diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 19 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 647 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 42 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 28 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
6 files changed, 46 insertions, 703 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 6d291ca301f..249c1696348 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -416,20 +416,17 @@ void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask school void ThreatManager::doAddThreat(Unit* victim, float threat) { - uint32 reducedThreadPercent = victim->GetReducedThreatPercent(); + uint32 redirectThreadPct = victim->GetRedirectThreatPercent(); // must check > 0.0f, otherwise dead loop - if (threat > 0.0f && reducedThreadPercent) + if (threat > 0.0f && redirectThreadPct) { - Unit* redirectTarget = victim->GetMisdirectionTarget(); - if (redirectTarget) - if (Aura* glyphAura = redirectTarget->GetAura(63326)) // Glyph of Vigilance - reducedThreadPercent += glyphAura->GetSpellInfo()->Effects[0].CalcValue(); - - float reducedThreat = threat * reducedThreadPercent / 100.0f; - threat -= reducedThreat; - if (redirectTarget) - _addThreat(redirectTarget, reducedThreat); + if (Unit* redirectTarget = victim->GetRedirectThreatTarget()) + { + float redirectThreat = CalculatePct(threat, redirectThreadPct); + threat -= redirectThreat; + _addThreat(redirectTarget, redirectThreat); + } } _addThreat(victim, threat); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 49b86cff864..e7136a5c26f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -256,8 +256,8 @@ Unit::Unit(bool isWorldObject): WorldObject(isWorldObject) m_speed_rate[i] = 1.0f; m_charmInfo = NULL; - m_reducedThreatPercent = 0; - m_misdirectionTargetGUID = 0; + + _redirectThreadInfo = RedirectThreatInfo(); // remove aurastates allowing special moves for (uint8 i = 0; i < MAX_REACTIVE; ++i) @@ -4984,127 +4984,6 @@ void Unit::SendAttackStateUpdate(uint32 HitInfo, Unit* target, uint8 /*SwingType SendAttackStateUpdate(&dmgInfo); } -bool Unit::HandleHasteAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown) -{ - SpellInfo const* hasteSpell = triggeredByAura->GetSpellInfo(); - - Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER - ? ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL; - - uint32 triggered_spell_id = 0; - Unit* target = victim; - int32 basepoints0 = 0; - - switch (hasteSpell->SpellFamilyName) - { - case SPELLFAMILY_ROGUE: - { - switch (hasteSpell->Id) - { - // Blade Flurry - case 13877: - case 33735: - { - target = SelectNearbyTarget(victim); - if (!target) - return false; - basepoints0 = damage; - triggered_spell_id = 22482; - break; - } - } - break; - } - } - - // processed charge only counting case - if (!triggered_spell_id) - return true; - - SpellInfo const* triggerEntry = sSpellMgr->GetSpellInfo(triggered_spell_id); - - if (!triggerEntry) - { - sLog->outError(LOG_FILTER_UNITS, "Unit::HandleHasteAuraProc: Spell %u has non-existing triggered spell %u", hasteSpell->Id, triggered_spell_id); - return false; - } - - if (cooldown && GetTypeId() == TYPEID_PLAYER && ToPlayer()->HasSpellCooldown(triggered_spell_id)) - return false; - - if (basepoints0) - CastCustomSpell(target, triggered_spell_id, &basepoints0, NULL, NULL, true, castItem, triggeredByAura); - else - CastSpell(target, triggered_spell_id, true, castItem, triggeredByAura); - - if (cooldown && GetTypeId() == TYPEID_PLAYER) - ToPlayer()->AddSpellCooldown(triggered_spell_id, 0, time(NULL) + cooldown); - - return true; -} - -bool Unit::HandleSpellCritChanceAuraProc(Unit* victim, uint32 /*damage*/, AuraEffect* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown) -{ - SpellInfo const* triggeredByAuraSpell = triggeredByAura->GetSpellInfo(); - - Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER - ? ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL; - - uint32 triggered_spell_id = 0; - Unit* target = victim; - int32 basepoints0 = 0; - - switch (triggeredByAuraSpell->SpellFamilyName) - { - case SPELLFAMILY_MAGE: - { - switch (triggeredByAuraSpell->Id) - { - // Focus Magic - case 54646: - { - Unit* caster = triggeredByAura->GetCaster(); - if (!caster) - return false; - - triggered_spell_id = 54648; - target = caster; - break; - } - } - } - } - - // processed charge only counting case - if (!triggered_spell_id) - return true; - - SpellInfo const* triggerEntry = sSpellMgr->GetSpellInfo(triggered_spell_id); - - if (!triggerEntry) - { - sLog->outError(LOG_FILTER_UNITS, "Unit::HandleHasteAuraProc: Spell %u has non-existing triggered spell %u", triggeredByAuraSpell->Id, triggered_spell_id); - return false; - } - - // default case - if (!target || (target != this && !target->isAlive())) - return false; - - if (cooldown && GetTypeId() == TYPEID_PLAYER && ToPlayer()->HasSpellCooldown(triggered_spell_id)) - return false; - - if (basepoints0) - CastCustomSpell(target, triggered_spell_id, &basepoints0, NULL, NULL, true, castItem, triggeredByAura); - else - CastSpell(target, triggered_spell_id, true, castItem, triggeredByAura); - - if (cooldown && GetTypeId() == TYPEID_PLAYER) - ToPlayer()->AddSpellCooldown(triggered_spell_id, 0, time(NULL) + cooldown); - - return true; -} - //victim may be NULL bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown) { @@ -5128,38 +5007,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere { switch (dummySpell->Id) { - // Bloodworms Health Leech - case 50453: - { - if (Unit* owner = GetOwner()) - { - basepoints0 = int32(damage * 1.50f); - target = owner; - triggered_spell_id = 50454; - break; - } - return false; - } - // Eye for an Eye - case 9799: - case 25988: - { - // return damage % to attacker but < 50% own total health - basepoints0 = int32(std::min(CalculatePct(damage, triggerAmount), CountPctFromMaxHealth(50))); - triggered_spell_id = 25997; - break; - } - // Sweeping Strikes - case 18765: - case 35429: - { - target = SelectNearbyTarget(victim); - if (!target) - return false; - - triggered_spell_id = 26654; - break; - } // Unstable Power case 24658: { @@ -5176,67 +5023,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere RemoveAuraFromStack(24662); return true; } - // Adaptive Warding (Frostfire Regalia set) - case 28764: - { - if (!procSpell) - return false; - - // find Mage Armor - if (!GetAuraEffect(SPELL_AURA_MOD_MANA_REGEN_INTERRUPT, SPELLFAMILY_MAGE, 0x10000000, 0, 0)) - return false; - - switch (GetFirstSchoolInMask(procSpell->GetSchoolMask())) - { - case SPELL_SCHOOL_NORMAL: - case SPELL_SCHOOL_HOLY: - return false; // ignored - case SPELL_SCHOOL_FIRE: triggered_spell_id = 28765; break; - case SPELL_SCHOOL_NATURE: triggered_spell_id = 28768; break; - case SPELL_SCHOOL_FROST: triggered_spell_id = 28766; break; - case SPELL_SCHOOL_SHADOW: triggered_spell_id = 28769; break; - case SPELL_SCHOOL_ARCANE: triggered_spell_id = 28770; break; - default: - return false; - } - - target = this; - break; - } - // Obsidian Armor (Justice Bearer`s Pauldrons shoulder) - case 27539: - { - if (!procSpell) - return false; - - switch (GetFirstSchoolInMask(procSpell->GetSchoolMask())) - { - case SPELL_SCHOOL_NORMAL: - return false; // ignore - case SPELL_SCHOOL_HOLY: triggered_spell_id = 27536; break; - case SPELL_SCHOOL_FIRE: triggered_spell_id = 27533; break; - case SPELL_SCHOOL_NATURE: triggered_spell_id = 27538; break; - case SPELL_SCHOOL_FROST: triggered_spell_id = 27534; break; - case SPELL_SCHOOL_SHADOW: triggered_spell_id = 27535; break; - case SPELL_SCHOOL_ARCANE: triggered_spell_id = 27540; break; - default: - return false; - } - - target = this; - break; - } - // Mana Leech (Passive) (Priest Pet Aura) - case 28305: - { - // Cast