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-rw-r--r--src/server/ipc/Commands.h83
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diff --git a/src/server/ipc/Commands.h b/src/server/ipc/Commands.h
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+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _COMMANDS_H
+#define _COMMANDS_H
+
+#include "Define.h"
+#include <string>
+
+enum Channels
+{
+ IPC_CHANNEL_BNET,
+
+ MAX_IPC_CHANNELS,
+};
+
+enum BnetCommands
+{
+ BNET_CHANGE_TOON_ONLINE_STATE,
+
+ IPC_BNET_MAX_COMMAND
+};
+
+struct IPCHeader
+{
+ uint8 Channel;
+ uint8 Command;
+};
+
+namespace Battlenet
+{
+ struct RealmHandle
+ {
+ uint8 Region;
+ uint8 Battlegroup;
+ uint32 Index;
+ };
+
+ struct Header
+ {
+ IPCHeader Ipc;
+ RealmHandle Realm;
+ };
+
+ struct ToonHandle
+ {
+ uint32 AccountId;
+ uint32 GameAccountId;
+ uint64 Guid;
+ std::string Name;
+ };
+}
+
+namespace zmqpp
+{
+ class message;
+}
+
+zmqpp::message& operator>>(zmqpp::message& msg, IPCHeader& header);
+zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::RealmHandle& realm);
+zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::Header& header);
+zmqpp::message& operator>>(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle);
+
+zmqpp::message& operator<<(zmqpp::message& msg, IPCHeader& header);
+zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::RealmHandle& realm);
+zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::Header& header);
+zmqpp::message& operator<<(zmqpp::message& msg, Battlenet::ToonHandle& toonHandle);
+
+#endif // _COMMANDS_H