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-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp6
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp4
3 files changed, 9 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d9798571de5..ca8cb4763d7 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -541,6 +541,10 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
if (IsAIEnabled)
GetAI()->DamageDealt(victim, damage, damagetype);
+ if (victim->GetTypeId() == TYPEID_PLAYER)
+ if (victim->ToPlayer()->GetCommandStatus(CHEAT_GOD))
+ return 0;
+
// Signal to pets that their owner was attacked
if (victim->GetTypeId() == TYPEID_PLAYER)
{
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 8544266840f..c294dd9b772 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -723,11 +723,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data)
{
std::string dump;
if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))
- {
- std::ostringstream ss;
- ss << GetAccountId() << '_' << name.c_str();
- sLog->outCharDump(ss.str().c_str(), dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
- }
+ sLog->outCharDump(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
}
Player::DeleteFromDB(guid, GetAccountId());
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 119e828680d..3637bb18049 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -277,6 +277,10 @@ void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/)
if (!unitTarget || !unitTarget->isAlive())
return;
+ if (unitTarget->GetTypeId() == TYPEID_PLAYER)
+ if (unitTarget->ToPlayer()->GetCommandStatus(CHEAT_GOD))
+ return;
+
if (m_caster == unitTarget) // prevent interrupt message
finish();