diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Movement/Spline/Spline.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Movement/Spline/Spline.h b/src/server/game/Movement/Spline/Spline.h index 42090cae71b..d4b100ee46e 100644 --- a/src/server/game/Movement/Spline/Spline.h +++ b/src/server/game/Movement/Spline/Spline.h @@ -21,6 +21,7 @@ #include "MovementTypedefs.h" #include <G3D/Vector3.h> +#include <limits> namespace Movement { @@ -184,6 +185,9 @@ public: while (i < index_hi) { new_length = cacher(*this, i); + // length overflowed, assign to max positive value + if (new_length < 0) + new_length = std::numeric_limits<length_type>::max(); lengths[++i] = new_length; ASSERT(prev_length <= new_length); |
