diff options
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 7cd29747606..c6769493020 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -199,7 +199,7 @@ public: { if (delInfo.accountName.empty()) // account not exist { - handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid, delInfo.accountId); + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId); return; } @@ -207,13 +207,13 @@ public: uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId); if (charcount >= 10) { - handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid, delInfo.accountId); + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId); return; } if (sObjectMgr->GetPlayerGUIDByName(delInfo.name)) { - handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid, delInfo.accountId); + handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId); return; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index e4509189cf9..5f3f82cf1db 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -682,7 +682,7 @@ public: creature->AI()->SetData(data_1, data_2); std::string AIorScript = creature->GetAIName() != "" ? "AI type: " + creature->GetAIName() : (creature->GetScriptName() != "" ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set"); - handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID(), creature->GetEntry(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str()); + handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID().GetCounter(), creature->GetEntry(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str()); return true; } |