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-rw-r--r--src/server/scripts/Commands/cs_misc.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index efaf039149a..a368b7033e5 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -389,7 +389,7 @@ public:
// all's well, set bg id
// when porting out from the bg, it will be reset to 0
- _player->SetBattlegroundId(target->GetBattlegroundId(), target->GetBattlegroundTypeId());
+ _player->SetBattlegroundId(target->GetBattlegroundId(), target->GetBattlegroundTypeId(), BATTLEGROUND_QUEUE_NONE); // unsure
// remember current position as entry point for return at bg end teleportation
if (!_player->GetMap()->IsBattlegroundOrArena())
_player->SetBattlegroundEntryPoint();
@@ -522,7 +522,7 @@ public:
// all's well, set bg id
// when porting out from the bg, it will be reset to 0
- target->SetBattlegroundId(_player->GetBattlegroundId(), _player->GetBattlegroundTypeId());
+ target->SetBattlegroundId(_player->GetBattlegroundId(), _player->GetBattlegroundTypeId(), BATTLEGROUND_QUEUE_NONE); // unsure about this
// remember current position as entry point for return at bg end teleportation
if (!target->GetMap()->IsBattlegroundOrArena())
target->SetBattlegroundEntryPoint();