diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_arena.cpp | 347 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 382 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_server.cpp | 3 |
4 files changed, 589 insertions, 144 deletions
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index 15e16c2caf1..ce31fa1f4d3 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -12,6 +12,7 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} Commands/cs_account.cpp Commands/cs_achievement.cpp + Commands/cs_arena.cpp Commands/cs_ban.cpp Commands/cs_bf.cpp Commands/cs_cast.cpp diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp new file mode 100644 index 00000000000..82a1109efd2 --- /dev/null +++ b/src/server/scripts/Commands/cs_arena.cpp @@ -0,0 +1,347 @@ +/* + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: arena_commandscript +%Complete: 100 +Comment: All arena team related commands +Category: commandscripts +EndScriptData */ + +#include "ObjectMgr.h" +#include "Chat.h" +#include "Language.h" +#include "ArenaTeamMgr.h" +#include "Player.h" +#include "ScriptMgr.h" + +class arena_commandscript : public CommandScript +{ +public: + arena_commandscript() : CommandScript("arena_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand arenaCommandTable[] = + { + { "create", SEC_ADMINISTRATOR, true, &HandleArenaCreateCommand, "", NULL }, + { "disband", SEC_ADMINISTRATOR, true, &HandleArenaDisbandCommand, "", NULL }, + { "rename", SEC_ADMINISTRATOR, true, &HandleArenaRenameCommand, "", NULL }, + { "captain", SEC_ADMINISTRATOR, false, &HandleArenaCaptainCommand, "", NULL }, + { "info", SEC_GAMEMASTER, true, &HandleArenaInfoCommand, "", NULL }, + { "lookup", SEC_GAMEMASTER, false, &HandleArenaLookupCommand, "", NULL }, + { NULL, SEC_GAMEMASTER, false, NULL, "", NULL } + }; + static ChatCommand commandTable[] = + { + { "arena", SEC_GAMEMASTER, false, NULL, "", arenaCommandTable }, + { NULL, SEC_PLAYER, false, NULL, "", NULL } + }; + return commandTable; + } + + static bool HandleArenaCreateCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* target; + if (!handler->extractPlayerTarget(*args != '"' ? (char*)args : NULL, &target)) + return false; + + char* tailStr = *args != '"' ? strtok(NULL, "") : (char*)args; + if (!tailStr) + return false; + + char* name = handler->extractQuotedArg(tailStr); + if (!name) + return false; + char* typeStr = strtok(NULL, ""); + if (!typeStr) + return false; + int8 type = atoi(typeStr); + if (sArenaTeamMgr->GetArenaTeamByName(name)) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_EXISTS, name); + handler->SetSentErrorMessage(true); + return false; + } + + if (type == 2 || type == 3 || type == 5 ) + { + if (Player::GetArenaTeamIdFromDB(target->GetGUID(), type) != 0) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_SIZE, target->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + ArenaTeam* Arena = new ArenaTeam(); + + if (!Arena->Create(target->GetGUID(), type, name, 4293102085, 101, 4293253939, 4, 4284049911)) + { + delete Arena; + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + sArenaTeamMgr->AddArenaTeam(Arena); + handler->PSendSysMessage(LANG_ARENA_CREATE, Arena->GetName().c_str(), Arena->GetId(), Arena->GetType(), Arena->GetCaptain()); + } + else + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + return true; + } + + static bool HandleArenaDisbandCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 teamId = atoi((char*)args); + if (!teamId) + return false; + + ArenaTeam* Arena = sArenaTeamMgr->GetArenaTeamById(teamId); + + if (!Arena) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); + handler->SetSentErrorMessage(true); + return false; + } + + if (Arena->IsFighting()) + { + handler->SendSysMessage(LANG_ARENA_ERROR_COMBAT); + handler->SetSentErrorMessage(true); + return false; + } + std::string name = Arena->GetName(); + Arena->Disband(); + if (handler->GetSession()) + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "GameMaster: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), Arena->GetType(), teamId); + else + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "Console: disbanded arena team type: %u [Id: %u].", Arena->GetType(), teamId); + delete(Arena); + handler->PSendSysMessage(LANG_ARENA_DISBAND, name.c_str(), teamId); + return true; + } + + static bool HandleArenaRenameCommand(ChatHandler* handler, char const* _args) + { + if (!