on owner - target = GetOwner(); - if (!target) - return false; - - triggered_spell_id = 34650; - break; - } // Mark of Malice case 33493: { @@ -5427,14 +5213,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } return false; } - // Living Seed - case 48504: - { - triggered_spell_id = 48503; - basepoints0 = triggerAmount; - target = this; - break; - } // Kill command case 58914: { @@ -5594,50 +5372,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - case 71875: // Item - Black Bruise: Necrotic Touch Proc - case 71877: - { - basepoints0 = CalculatePct(int32(damage), triggerAmount); - triggered_spell_id = 71879; - break; - } - // Item - Shadowmourne Legendary - case 71903: - { - if (!victim || !victim->isAlive() || HasAura(73422)) // cant collect shards while under effect of Chaos Bane buff - return false; - - CastSpell(this, 71905, true, NULL, triggeredByAura); - - // this can't be handled in AuraScript because we need to know victim - Aura const* dummy = GetAura(71905); - if (!dummy || dummy->GetStackAmount() < 10) - return false; - - RemoveAurasDueToSpell(71905); - triggered_spell_id = 71904; - target = victim; - break; - } - // Shadow's Fate (Shadowmourne questline) - case 71169: - { - Unit* caster = triggeredByAura->GetCaster(); - if (caster && caster->GetTypeId() == TYPEID_PLAYER && caster->ToPlayer()->GetQuestStatus(24547) == QUEST_STATUS_INCOMPLETE) - { - CastSpell(caster, 71203, true); - return true; - } - else - return false; - } - // Essence of the Blood Queen - case 70871: - { - basepoints0 = CalculatePct(int32(damage), triggerAmount); - CastCustomSpell(70872, SPELLVALUE_BASE_POINT0, basepoints0, this); - return true; - } case 65032: // Boom aura (321 Boombot) { if (victim->GetEntry() != 33343) // Scrapbot @@ -5650,13 +5384,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere instance->DoCastSpellOnPlayers(65037); // Achievement criteria marker break; } - // Dark Hunger (The Lich King encounter) - case 69383: - { - basepoints0 = CalculatePct(int32(damage), 50); - triggered_spell_id = 69384; - break; - } } break; } @@ -5674,22 +5401,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggered_spell_id = 29442; break; } - // Master of Elements - if (dummySpell->SpellIconID == 1920) - { - if (!procSpell) - return false; - - // mana cost save - int32 cost = int32(procSpell->ManaCost + CalculatePct(GetCreateMana(), procSpell->ManaCostPercentage)); - basepoints0 = CalculatePct(cost, triggerAmount); - if (basepoints0 <= 0) - return false; - - target = this; - triggered_spell_id = 29077; - break; - } // Arcane Potency if (dummySpell->SpellIconID == 2120) { @@ -5707,7 +5418,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - // Hot Streak if (dummySpell->SpellIconID == 2999) { @@ -5730,20 +5440,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere counter->SetAmount(25); return true; } - // Burnout - if (dummySpell->SpellIconID == 2998) - { - if (!procSpell) - return false; - - int32 cost = int32(procSpell->ManaCost + CalculatePct(GetCreateMana(), procSpell->ManaCostPercentage)); - basepoints0 = CalculatePct(cost, triggerAmount); - if (basepoints0 <= 0) - return false; - triggered_spell_id = 44450; - target = this; - break; - } // Incanter's Regalia set (add trigger chance to Mana Shield) if (dummySpell->SpellFamilyFlags[0] & 0x8000) { @@ -5773,29 +5469,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere RemoveAurasByType(SPELL_AURA_MOD_DECREASE_SPEED); return true; } - // Ignite - case 11119: - case 11120: - case 12846: - case 12847: - case 12848: - { - switch (dummySpell->Id) - { - case 11119: basepoints0 = int32(0.04f * damage); break; - case 11120: basepoints0 = int32(0.08f * damage); break; - case 12846: basepoints0 = int32(0.12f * damage); break; - case 12847: basepoints0 = int32(0.16f * damage); break; - case 12848: basepoints0 = int32(0.20f * damage); break; - default: - sLog->outError(LOG_FILTER_UNITS, "Unit::HandleDummyAuraProc: non handled spell id: %u (IG)", dummySpell->Id); - return false; - } - - triggered_spell_id = 12654; - basepoints0 += victim->GetRemainingPeriodicAmount(GetGUID(), triggered_spell_id, SPELL_AURA_PERIODIC_DAMAGE); - break; - } // Glyph of Ice Block case 56372: { @@ -5815,25 +5488,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - // Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) - case 64411: - { - if (!victim) - return false; - basepoints0 = int32(CalculatePct(damage, 15)); - if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID())) - { - // The shield can grow to a maximum size of 20, 000 damage absorbtion - aurEff->SetAmount(std::min<int32>(aurEff->GetAmount() + basepoints0, 20000)); - - // Refresh and return to prevent replacing the aura - aurEff->GetBase()->RefreshDuration(); - return true; - } - target = victim; - triggered_spell_id = 64413; - break; - } case 47020: // Enter vehicle XT-002 (Scrapbot) { if (GetTypeId() != TYPEID_UNIT) @@ -5854,16 +5508,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere { switch (dummySpell->Id) { - // Sweeping Strikes - case 12328: - { - target = SelectNearbyTarget(victim); - if (!target) - return false; - - triggered_spell_id = 26654; - break; - } // Victorious case 32216: { @@ -5913,14 +5557,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere target = this; break; } - // Damage Shield - if (dummySpell->SpellIconID == 3214) - { - triggered_spell_id = 59653; - // % of amount blocked - basepoints0 = CalculatePct(int32(GetShieldBlockValue()), triggerAmount); - break; - } // Glyph of Blocking if (dummySpell->Id == 58375) { @@ -5991,31 +5627,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggeredByAura->SetAmount(triggeredByAura->GetAmount() - damage); return true; } - // Fel Synergy - if (dummySpell->SpellIconID == 3222) - { - target = GetGuardianPet(); - if (!target) - return false; - basepoints0 = CalculatePct(int32(damage), triggerAmount); - triggered_spell_id = 54181; - break; - } switch (dummySpell->Id) { - // Siphon Life - case 63108: - { - if (!damage) - break; - // Glyph of Siphon Life - if (HasAura(56216)) - triggerAmount += triggerAmount / 4; - triggered_spell_id = 63106; - target = this; - basepoints0 = CalculatePct(int32(damage), triggerAmount); - break; - } // Glyph of Shadowflame case 63310: { @@ -6126,24 +5739,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere victim->CastSpell(victim, 57669, true, castItem, triggeredByAura); return true; // no hidden cooldown } - // Divine Aegis - if (dummySpell->SpellIconID == 2820) - { - if (!target) - return false; - - // Multiple effects stack, so let's try to find this aura. - int32 bonus = 0; - if (AuraEffect const* aurEff = target->GetAuraEffect(47753, 0)) - bonus = aurEff->GetAmount(); - - basepoints0 = CalculatePct(int32(damage), triggerAmount) + bonus; - if (basepoints0 > target->getLevel() * 125) - basepoints0 = target->getLevel() * 125; - - triggered_spell_id = 47753; - break; - } // Body and Soul if (dummySpell->SpellIconID == 2218) { @@ -6184,31 +5779,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere target = this; break; } - // Glyph of Prayer of Healing - case 55680: - { - triggered_spell_id = 56161; - - SpellInfo const* GoPoH = sSpellMgr->GetSpellInfo(triggered_spell_id); - if (!GoPoH) - return false; - - int EffIndex = 0; - for (uint8 i = 0; i < MAX_SPELL_EFFECTS; i++) - { - if (GoPoH->Effects[i].Effect == SPELL_EFFECT_APPLY_AURA) - { - EffIndex = i; - break; - } - } - int32 tickcount = GoPoH->GetMaxDuration() / GoPoH->Effects[EffIndex].Amplitude; - if (!tickcount) - return false; - - basepoints0 = CalculatePct(int32(damage), triggerAmount) / tickcount; - break; - } // Improved Shadowform case 47570: case 47569: @@ -6481,13 +6051,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggered_spell_id = isWrathSpell ? 