diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 6e824b72288..f2294044af3 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1526,7 +1526,7 @@ public: if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId())) nearestLoc = bf->GetClosestGraveYard(player); else - nearestLoc = sObjectMgr->GetClosestGraveYard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), player->GetTeam()); + nearestLoc = sObjectMgr->GetClosestGraveYard(*player, player->GetTeam(), player); } } else diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 58855334412..0993794d204 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1133,7 +1133,7 @@ public: Player* player = handler->GetSession()->GetPlayer(); uint32 zone_id = player->GetZoneId(); - WorldSafeLocsEntry const* graveyard = sObjectMgr->GetClosestGraveYard(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), team); + WorldSafeLocsEntry const* graveyard = sObjectMgr->GetClosestGraveYard(*player, team, nullptr); if (graveyard) { uint32 graveyardId = graveyard->ID; |