*_args) + return false; + + char* args = (char *)_args; + + char const* oldArenaStr = handler->extractQuotedArg(args); + if (!oldArenaStr) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + char const* newArenaStr = handler->extractQuotedArg(strtok(NULL, "")); + if (!newArenaStr) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + + ArenaTeam* Arena = sArenaTeamMgr->GetArenaTeamByName(oldArenaStr); + if (!Arena) + { + handler->PSendSysMessage(LANG_AREAN_ERROR_NAME_NOT_FOUND, oldArenaStr); + handler->SetSentErrorMessage(true); + return false; + } + + if (sArenaTeamMgr->GetArenaTeamByName(newArenaStr)) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_EXISTS, oldArenaStr); + handler->SetSentErrorMessage(true); + return false; + } + + if (Arena->IsFighting()) + { + handler->SendSysMessage(LANG_ARENA_ERROR_COMBAT); + handler->SetSentErrorMessage(true); + return false; + } + + if (!Arena->SetName(newArenaStr)) + { + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + } + handler->PSendSysMessage(LANG_ARENA_RENAME, Arena->GetId(), oldArenaStr, newArenaStr); + if (handler->GetSession()) + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "GameMaster: %s [GUID: %u] rename arena team \"%s\"[Id: %u] to \"%s\"", + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), oldArenaStr, Arena->GetId(), newArenaStr); + else + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "Console: rename arena team \"%s\"[Id: %u] to \"%s\"", oldArenaStr, Arena->GetId(), newArenaStr); + return true; + } + + static bool HandleArenaCaptainCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + char* idStr; + char* nameStr; + handler->extractOptFirstArg((char*)args, &idStr, &nameStr); + if (!idStr) + return false; + + uint32 teamId = atoi(idStr); + if (!teamId) + return false; + + Player* target; + uint64 targetGuid; + if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid)) + return false; + + ArenaTeam* Arena = sArenaTeamMgr->GetArenaTeamById(teamId); + + if (!Arena) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); + handler->SetSentErrorMessage(true); + return false; + } + + if (!target) + { + handler->PSendSysMessage(LANG_PLAYER_NOT_EXIST_OR_OFFLINE, nameStr); + handler->SetSentErrorMessage(true); + return false; + } + + if (Arena->IsFighting()) + { + handler->SendSysMessage(LANG_ARENA_ERROR_COMBAT); + handler->SetSentErrorMessage(true); + return false; + } + + if (!Arena->IsMember(targetGuid)) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_MEMBER, nameStr, Arena->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + if (Arena->GetCaptain() == targetGuid) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_CAPTAIN, nameStr, Arena->GetName().c_str()); + handler->SetSentErrorMessage(true); + return false; + } + + Player* oldCaptain = sObjectMgr->GetPlayerByLowGUID(Arena->GetCaptain()); + Arena->SetCaptain(targetGuid); + handler->PSendSysMessage(LANG_ARENA_CAPTAIN, Arena->GetName().c_str(), Arena->GetId(), oldCaptain->GetName().c_str(), target->GetName().c_str()); + if (handler->GetSession()) + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "GameMaster: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow(), target->GetName().c_str(), target->GetGUIDLow(), Arena->GetName().c_str(), Arena->GetId()); + else + TC_LOG_DEBUG(LOG_FILTER_ARENAS, "Console: promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]", + target->GetName().c_str(), target->GetGUIDLow(), Arena->GetName().c_str(), Arena->GetId()); + return true; + } + + static bool HandleArenaInfoCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + uint32 teamId = atoi((char*)args); + if (!teamId) + return false; + + ArenaTeam* Arena = sArenaTeamMgr->GetArenaTeamById(teamId); + + if (!Arena) + { + handler->PSendSysMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); + handler->SetSentErrorMessage(true); + return false; + } + + handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, Arena->GetName().c_str(), Arena->GetId(), Arena->GetRating(), Arena->GetType(), Arena->GetType()); + for (ArenaTeam::MemberList::iterator itr = Arena->m_membersBegin(); itr != Arena->m_membersEnd(); ++itr) + { + handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), GUID_LOPART(itr->Guid), itr->PersonalRating, (Arena->GetCaptain() == itr->Guid ? "- Captain" : "")); + } + return true; + } + + static bool HandleArenaLookupCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + std::string namepart = args; + std::wstring wnamepart; + + if (!Utf8toWStr(namepart, wnamepart)) + return false; + + wstrToLower(wnamepart); + + bool found = false; + ArenaTeamMgr::ArenaTeamContainer::const_iterator i = sArenaTeamMgr->GetArenaTeamMapBegin(); + for (; i != sArenaTeamMgr->GetArenaTeamMapEnd(); ++i) + { + ArenaTeam* Arena = i->second; + + if (Utf8FitTo(Arena->GetName(), wnamepart)) + { + if (handler->GetSession()) + handler->PSendSysMessage(LANG_ARENA_LOOKUP, Arena->GetName().c_str(), Arena->GetId(), Arena->GetType(), Arena->GetType()); + + if (!found) + found = true; + + continue; + } + } + + if (!found) + handler->PSendSysMessage(LANG_AREAN_ERROR_NAME_NOT_FOUND, namepart.c_str()); + + return true; + } +}; + +void AddSC_arena_commandscript() +{ + new arena_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 489c11e0f94..46eda11bfed 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1472,37 +1472,124 @@ public: return true; } - // show info of player + + /** + * @name Player command: .pinfo + * @date 05/19/2013 + * + * @brief Prints information about a character and it's linked account to the commander + * + * Non-applying information, e.g. a character that is not in gm mode right now or + * that is not banned/muted, is not printed + * + * This can be done either by giving a name or by targeting someone, else, it'll use the commander + * + * @param args name Prints information according to the given name to the commander + * target Prints information on the target to the commander + * none No given args results in printing information on the commander + * + * @return Several pieces of information about the character and the account + **/ + static bool HandlePInfoCommand(ChatHandler* handler, char const* args) { + // Define ALL the player variables! Player* target; uint64 targetGuid; std::string targetName; + // To make sure we get a target, we convert our guid to an omniversal... uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER); + // ... and make sure we get a target, somehow. if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) { target = sObjectMgr->GetPlayerByLowGUID(parseGUID); targetGuid = parseGUID; } + // if not, then return false. Which shouldn't happen, now should it ? else if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) return false; - uint32 accId = 0; - uint32 money = 0; - uint32 totalPlayerTime = 0; - uint8 level = 0; - uint32 latency = 0; - uint8 race; - uint8 Class; - int64 muteTime = 0; - int64 banTime = -1; + /* The variables we extract for the command. They are + * default as "does not exist" to prevent problems + * The output is printed in the follow manner: + * + * Player %s %s (guid: %u) - I. LANG_PINFO_PLAYER + * ** GM Mode active, Phase: -1 - II. LANG_PINFO_GM_ACTIVE (if GM) + * ** Banned: (Type, Reason, Time, By) - III. LANG_PINFO_BANNED (if banned) + * ** Muted: (Time, Reason, By) - IV. LANG_PINFO_MUTED (if muted) + * * Account: %s (id: %u), GM Level: %u - V. LANG_PINFO_ACC_ACCOUNT + * * Last Login: %u (Failed Logins: %u) - VI. LANG_PINFO_ACC_LASTLOGIN + * * Uses OS: %s - Latency: %u ms - Email %s - VII. LANG_PINFO_ACC_OS + * * Last IP: %u (Locked: %s) - VIII. LANG_PINFO_ACC_IP + * * Level: %u (%u/%u XP (%u XP left) - IX. LANG_PINFO_CHR_LEVEL + * * Race: %s %s, Class %s - X. LANG_PINFO_CHR_RACE + * * Alive ?: %s - XI. LANG_PINFO_CHR_ALIVE + * * Phase: %s - XII. LANG_PINFO_CHR_PHASE (if not GM) + * * Money: %ug%us%uc - XIII. LANG_PINFO_CHR_MONEY + * * Map: %s, Area: %s - XIV. LANG_PINFO_CHR_MAP + * * Guild: %s (Id: %u) - XV. LANG_PINFO_CHR_GUILD (if in guild) + * ** Rank: %s - XVI. LANG_PINFO_CHR_GUILD_RANK (if in guild) + * ** Note: %s - XVII. LANG_PINFO_CHR_GUILD_NOTE (if in guild and has note) + * ** O. Note: %s - XVIII.LANG_PINFO_CHR_GUILD_ONOTE (if in guild and has officer note) + * * Played time: %s - XIX. LANG_PINFO_CHR_PLAYEDTIME + * * Mails: %u Read/%u Total - XX. LANG_PINFO_CHR_MAILS (if has mails) + * + * Not all of them can be moved to the top. These should + * place the most