff; + while (_periodicTimer >= _amplitude) { - _periodicTimer += diff; - while (_periodicTimer >= _amplitude) - { - _periodicTimer -= _amplitude; + _periodicTimer -= _amplitude; - if (!GetBase()->IsPermanent() && (_ticksDone + 1) > GetTotalTicks()) - break; + if (!GetBase()->IsPermanent() && (_ticksDone + 1) > totalTicks) + break; - ++_ticksDone; + ++_ticksDone; - GetBase()->CallScriptEffectUpdatePeriodicHandlers(this); + GetBase()->CallScriptEffectUpdatePeriodicHandlers(this); - std::vector<AuraApplication*> effectApplications; - GetApplicationList(effectApplications); + std::vector<AuraApplication*> effectApplications; + GetApplicationList(effectApplications); - // tick on targets of effects - for (AuraApplication* aurApp : effectApplications) - PeriodicTick(aurApp, caster); - } + // tick on targets of effects + for (AuraApplication* aurApp : effectApplications) + PeriodicTick(aurApp, caster); } } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h index d18ac2d0919..b79cbdfc66f 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.h +++ b/src/server/game/Spells/Auras/SpellAuraEffects.h @@ -82,11 +82,11 @@ class TC_GAME_API AuraEffect void Update(uint32 diff, Unit* caster); - void ResetTicks() { _ticksDone = 0; } uint32 GetTickNumber() const { return _ticksDone; } uint32 GetRemainingTicks() const { return GetTotalTicks() - _ticksDone; } - uint32 GetTotalTicks() const { return (_amplitude && !GetBase()->IsPermanent()) ? uint32(GetBase()->GetMaxDuration() / _amplitude) : uint32(0); } + uint32 GetTotalTicks() const; void ResetPeriodic(bool resetPeriodicTimer = false); + void ResetTicks() { _ticksDone = 0; } bool IsPeriodic() const { return m_isPeriodic; } void SetPeriodic(bool isPeriodic) { m_isPeriodic = isPeriodic; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 052d4e466c6..007e30b7714 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -444,6 +444,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) int32 pct_dot = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, EFFECT_2); int32 const dotBasePoints = CalculatePct(pdamage, pct_dot); + + ASSERT(m_spellInfo->GetMaxTicks() > 0); m_spellValue->EffectBasePoints[EFFECT_1] = dotBasePoints / m_spellInfo->GetMaxTicks(); apply_direct_bonus = false; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index e2946dbb45e..1f4cc10b4fd 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3100,17 +3100,13 @@ uint32 SpellInfo::CalcCastTime(Spell* spell /*= nullptr*/) const uint32 SpellInfo::GetMaxTicks() const { + uint32 totalTicks = 0; int32 DotDuration = GetDuration(); - if (DotDuration == 0) - return 1; - - // 200% limit - if (DotDuration > 30000) - DotDuration = 30000; - for (uint8 x = 0; x < MAX_SPELL_EFFECTS; x++) + for (uint8 x = 0; x < MAX_SPELL_EFFECTS; ++x) { if (Effects[x].Effect == SPELL_EFFECT_APPLY_AURA) + { switch (Effects[x].ApplyAuraName) { case SPELL_AURA_PERIODIC_DAMAGE: @@ -3127,13 +3123,19 @@ uint32 SpellInfo::GetMaxTicks() const case SPELL_AURA_PERIODIC_TRIGGER_SPELL: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: - if (Effects[x].Amplitude != 0) - return DotDuration / Effects[x].Amplitude; + // skip infinite periodics + if (Effects[x].Amplitude > 0 && DotDuration > 0) + { + totalTicks = static_cast<uint32>(DotDuration) / Effects[x].Amplitude; + if (HasAttribute(SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + ++totalTicks; + } break; } + } } - return 6; + return totalTicks; } uint32 SpellInfo::GetRecoveryTime() const |
