diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
2 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 2cb767a6b4d..54db2da73df 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -241,8 +241,6 @@ Unit::Unit(bool isWorldObject) : for (uint8 i = 0; i < MAX_SPELL_SCHOOL; ++i) m_threatModifier[i] = 1.0f; - m_isSorted = true; - for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) m_speed_rate[i] = 1.0f; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4091ea15662..84c687a2cce 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2158,7 +2158,7 @@ class Unit : public WorldObject typedef std::list<GameObject*> GameObjectList; GameObjectList m_gameObj; - bool m_isSorted; + uint32 m_transform; Spell* m_currentSpells[CURRENT_MAX_SPELL]; |