important ones to the head, though. + * + * For a cleaner overview, I segment each output in Roman numerals + */ + + // Account data print variables + std::string userName = handler->GetTrinityString(LANG_ERROR); + uint32 accId = 0; + uint32 lowguid = GUID_LOPART(targetGuid); + std::string eMail = handler->GetTrinityString(LANG_ERROR); + uint32 security = 0; + std::string lastIp = handler->GetTrinityString(LANG_ERROR); + uint8 locked = 0; + std::string lastLogin = handler->GetTrinityString(LANG_ERROR); + uint32 failedLogins = 0; + uint32 latency = 0; + std::string OS = "None"; + + // Mute data print variables + int64 muteTime = -1; + std::string muteReason = "unknown"; + std::string muteBy = "unknown"; + + // Ban data print variables + int64 banTime = -1; + std::string banType = "None"; + std::string banReason = "Unknown"; + std::string bannedBy = "Unknown"; + + // Character data print variables + uint8 raceid, classid = 0; //RACE_NONE, CLASS_NONE + std::string raceStr, classStr = "None"; + uint8 gender = 0; + int8 locale = handler->GetSessionDbcLocale(); + std::string genderStr = handler->GetTrinityString(LANG_ERROR); + uint32 totalPlayerTime = 0; + uint8 level = 0; + std::string alive = handler->GetTrinityString(LANG_ERROR); + uint32 money = 0; + uint32 xp = 0; + uint32 xptotal = 0; + + // Position data print uint32 mapId; uint32 areaId; uint32 phase = 0; + std::string areaName = "<unknown>"; + std::string zoneName = "<unknown>"; + + // Guild data print is only defined if part of Guild + + // Mail data print is only defined if you have a mail - // get additional information from Player object if (target) { // check online security @@ -1514,11 +1601,13 @@ public: totalPlayerTime = target->GetTotalPlayedTime(); level = target->getLevel(); latency = target->GetSession()->GetLatency(); - race = target->getRace(); - Class = target->getClass(); + raceid = target->getRace(); + classid = target->getClass(); muteTime = target->GetSession()->m_muteTime; mapId = target->GetMapId(); areaId = target->GetAreaId(); + alive = target->isAlive() ? "Yes" : "No"; + gender = target->getGender(); phase = target->GetPhaseMask(); } // get additional information from DB @@ -1528,8 +1617,9 @@ public: if (handler->HasLowerSecurity(NULL, targetGuid)) return false; + // Query informations from the DB PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_PINFO); - stmt->setUInt32(0, GUID_LOPART(targetGuid)); + stmt->setUInt32(0, lowguid); PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) @@ -1540,20 +1630,20 @@ public: level = fields[1].GetUInt8(); money = fields[2].GetUInt32(); accId = fields[3].GetUInt32(); - race = fields[4].GetUInt8(); - Class = fields[5].GetUInt8(); + raceid = fields[4].GetUInt8(); + classid = fields[5].GetUInt8(); mapId = fields[6].GetUInt16(); areaId = fields[7].GetUInt16(); + gender = fields[8].GetUInt8(); + uint32 health = fields[9].GetUInt32(); + uint32 playerFlags = fields[10].GetUInt32(); + if (!health || playerFlags & PLAYER_FLAGS_GHOST) + alive = "No"; + else + alive = "Yes"; } - std::string userName = handler->GetTrinityString(LANG_ERROR); - std::string eMail = handler->GetTrinityString(LANG_ERROR); - std::string muteReason = ""; - std::string muteBy = ""; - std::string lastIp = handler->GetTrinityString(LANG_ERROR); - uint32 security = 0; - std::string lastLogin = handler->GetTrinityString(LANG_ERROR); - + // Query the prepared statement for login data PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO); stmt->setInt32(0, int32(realmID)); stmt->setUInt32(1, accId); @@ -1565,23 +1655,18 @@ public: userName = fields[0].GetString(); security = fields[1].GetUInt8(); eMail = fields[2].GetString(); - muteTime = fields[5].GetUInt64(); - muteReason = fields[6].GetString(); - muteBy = fields[7].GetString(); - - if (eMail.empty()) - eMail = "-"; + // Only fetch these fields if commander has sufficient rights AND is online (prevent cheating) + /// @TODO: Add RBAC for "Can query ip and login data" if (!handler->GetSession() || handler->GetSession()->GetSecurity() >= AccountTypes(security)) { lastIp = fields[3].GetString(); lastLogin = fields[4].GetString(); uint32 ip = inet_addr(lastIp.c_str()); -#if TRINITY_ENDIAN == BIGENDIAN EndianConvertReverse(ip); -#endif + // If ip2nation table is