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-rw-r--r--src/server/scripts/Commands/cs_reload.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index e8998e8db30..852bc176040 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -121,7 +121,6 @@ public:
{ "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
{ "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "", NULL },
{ "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
- { "quest_end_scripts", SEC_ADMINISTRATOR, true, &HandleReloadQuestEndScriptsCommand, "", NULL },
{ "quest_poi", SEC_ADMINISTRATOR, true, &HandleReloadQuestPOICommand, "", NULL },
{ "quest_template", SEC_ADMINISTRATOR, true, &HandleReloadQuestTemplateCommand, "", NULL },
{ "reference_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
@@ -257,7 +256,6 @@ public:
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
HandleReloadGameObjectScriptsCommand(handler, "a");
HandleReloadEventScriptsCommand(handler, "a");
- HandleReloadQuestEndScriptsCommand(handler, "a");
HandleReloadSpellScriptsCommand(handler, "a");
handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
HandleReloadDbScriptStringCommand(handler, "a");
@@ -1006,23 +1004,6 @@ public:
return true;
}
- static bool HandleReloadQuestEndScriptsCommand(ChatHandler* handler, const char* args)
- {
- if (sScriptMgr->IsScriptScheduled())
- {
- handler->SendSysMessage("DB scripts used currently, please attempt reload later.");
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (*args != 'a')
- sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_end_scripts`...");
-
- sObjectMgr->LoadQuestEndScripts();
-
- if (*args != 'a')
- handler->SendGlobalGMSysMessage("DB table `quest_end_scripts` reloaded.");
-
return true;
}