diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_arena.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp index f6b355a8db7..71657d51e7b 100644 --- a/src/server/scripts/Commands/cs_arena.cpp +++ b/src/server/scripts/Commands/cs_arena.cpp @@ -273,14 +273,14 @@ public: arena->SetCaptain(targetGuid); - CharacterNameData const* oldCaptainNameData = sWorld->GetCharacterNameData(arena->GetCaptain()); + CharacterInfo const* oldCaptainNameData = sWorld->GetCharacterInfo(arena->GetCaptain()); if (!oldCaptainNameData) { handler->SetSentErrorMessage(true); return false; } - handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->m_name.c_str(), target->GetName().c_str()); + handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->Name.c_str(), target->GetName().c_str()); if (handler->GetSession()) TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId()); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 1582d465b8c..230d407b71a 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -222,7 +222,7 @@ public: stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA); stmt->setUInt32(0, delInfo.guid.GetCounter()); if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) - sWorld->AddCharacterNameData(delInfo.guid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8(), (*result)[3].GetUInt8()); + sWorld->AddCharacterInfo(delInfo.guid, delInfo.accountId, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8(), (*result)[3].GetUInt8()); } static void HandleCharacterLevel(Player* player, ObjectGuid playerGuid, uint32 oldLevel, uint32 newLevel, ChatHandler* handler) @@ -382,7 +382,7 @@ public: CharacterDatabase.Execute(stmt); } - sWorld->UpdateCharacterNameData(targetGuid, newName); + sWorld->UpdateCharacterInfo(targetGuid, newName); handler->PSendSysMessage(LANG_RENAME_PLAYER_WITH_NEW_NAME, playerOldName.c_str(), newName.c_str()); |
