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-rw-r--r--src/server/game/DataStores/DB2Stores.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp
index 09799921258..a2dccee6f76 100644
--- a/src/server/game/DataStores/DB2Stores.cpp
+++ b/src/server/game/DataStores/DB2Stores.cpp
@@ -113,8 +113,8 @@ DB2Storage<SpellDurationEntry> sSpellDurationStore("SpellDurati
DB2Storage<SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore("SpellItemEnchantmentCondition.db2", SpellItemEnchantmentConditionFormat, HOTFIX_SEL_SPELL_ITEM_ENCHANTMENT_CONDITION);
DB2Storage<SpellLearnSpellEntry> sSpellLearnSpellStore("SpellLearnSpell.db2", SpellLearnSpellFormat, HOTFIX_SEL_SPELL_LEARN_SPELL);
DB2Storage<SpellMiscEntry> sSpellMiscStore("SpellMisc.db2", SpellMiscFormat, HOTFIX_SEL_SPELL_MISC);
-DB2Storage<SpellPowerDifficultyEntry> sSpellPowerDifficultyStore("SpellPowerDifficulty.db2", SpellPowerDifficultyFormat, HOTFIX_SEL_SPELL_POWER_DIFFICULTY);
DB2Storage<SpellPowerEntry> sSpellPowerStore("SpellPower.db2", SpellPowerFormat, HOTFIX_SEL_SPELL_POWER);
+DB2Storage<SpellPowerDifficultyEntry> sSpellPowerDifficultyStore("SpellPowerDifficulty.db2", SpellPowerDifficultyFormat, HOTFIX_SEL_SPELL_POWER_DIFFICULTY);
DB2Storage<SpellRadiusEntry> sSpellRadiusStore("SpellRadius.db2", SpellRadiusFormat, HOTFIX_SEL_SPELL_RADIUS);
DB2Storage<SpellRangeEntry> sSpellRangeStore("SpellRange.db2", SpellRangeFormat, HOTFIX_SEL_SPELL_RANGE);
DB2Storage<SpellReagentsEntry> sSpellReagentsStore("SpellReagents.db2", SpellReagentsFormat, HOTFIX_SEL_SPELL_REAGENTS);
@@ -293,8 +293,8 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale)
LOAD_DB2(sSpellItemEnchantmentConditionStore);
LOAD_DB2(sSpellLearnSpellStore);
LOAD_DB2(sSpellMiscStore);
- LOAD_DB2(sSpellPowerDifficultyStore);
LOAD_DB2(sSpellPowerStore);
+ LOAD_DB2(sSpellPowerDifficultyStore);
LOAD_DB2(sSpellRadiusStore);
LOAD_DB2(sSpellRangeStore);
LOAD_DB2(sSpellReagentsStore);