diff options
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.cpp | 24 | ||||
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.h | 1 |
2 files changed, 0 insertions, 25 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 2300876048b..911ccd25728 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -955,30 +955,6 @@ bool Creature::isCanTrainingAndResetTalentsOf(Player* player) const && player->getClass() == GetCreatureTemplate()->trainer_class; } -void Creature::AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 /*MovementFlags*/, uint8 /*type*/) -{ - /* uint32 timeElap = getMSTime(); - if ((timeElap - m_startMove) < m_moveTime) - { - oX = (dX - oX) * ((timeElap - m_startMove) / m_moveTime); - oY = (dY - oY) * ((timeElap - m_startMove) / m_moveTime); - } - else - { - oX = dX; - oY = dY; - } - - dX = x; - dY = y; - m_orientation = atan2((oY - dY), (oX - dX)); - - m_startMove = getMSTime(); - m_moveTime = time;*/ - float speed = GetDistance(x, y, z) / ((float)time * 0.001f); - MonsterMoveWithSpeed(x, y, z, speed); -} - Player* Creature::GetLootRecipient() const { if (!m_lootRecipient) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index c0703196075..228485d001e 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -520,7 +520,6 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature bool AIM_Initialize(CreatureAI* ai = NULL); void Motion_Initialize(); - void AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 MovementFlags, uint8 type); CreatureAI* AI() const { return (CreatureAI*)i_AI; } bool SetWalk(bool enable); |
