diff options
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Instances/InstanceScript.h | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 15 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 7 |
4 files changed, 8 insertions, 18 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 25d6bc1f889..e1c6aa2b1ca 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -937,7 +937,7 @@ void AchievementMgr<Player>::SendCriteriaUpdate(AchievementCriteriaEntry const* if (!entry->timeLimit) data << uint32(0); else - data << uint32(timedCompleted ? 0 : 1); // this are some flags, 1 is for keeping the counter at 0 in client + data << uint32(timedCompleted ? 1 : 0); // this are some flags, 1 is for keeping the counter at 0 in client data.AppendPackedTime(progress->date); data << uint32(timeElapsed); // time elapsed in seconds data << uint32(0); // unk diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h index 1f190355b15..24a0296491c 100644 --- a/src/server/game/Instances/InstanceScript.h +++ b/src/server/game/Instances/InstanceScript.h @@ -146,6 +146,8 @@ class InstanceScript : public ZoneScript Map* instance; // On creation, NOT load. + // PLEASE INITIALIZE FIELDS IN THE CONSTRUCTOR INSTEAD !!! + // KEEPING THIS METHOD ONLY FOR BACKWARD COMPATIBILITY !!! virtual void Initialize() { } // On load diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 448911aa82d..a65299140fa 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -34,12 +34,6 @@ #include "WorldPacket.h" #include "WorldSession.h" -namespace -{ - typedef std::set<ScriptObject*> ExampleScriptContainer; - ExampleScriptContainer ExampleScripts; -} - // This is the global static registry of scripts. template<class TScript> class ScriptRegistry @@ -108,12 +102,9 @@ class ScriptRegistry else { // The script uses a script name from database, but isn't assigned to anything. - if (script->GetName().find("example") == std::string::npos && script->GetName().find("Smart") == std::string::npos) + if (script->GetName().find("Smart") == std::string::npos) TC_LOG_ERROR("sql.sql", "Script named '%s' does not have a script name assigned in database.", script->GetName().c_str()); - - // These scripts don't get stored anywhere so throw them into this to avoid leaking memory - ExampleScripts.insert(script); } } else @@ -234,10 +225,6 @@ void ScriptMgr::Unload() #undef SCR_CLEAR - for (ExampleScriptContainer::iterator itr = ExampleScripts.begin(); itr != ExampleScripts.end(); ++itr) - delete *itr; - ExampleScripts.clear(); - delete[] SpellSummary; delete[] UnitAI::AISpellInfo; } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 01eeac8066a..108f23bcc6a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4589,8 +4589,9 @@ void Spell::HandleThreatSpells() for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) { + float threatToAdd = threat; if (ihit->missCondition != SPELL_MISS_NONE) - continue; + threatToAdd = 0.0f; Unit* target = ObjectAccessor::GetUnit(*m_caster, ihit->targetGUID); if (!target) @@ -4598,14 +4599,14 @@ void Spell::HandleThreatSpells() // positive spells distribute threat among all units that are in combat with target, like healing if (m_spellInfo->_IsPositiveSpell()) - target->getHostileRefManager().threatAssist(m_caster, threat, m_spellInfo); + target->getHostileRefManager().threatAssist(m_caster, threatToAdd, m_spellInfo); // for negative spells threat gets distributed among affected targets else { if (!target->CanHaveThreatList()) continue; - target->AddThreat(m_caster, threat, m_spellInfo->GetSchoolMask(), m_spellInfo); + target->AddThreat(m_caster, threatToAdd, m_spellInfo->GetSchoolMask(), m_spellInfo); } } TC_LOG_DEBUG("spells", "Spell %u, added an additional %f threat for %s %u target(s)", m_spellInfo->Id, threat, m_spellInfo->_IsPositiveSpell() ? "assisting" : "harming", uint32(m_UniqueTargetInfo.size())); |
