diff options
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 27 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 3 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_group.cpp | 3 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 35 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_modify.cpp | 41 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 27 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_wp.cpp | 9 |
8 files changed, 69 insertions, 84 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index f2294044af3..be216e79d94 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -38,6 +38,7 @@ EndScriptData */ #include "MapManager.h" #include "MovementPackets.h" #include "ObjectMgr.h" +#include "PhasingHandler.h" #include "RBAC.h" #include "SpellPackets.h" #include "Transport.h" @@ -945,7 +946,7 @@ public: if (!v) return false; - v->CopyPhaseFrom(handler->GetSession()->GetPlayer()); + PhasingHandler::InheritPhaseShift(v, handler->GetSession()->GetPlayer()); map->AddToMap(v); @@ -974,22 +975,20 @@ public: if (!t) return false; - std::set<uint32> terrainswap; - std::set<uint32> phaseId; - std::set<uint32> worldMapSwap; + PhaseShift phaseShift; if (uint32 ut = (uint32)atoi(t)) - terrainswap.insert(ut); + phaseShift.AddVisibleMapId(ut, nullptr); if (p) if (uint32 up = (uint32)atoi(p)) - phaseId.insert(up); + phaseShift.AddPhase(up, PhaseFlags::None, nullptr); if (m) if (uint32 um = (uint32)atoi(m)) - worldMapSwap.insert(um); + phaseShift.AddUiWorldMapAreaIdSwap(um); - handler->GetSession()->SendSetPhaseShift(phaseId, terrainswap, worldMapSwap); + PhasingHandler::SendToPlayer(handler->GetSession()->GetPlayer(), phaseShift); return true; } @@ -1472,17 +1471,7 @@ public: else if (target->GetDBPhase() < 0) handler->PSendSysMessage("Target creature's PhaseGroup in DB: %d", abs(target->GetDBPhase())); - std::stringstream phases; - - for (uint32 phase : target->GetPhases()) - { - phases << phase << " "; - } - - if (!phases.str().empty()) - handler->PSendSysMessage("Target's current phases: %s", phases.str().c_str()); - else - handler->SendSysMessage("Target is not phased"); + PhasingHandler::PrintToChat(handler, target->GetPhaseShift()); return true; } diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 3f57f2c0fbc..e2a1f8172a4 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -34,6 +34,7 @@ EndScriptData */ #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Opcodes.h" +#include "PhasingHandler.h" #include "Player.h" #include "PoolMgr.h" #include "RBAC.h" @@ -146,7 +147,7 @@ public: if (!object) return false; - object->CopyPhaseFrom(player); + PhasingHandler::InheritPhaseShift(object, player); if (spawntimeSecs) { diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index a914f2e99fc..bae4a73d959 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -26,6 +26,7 @@ #include "MotionMaster.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" +#include "PhasingHandler.h" #include "Player.h" #include "RBAC.h" #include "WorldSession.h" @@ -352,7 +353,7 @@ public: { // ... than, it prints information like "is online", where he is, etc... onlineState = "online"; - phases = StringJoin(p->GetPhases(), ", "); + phases = PhasingHandler::FormatPhases(p->GetPhaseShift()); AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId()); if (area) diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 0993794d204..c75b528521c 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -39,6 +39,7 @@ #include "ObjectMgr.h" #include "Opcodes.h" #include "Pet.h" +#include "PhasingHandler.h" #include "Player.h" #include "Realm.h" #include "ScriptMgr.h" @@ -258,8 +259,8 @@ public: sDB2Manager.Map2ZoneCoordinates(zoneId, zoneX, zoneY); Map const* map = object->GetMap(); - float groundZ = map->GetHeight(object->GetPhases(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT); - float floorZ = map->GetHeight(object->GetPhases(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()); + float groundZ = map->GetHeight(object->GetPhaseShift(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT); + float floorZ = map->GetHeight(object->GetPhaseShift(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()); GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY()); @@ -286,7 +287,6 @@ public: mapId, (mapEntry ? mapEntry->MapName->Str[handler->GetSessionDbcLocale()] : unknown), zoneId, (zoneEntry ? zoneEntry->AreaName->Str[handler->GetSessionDbcLocale()] : unknown), areaId, (areaEntry ? areaEntry->AreaName->Str[handler->GetSessionDbcLocale()] : unknown), - StringJoin(object->GetPhases(), ", ").c_str(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation()); if (Transport* transport = object->GetTransport()) handler->PSendSysMessage(LANG_TRANSPORT_POSITION, @@ -302,20 +302,7 @@ public: if (status) handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status); - if (!object->GetTerrainSwaps().empty()) - { - std::stringstream ss; - for (uint32 swap : object->GetTerrainSwaps()) - ss << swap << " "; - handler->PSendSysMessage("Target's active terrain swaps: %s", ss.str().c_str()); - } - if (!object->GetWorldMapAreaSwaps().empty()) - { - std::stringstream ss; - for (uint32 swap : object->GetWorldMapAreaSwaps()) - ss << swap << " "; - handler->PSendSysMessage("Target's active world map area swaps: %s", ss.str().c_str()); - } + PhasingHandler::PrintToChat(handler, object->GetPhaseShift()); return true; } @@ -479,7 +466,8 @@ public: target->GetContactPoint(_player, x, y, z); _player->TeleportTo(target->GetMapId(), x, y, z, _player->GetAngle(target), TELE_TO_GM_MODE); - _player->CopyPhaseFrom(target, true); + PhasingHandler::InheritPhaseShift(_player, target); + _player->UpdateObjectVisibility(); } else { @@ -603,7 +591,8 @@ public: float x, y, z; handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, target->GetObjectSize()); target->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, target->GetOrientation()); - target->CopyPhaseFrom(handler->GetSession()->GetPlayer(), true); + PhasingHandler::InheritPhaseShift(target, handler->GetSession()->GetPlayer()); + target->UpdateObjectVisibility(); } else { @@ -1692,7 +1681,6 @@ public: // Position data print uint32 mapId; uint32 areaId; - std::set<uint32> phases; std::string areaName = handler->GetTrinityString(LANG_UNKNOWN); std::string zoneName = handler->GetTrinityString(LANG_UNKNOWN); @@ -1724,7 +1712,6 @@ public: areaId = target->GetAreaId(); alive = target->IsAlive() ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO); gender = target->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER); - phases = target->GetPhases(); } // get additional information from DB else @@ -1909,9 +1896,9 @@ public: // Output XII. LANG_PINFO_CHR_ALIVE handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str()); - // Output XIII. LANG_PINFO_CHR_PHASES - if (target && !phases.empty()) - handler->PSendSysMessage(LANG_PINFO_CHR_PHASES, StringJoin(phases, ", ").c_str()); + // Output XIII. phases + if (target) + PhasingHandler::PrintToChat(handler, target->GetPhaseShift()); // Output XIV. LANG_PINFO_CHR_MONEY uint32 gold = money / GOLD; diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index d7be9d12c18..a17824a0127 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -28,6 +28,7 @@ EndScriptData */ #include "Log.h" #include "ObjectMgr.h" #include "Pet.h" +#include "PhasingHandler.h" #include "Player.h" #include "RBAC.h" #include "ReputationMgr.h" @@ -831,9 +832,18 @@ public: if (!*args) return false; - uint32 phaseId = uint32(atoul(args)); + char* phaseText = strtok((char*)args, " "); + if (!phaseText) + return false; + + uint32 phaseId = uint32(strtoul(phaseText, nullptr, 10)); + uint32 visibleMapId = 0; + + char* visibleMapIdText = strtok(nullptr, " "); + if (visibleMapIdText) + visibleMapId = uint32(strtoul(visibleMapIdText, nullptr, 10)); - if (!sPhaseStore.LookupEntry(phaseId)) + if (phaseId && !sPhaseStore.LookupEntry(phaseId)) { handler->SendSysMessage(LANG_PHASE_NOTFOUND); handler->SetSentErrorMessage(true); @@ -841,13 +851,30 @@ public: } Unit* target = handler->getSelectedUnit(); - if (!target) - target = handler->GetSession()->GetPlayer(); - target->SetInPhase(phaseId, true, !target->IsInPhase(phaseId)); + if (visibleMapId) + { + MapEntry const* visibleMap = sMapStore.LookupEntry(visibleMapId); + if (!visibleMap || visibleMap->ParentMapID != int32(target->GetMapId())) + { + handler->SendSysMessage(LANG_PHASE_NOTFOUND); + handler->SetSentErrorMessage(true); + return false; + } - if (target->GetTypeId() == TYPEID_PLAYER) - target->ToPlayer()->SendUpdatePhasing(); + if (!target->GetPhaseShift().HasVisibleMapId(visibleMapId)) + PhasingHandler::AddVisibleMapId(target, visibleMapId); + else + PhasingHandler::RemoveVisibleMapId(target, visibleMapId); + } + + if (phaseId) + { + if (!target->GetPhaseShift().HasPhase(phaseId)) + PhasingHandler::AddPhase(target, phaseId, true); + else + PhasingHandler::RemovePhase(target, phaseId, true); + } return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 2ecdd51b230..7b9d16502bb 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -33,6 +33,7 @@ EndScriptData */ #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Pet.h" +#include "PhasingHandler.h" #include "Player.h" #include "RBAC.h" #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand @@ -310,7 +311,7 @@ public: if (!creature) return false; - creature->CopyPhaseFrom(chr); + PhasingHandler::InheritPhaseShift(creature, chr); creature->SaveToDB(map->GetId(), UI64LIT(1) << map->GetSpawnMode()); ObjectGuid::LowType db_guid = creature->GetSpawnId(); @@ -762,17 +763,7 @@ public: if (CreatureData const* data = sObjectMgr->GetCreatureData(target->GetSpawnId())) { handler->PSendSysMessage(LANG_NPCINFO_PHASES, data->phaseId, data->phaseGroup); - if (data->phaseGroup) - { - std::set<uint32> _phases = target->GetPhases(); - - if (!_phases.empty()) - { - handler->PSendSysMessage(LANG_NPCINFO_PHASE_IDS); - for (uint32 phaseId : _phases) - handler->PSendSysMessage("%u", phaseId); - } - } + PhasingHandler::PrintToChat(handler, target->GetPhaseShift()); } handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor()); @@ -1122,12 +1113,8 @@ public: return false; } - creature->ClearPhases(); - - for (uint32 id : sDB2Manager.GetPhasesForGroup(phaseGroupId)) - creature->SetInPhase(id, false, true); // don't send update here for multiple phases, only send it once after adding all phases - - creature->UpdateObjectVisibility(); + PhasingHandler::ResetPhaseShift(creature); + PhasingHandler::AddPhaseGroup(creature, phaseGroupId, true); creature->SetDBPhase(-phaseGroupId); creature->SaveToDB(); @@ -1158,8 +1145,8 @@ public: return false; } - creature->ClearPhases(); - creature->SetInPhase(phaseID, true, true); + PhasingHandler::ResetPhaseShift(creature); + PhasingHandler::AddPhase(creature, phaseID, true); creature->SetDBPhase(phaseID); creature->SaveToDB(); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 438a662f2aa..df24f26bd5d 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -1127,14 +1127,6 @@ public: return true; } - static bool HandleReloadPhaseDefinitionsCommand(ChatHandler* handler, const char* /*args*/) - { - TC_LOG_INFO("misc", "Reloading terrain_phase_info table..."); - sObjectMgr->LoadTerrainPhaseInfo(); - handler->SendGlobalGMSysMessage("Terrain phase infos reloaded."); - return true; - } - static bool HandleReloadAreaTriggerTemplateCommand(ChatHandler* handler, const char* /*args*/) { TC_LOG_INFO("misc", "Reloading areatrigger_template table..."); diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 2fa3a081435..47f466c7c61 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -30,6 +30,7 @@ EndScriptData */ #include "Map.h" #include "MotionMaster.h" #include "ObjectMgr.h" +#include "PhasingHandler.h" #include "Player.h" #include "RBAC.h" #include "WaypointManager.h" @@ -672,7 +673,7 @@ public: return false; } - wpCreature->CopyPhaseFrom(chr); + PhasingHandler::InheritPhaseShift(wpCreature, chr); wpCreature->SaveToDB(map->GetId(), UI64LIT(1) << map->GetSpawnMode()); ObjectGuid::LowType dbGuid = wpCreature->GetSpawnId(); @@ -890,7 +891,7 @@ public: return false; } - wpCreature->CopyPhaseFrom(chr); + PhasingHandler::InheritPhaseShift(wpCreature, chr); wpCreature->SaveToDB(map->GetId(), UI64LIT(1) << map->GetSpawnMode()); ObjectGuid::LowType dbGuid = wpCreature->GetSpawnId(); @@ -959,7 +960,7 @@ public: return false; } - creature->CopyPhaseFrom(chr); + PhasingHandler::InheritPhaseShift(creature, chr); creature->SaveToDB(map->GetId(), UI64LIT(1) << map->GetSpawnMode()); ObjectGuid::LowType dbGuid = creature->GetSpawnId(); @@ -1016,7 +1017,7 @@ public: return false; } - creature->CopyPhaseFrom(chr); + PhasingHandler::InheritPhaseShift(creature, chr); creature->SaveToDB(map->GetId(), UI64LIT(1) << map->GetSpawnMode()); ObjectGuid::LowType dbGuid = creature->GetSpawnId(); |