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-rw-r--r--src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp b/src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp
index 34fa7ae56a6..25bc457644e 100644
--- a/src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp
+++ b/src/server/scripts/BrokenIsles/zone_orderhall_warrior.cpp
@@ -164,7 +164,7 @@ struct npc_danica_the_reclaimer : public ScriptedAI
}
// Should be some other way to do this...
- void sQuestAccept(Player* player, Quest const* /*quest*/) override
+ void QuestAccept(Player* player, Quest const* /*quest*/) override
{
TempSummon* summon = player->SummonCreature(NPC_DANICA_THE_RECLAIMER, 1059.613f, 7224.605f, 100.4608f, 0.03462749f, TEMPSUMMON_MANUAL_DESPAWN, 0, true);
if (!summon)