diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_go.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_tele.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_titles.cpp | 6 |
5 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index a1961ae6c63..29033627ee0 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -732,7 +732,7 @@ public: handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName(), target->GetGUIDLow()); while (ref) { - if (Unit * unit = ref->getSource()->getOwner()) + if (Unit* unit = ref->getSource()->getOwner()) { ++cnt; handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", cnt, unit->GetName(), unit->GetGUIDLow(), ref->getThreat()); diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index fc46ffec497..7129aa67c99 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -143,7 +143,7 @@ public: uint32 id = fields[6].GetUInt32(); // if creature is in same map with caster go at its current location - if (Creature * creature = sObjectAccessor->GetCreature(*_player, MAKE_NEW_GUID(guid, id, HIGHGUID_UNIT))) + if (Creature* creature = sObjectAccessor->GetCreature(*_player, MAKE_NEW_GUID(guid, id, HIGHGUID_UNIT))) { x = creature->GetPositionX(); y = creature->GetPositionY(); diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 726b937cf95..44d87729719 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -556,7 +556,7 @@ public: float z = fields[4].GetFloat(); uint16 mapid = fields[5].GetUInt16(); - GameObjectTemplate const * gInfo = sObjectMgr->GetGameObjectTemplate(entry); + GameObjectTemplate const* gInfo = sObjectMgr->GetGameObjectTemplate(entry); if (!gInfo) continue; diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index eac6d29651b..af8debd8844 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -208,7 +208,7 @@ public: return false; } - MapEntry const * map = sMapStore.LookupEntry(tele->mapId); + MapEntry const* map = sMapStore.LookupEntry(tele->mapId); if (!map || map->IsBattlegroundOrArena()) { handler->SendSysMessage(LANG_CANNOT_TELE_TO_BG); @@ -289,7 +289,7 @@ public: return false; } - MapEntry const * map = sMapStore.LookupEntry(tele->mapId); + MapEntry const* map = sMapStore.LookupEntry(tele->mapId); if (!map || map->IsBattlegroundOrArena()) { handler->SendSysMessage(LANG_CANNOT_TELE_TO_BG); diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index b96b656e7d8..fc268afe75a 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -69,7 +69,7 @@ public: return false; } - Player * target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -114,7 +114,7 @@ public: return false; } - Player * target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); @@ -161,7 +161,7 @@ public: return false; } - Player * target = handler->getSelectedPlayer(); + Player* target = handler->getSelectedPlayer(); if (!target) { handler->SendSysMessage(LANG_NO_CHAR_SELECTED); |
