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-rw-r--r--src/server/scripts/Commands/cs_list.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 6a3721dc86e..56c0f100ba0 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -716,7 +716,7 @@ public:
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
std::string respawnTime = ri->respawnTime > GameTime::GetGameTime() ? secsToTimeString(uint64(ri->respawnTime - GameTime::GetGameTime()), true) : stringOverdue;
- handler->PSendSysMessage(UI64FMTD " | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
+ handler->PSendSysMessage(UI64FMTD " | %u | [%02u,%02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)");
}
respawns.clear();
@@ -737,7 +737,7 @@ public:
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
std::string respawnTime = ri->respawnTime > GameTime::GetGameTime() ? secsToTimeString(uint64(ri->respawnTime - GameTime::GetGameTime()), true) : stringOverdue;
- handler->PSendSysMessage(UI64FMTD " | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
+ handler->PSendSysMessage(UI64FMTD " | %u | [% 02u, % 02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)");
}
return true;
}