48518 : 48517; break; } - // Living Seed - else if (dummySpell->SpellIconID == 2860) - { - triggered_spell_id = 48504; - basepoints0 = CalculatePct(int32(damage), triggerAmount); - break; - } break; } case SPELLFAMILY_ROGUE: @@ -6508,16 +6071,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggered_spell_id = 32747; break; } - case 57934: // Tricks of the Trade - { - Unit* redirectTarget = GetMisdirectionTarget(); - RemoveAura(57934); - if (!redirectTarget) - break; - CastSpell(this, 59628, true); - CastSpell(redirectTarget, 57933, true); - break; - } } switch (dummySpell->SpellIconID) @@ -6636,14 +6189,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere switch (dummySpell->Id) { - case 34477: // Misdirection - { - if (!GetMisdirectionTarget()) - return false; - triggered_spell_id = 35079; // 4 sec buff on self - target = this; - break; - } case 57870: // Glyph of Mend Pet { victim->CastSpell(victim, 57894, true, NULL, NULL, GetGUID()); @@ -6654,18 +6199,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } case SPELLFAMILY_PALADIN: { - // Seal of Righteousness - melee proc dummy (addition ${$MWS*(0.022*$AP+0.044*$SPH)} damage) - if (dummySpell->SpellFamilyFlags[0] & 0x8000000) - { - if (effIndex != 0) - return false; - triggered_spell_id = 25742; - float ap = GetTotalAttackPowerValue(BASE_ATTACK); - int32 holy = SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_HOLY) + - victim->SpellBaseDamageBonusTaken(SPELL_SCHOOL_MASK_HOLY); - basepoints0 = (int32)GetAttackTime(BASE_ATTACK) * int32(ap * 0.022f + 0.044f * holy) / 1000; - break; - } // Light's Beacon - Beacon of Light if (dummySpell->Id == 53651) { @@ -6832,20 +6365,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - case 25899: // Greater Blessing of Sanctuary - case 20911: // Blessing of Sanctuary - { - target = this; - switch (target->getPowerType()) - { - case POWER_MANA: - triggered_spell_id = 57319; - break; - default: - return false; - } - break; - } // Seal of Vengeance (damage calc on apply aura) case 31801: { @@ -7348,20 +6867,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere target = this; break; } - // Earth Shield - if (dummySpell->SpellFamilyFlags[1] & 0x00000400) - { - // 3.0.8: Now correctly uses the Shaman's own spell critical strike chance to determine the chance of a critical heal. - originalCaster = triggeredByAura->GetCasterGUID(); - target = this; - basepoints0 = triggerAmount; - - // Glyph of Earth Shield - if (AuraEffect* aur = GetAuraEffect(63279, 0)) - AddPct(basepoints0, aur->GetAmount()); - triggered_spell_id = 379; - break; - } // Flametongue Weapon (Passive) if (dummySpell->SpellFamilyFlags[0] & 0x200000) { @@ -7813,114 +7318,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere return true; } -bool Unit::HandleObsModEnergyAuraProc(Unit* victim, uint32 /*damage*/, AuraEffect* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown) -{ - SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo(); - //uint32 effIndex = triggeredByAura->GetEffIndex(); - //int32 triggerAmount = triggeredByAura->GetAmount(); - - Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER - ? ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL; - - uint32 triggered_spell_id = 0; - Unit* target = victim; - int32 basepoints0 = 0; - - switch (dummySpell->SpellFamilyName) - { - case SPELLFAMILY_HUNTER: - { - // Aspect of the Viper - if (dummySpell->SpellFamilyFlags[1] & 0x40000) - { - uint32 maxmana = GetMaxPower(POWER_MANA); - basepoints0 = CalculatePct(maxmana, GetAttackTime(RANGED_ATTACK) / 1000.0f); - target = this; - triggered_spell_id = 34075; - break; - } - break; - } - } - // processed charge only counting case - if (!triggered_spell_id) - return true; - - SpellInfo const* triggerEntry = sSpellMgr->GetSpellInfo(triggered_spell_id); - - // Try handle unknown