diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Events/GameEventMgr.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index 6d110933b53..e2f4df23162 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -162,7 +162,7 @@ void BattlegroundAB::PostUpdateImpl(uint32 diff) if (team == TEAM_ALLIANCE) UpdateWorldState(BG_AB_OP_RESOURCES_ALLY, m_TeamScores[team]); - else if (team == TEAM_HORDE) + else UpdateWorldState(BG_AB_OP_RESOURCES_HORDE, m_TeamScores[team]); // update achievement flags // we increased m_TeamScores[team] so we just need to check if it is 500 more than other teams resources diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index ec2a5d34fea..4cf96151174 100644 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -59,7 +59,7 @@ typedef std::map<uint32 /*condition id*/, GameEventFinishCondition> GameEventCon struct GameEventData { - GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), state(GAMEEVENT_NORMAL), + GameEventData() : start(1), end(0), nextstart(0), occurence(0), length(0), holiday_id(HOLIDAY_NONE), holidayStage(0), state(GAMEEVENT_NORMAL), announce(0) { } time_t start; // occurs after this time time_t end; // occurs before this time |