trigger spells - if (!triggerEntry) - { - sLog->outError(LOG_FILTER_UNITS, "Unit::HandleObsModEnergyAuraProc: Spell %u has non-existing triggered spell %u", dummySpell->Id, triggered_spell_id); - return false; - } - - if (cooldown && GetTypeId() == TYPEID_PLAYER && ToPlayer()->HasSpellCooldown(triggered_spell_id)) - return false; - if (basepoints0) - CastCustomSpell(target, triggered_spell_id, &basepoints0, NULL, NULL, true, castItem, triggeredByAura); - else - CastSpell(target, triggered_spell_id, true, castItem, triggeredByAura); - - if (cooldown && GetTypeId() == TYPEID_PLAYER) - ToPlayer()->AddSpellCooldown(triggered_spell_id, 0, time(NULL) + cooldown); - return true; -} -bool Unit::HandleModDamagePctTakenAuraProc(Unit* victim, uint32 /*damage*/, AuraEffect* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown) -{ - SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo(); - //uint32 effIndex = triggeredByAura->GetEffIndex(); - //int32 triggerAmount = triggeredByAura->GetAmount(); - - Item* castItem = triggeredByAura->GetBase()->GetCastItemGUID() && GetTypeId() == TYPEID_PLAYER - ? ToPlayer()->GetItemByGuid(triggeredByAura->GetBase()->GetCastItemGUID()) : NULL; - - uint32 triggered_spell_id = 0; - Unit* target = victim; - int32 basepoints0 = 0; - - switch (dummySpell->SpellFamilyName) - { - case SPELLFAMILY_PALADIN: - { - // Blessing of Sanctuary - if (dummySpell->SpellFamilyFlags[0] & 0x10000000) - { - switch (getPowerType()) - { - case POWER_MANA: triggered_spell_id = 57319; break; - default: - return false; - } - } - break; - } - } - // processed charge only counting case - if (!triggered_spell_id) - return true; - - SpellInfo const* triggerEntry = sSpellMgr->GetSpellInfo(triggered_spell_id); - - if (!triggerEntry) - { - sLog->outError(LOG_FILTER_UNITS, "Unit::HandleModDamagePctTakenAuraProc: Spell %u has non-existing triggered spell %u", dummySpell->Id, triggered_spell_id); - return false; - } - - if (cooldown && GetTypeId() == TYPEID_PLAYER && ToPlayer()->HasSpellCooldown(triggered_spell_id)) - return false; - - if (basepoints0) - CastCustomSpell(target, triggered_spell_id, &basepoints0, NULL, NULL, true, castItem, triggeredByAura); - else - CastSpell(target, triggered_spell_id, true, castItem, triggeredByAura); - - if (cooldown && GetTypeId() == TYPEID_PLAYER) - ToPlayer()->AddSpellCooldown(triggered_spell_id, 0, time(NULL) + cooldown); - - return true; -} // Used in case when access to whole aura is needed // All procs should be handled like this... @@ -8303,12 +7700,6 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg RemoveAuraFromStack(auraSpellInfo->Id); return false; } - if (auraSpellInfo->Id == 50720) - { - target = triggeredByAura->GetCaster(); - if (!target) - return false; - } break; case SPELLFAMILY_WARLOCK: { @@ -14536,7 +13927,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u SpellInfo const* spellInfo = i->aura->GetSpellInfo(); uint32 Id = i->aura->GetId(); - AuraApplication const* aurApp = i->aura->GetApplicationOfTarget(GetGUID()); + AuraApplication* aurApp = i->aura->GetApplicationOfTarget(GetGUID()); bool prepare = i->aura->CallScriptPrepareProcHandlers(aurApp, eventInfo); @@ -14589,17 +13980,10 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u case SPELL_AURA_PROC_TRIGGER_DAMAGE: { // target has to be valid - if (!target) + if (!eventInfo.GetProcTarget()) break; - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetAmount(), spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - SpellNonMeleeDamage damageInfo(this, target, spellInfo->Id, spellInfo->SchoolMask); - uint32 newDamage = SpellDamageBonusDone(target, spellInfo, triggeredByAura->GetAmount(), SPELL_DIRECT_DAMAGE); - newDamage = target->SpellDamageBonusTaken(this, spellInfo, newDamage, SPELL_DIRECT_DAMAGE); - CalculateSpellDamageTaken(&damageInfo, newDamage, spellInfo); - DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); - SendSpellNonMeleeDamageLog(&damageInfo); - DealSpellDamage(&damageInfo, true); + triggeredByAura->HandleProcTriggerDamageAuraProc(aurApp, eventInfo); // this function is part of the new proc system takeCharges = true; break; } @@ -14612,22 +13996,12 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u break; } case SPELL_AURA_OBS_MOD_POWER: - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - if (HandleObsModEnergyAuraProc(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown)) - takeCharges = true; - break; + case SPELL_AURA_MOD_SPELL_CRIT_CHANCE: case SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN: - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - if (HandleModDamagePctTakenAuraProc(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown)) - takeCharges = true; - break; case SPELL_AURA_MOD_MELEE_HASTE: - { - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s haste aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - if (HandleHasteAuraProc(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown)) - takeCharges = true; + sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, isVictim ? "a victim's" : "an attacker's", triggeredByAura->GetId()); + takeCharges = true; break; - } case SPELL_AURA_OVERRIDE_CLASS_SCRIPTS: { sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); @@ -14699,11 +14073,6 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u if (triggeredByAura->GetCasterGUID() == target->GetGUID()) takeCharges = true; break; - case SPELL_AURA_MOD_SPELL_CRIT_CHANCE: - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s spell crit chance aura of spell %u)", spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); - if (procSpell && HandleSpellCritChanceAuraProc(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown)) - takeCharges = true; - break; // CC Auras which use their amount amount to drop // Are there any more auras which need this? case SPELL_AURA_MOD_CONFUSE: diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4bcc9c4b823..9b353d4cc02 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -965,6 +965,28 @@ struct SpellPeriodicAuraLogInfo uint32 createProcExtendMask(SpellNonMeleeDamage* damageInfo, SpellMissInfo missCondition); +struct RedirectThreatInfo +{ + RedirectThreatInfo() : _targetGUID(0), _threatPct(0) { } + uint64 _targetGUID; + uint32 _threatPct; + + uint64 GetTargetGUID() { return _targetGUID; } + uint32 GetThreatPct() { return _threatPct; } + + void Set(uint64 guid, uint32 pct) + { + _targetGUID = guid; + _threatPct = pct; + } + + void ModifyThreatPct(int32 amount) + { + amount += _threatPct; + _threatPct = uint32(std::max(0, amount)); + } +}; + #define MAX_DECLINED_NAME_CASES 5 struct DeclinedName @@ -2153,13 +2175,12 @@ class Unit : public WorldObject uint32 GetModelForForm(ShapeshiftForm form) const; uint32 GetModelForTotem(PlayerTotemType totemType); - void SetReducedThreatPercent(uint32 pct, uint64 guid) - { - m_reducedThreatPercent = pct; - m_misdirectionTargetGUID = guid; - } - uint32 GetReducedThreatPercent() { return m_reducedThreatPercent; } - Unit* GetMisdirectionTarget() { return m_misdirectionTargetGUID ? GetUnit(*this, m_misdirectionTargetGUID) : NULL; } + // Redirect Threat + void SetRedirectThreat(uint64 guid, uint32 pct) { _redirectThreadInfo.Set(guid, pct); } + void ResetRedirectThreat() { SetRedirectThreat(0, 0); } + void ModifyRedirectThreat(int32 amount) { _redirectThreadInfo.ModifyThreatPct(amount); } + uint32 GetRedirectThreatPercent() { return _redirectThreadInfo.GetThreatPct(); } + Unit* GetRedirectThreatTarget() { return _redirectThreadInfo.GetTargetGUID() ? GetUnit(*this, _redirectThreadInfo.GetTargetGUID()) : NULL; } bool IsAIEnabled, NeedChangeAI; bool CreateVehicleKit(uint32 id, uint32 creatureEntry); @@ -2305,10 +2326,6 @@ class Unit : public WorldObject private: bool IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, SpellInfo const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const* & spellProcEvent); bool HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); - bool HandleHasteAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); - bool HandleSpellCritChanceAuraProc(Unit* victim, uint32 damage, AuraEffect* triggredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); - bool HandleObsModEnergyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); - bool HandleModDamagePctTakenAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, bool * handled); bool HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleOverrideClassScriptAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 cooldown); @@ -2341,8 +2358,7 @@ class Unit : public WorldObject ComboPointHolderSet m_ComboPointHolders; - uint32 m_reducedThreatPercent; - uint64 m_misdirectionTargetGUID; + RedirectThreatInfo _redirectThreadInfo; bool m_cleanupDone; // lock made to not add stuff after cleanup before delete bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index d029d2884c9..9230c46db15 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -484,16 +484,6 @@ int32 AuraEffect::CalculateAmount(Unit* caster) case SPELL_AURA_MANA_SHIELD: m_canBeRecalculated = false; break; - case SPELL_AURA_DUMMY: - if (!caster) - break; - // Earth Shield - if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[1] & 0x400) - { - amount = caster->SpellHealingBonusDone(GetBase()->GetUnitOwner(), GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); - amount = GetBase()->GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); - } - break; default: break; } @@ -4694,10 +4684,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (Aura* newAura = target->AddAura(71564, target)) newAura->SetStackAmount(newAura->GetSpellInfo()->StackAmount); break; - case 59628: // Tricks of the Trade - if (caster && caster->GetMisdirectionTarget()) - target->SetReducedThreatPercent(100, caster->GetMisdirectionTarget()->GetGUID()); - break; } } // AT REMOVE @@ -4793,20 +4779,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (GetId() == 61777) target->CastSpell(target, GetAmount(), true); break; - case SPELLFAMILY_ROGUE: - // Tricks of the trade - switch (GetId()) - { - case 59628: //Tricks of the trade buff on rogue (6sec duration) - target->SetReducedThreatPercent(0, 0); - break; - case 57934: //Tricks of the trade buff on rogue (30sec duration) - if (aurApp->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE || !caster->GetMisdirectionTarget()) - target->SetReducedThreatPercent(0, 0); - else - target->SetReducedThreatPercent(0, caster->GetMisdirectionTarget()->GetGUID()); - break; - } default: break; } diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index a41d25eae09..795908ce4b5 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1537,17 +1537,6 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b // mods at aura apply or remove switch (GetSpellInfo()->SpellFamilyName) { - case SPELLFAMILY_GENERIC: - switch (GetId()) - { - case 50720: // Vigilance - if (apply) - target->CastSpell(caster, 59665, true, 0, 0, caster->GetGUID()); - else - target->SetReducedThreatPercent(0, 0); - break; - } - break; case SPELLFAMILY_DRUID: // Enrage if ((GetSpellInfo()->SpellFamilyFlags[0] & 0x80000) && GetSpellInfo()->SpellIconID == 961) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 4fdf6654cba..bee770df748 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5791,7 +5791,7 @@ void Spell::EffectRedirectThreat(SpellEffIndex /*effIndex*/) return; if (unitTarget) - m_caster->SetReducedThreatPercent((uint32)damage, unitTarget->GetGUID()); + m_caster->SetRedirectThreat(unitTarget->GetGUID(), uint32(damage)); } void Spell::EffectGameObjectDamage(SpellEffIndex /*effIndex*/) |