populated, it displays the country PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP2NATION_COUNTRY); stmt->setUInt32(0, ip); if (PreparedQueryResult result2 = LoginDatabase.Query(stmt)) @@ -1592,27 +1677,26 @@ public: lastIp.append(")"); } } - else - { - lastIp = "-"; - lastLogin = "-"; - } + muteTime = fields[5].GetUInt64(); + muteReason = fields[6].GetString(); + muteBy = fields[7].GetString(); + failedLogins = fields[8].GetUInt32(); + locked = fields[9].GetUInt8(); + OS = fields[10].GetString(); } + // Creates a chat link to the character. Returns nameLink std::string nameLink = handler->playerLink(targetName); - handler->PSendSysMessage(LANG_PINFO_ACCOUNT, (target ? "" : handler->GetTrinityString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(targetGuid), userName.c_str(), accId, eMail.c_str(), security, lastIp.c_str(), lastLogin.c_str(), latency); - - std::string bannedby = "unknown"; - std::string banreason = ""; - - stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS); - stmt->setUInt32(0, accId); - PreparedQueryResult result2 = LoginDatabase.Query(stmt); + // Returns banType, banTime, bannedBy, banreason + PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_SEL_PINFO_BANS); + stmt2->setUInt32(0, accId); + PreparedQueryResult result2 = LoginDatabase.Query(stmt2); if (!result2) { + banType = "Character"; stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_BANS); - stmt->setUInt32(0, GUID_LOPART(targetGuid)); + stmt->setUInt32(0, lowguid); result2 = CharacterDatabase.Query(stmt); } @@ -1620,49 +1704,19 @@ public: { Field* fields = result2->Fetch(); banTime = int64(fields[1].GetUInt64() ? 0 : fields[0].GetUInt32()); - bannedby = fields[2].GetString(); - banreason = fields[3].GetString(); + bannedBy = fields[2].GetString(); + banReason = fields[3].GetString(); } - if (muteTime > 0) - handler->PSendSysMessage(LANG_PINFO_MUTE, secsToTimeString(muteTime - time(NULL), true).c_str(), muteBy.c_str(), muteReason.c_str()); - - if (banTime >= 0) - handler->PSendSysMessage(LANG_PINFO_BAN, banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", bannedby.c_str(), banreason.c_str()); + // Can be used to query data from World database + stmt2 = WorldDatabase.GetPreparedStatement(WORLD_SEL_REQ_XP); + stmt2->setUInt8(0, level); + PreparedQueryResult result3 = WorldDatabase.Query(stmt2); - std::string raceStr, ClassStr; - switch (race) + if (result3) { - case RACE_HUMAN: - raceStr = "Human"; - break; - case RACE_ORC: - raceStr = "Orc"; - break; - case RACE_DWARF: - raceStr = "Dwarf"; - break; - case RACE_NIGHTELF: - raceStr = "Night Elf"; - break; - case RACE_UNDEAD_PLAYER: - raceStr = "Undead"; - break; - case RACE_TAUREN: - raceStr = "Tauren"; - break; - case RACE_GNOME: - raceStr = "Gnome"; - break; - case RACE_TROLL: - raceStr = "Troll"; - break; - case RACE_BLOODELF: - raceStr = "Blood Elf"; - break; - case RACE_DRAENEI: - raceStr = "Draenei"; - break; + Field* fields = result3->Fetch(); + xptotal = fields[0].GetUInt32(); case RACE_GOBLIN: raceStr = "Goblin"; break; @@ -1671,52 +1725,68 @@ public: break; } - switch (Class) + // Can be used to query data from Characters database + stmt2 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_XP); + stmt2->setUInt32(0, lowguid); + PreparedQueryResult result4 = CharacterDatabase.Query(stmt2); + + if (result4) { - case CLASS_WARRIOR: - ClassStr = "Warrior"; - break; - case CLASS_PALADIN: - ClassStr = "Paladin"; - break; - case CLASS_HUNTER: - ClassStr = "Hunter"; - break; - case CLASS_ROGUE: - ClassStr = "Rogue"; - break; - case CLASS_PRIEST: - ClassStr = "Priest"; - break; - case CLASS_DEATH_KNIGHT: - ClassStr = "Death Knight"; - break; - case CLASS_SHAMAN: - ClassStr = "Shaman"; - break; - case CLASS_MAGE: - ClassStr = "Mage"; - break; - case CLASS_WARLOCK: - ClassStr = "Warlock"; - break; - case CLASS_DRUID: - ClassStr = "Druid"; - break; + Field* fields = result4->Fetch(); + xp = fields[0].GetUInt32(); } - std::string timeStr = secsToTimeString(totalPlayerTime, true, true); - uint32 gold = money /GOLD; - uint32 silv = (money % GOLD) / SILVER; - uint32 copp = (money % GOLD) % SILVER; - handler->PSendSysMessage(LANG_PINFO_LEVEL, raceStr.c_str(), ClassStr.c_str(), timeStr.c_str(), level, gold, silv, copp); + // Initiate output + // Output I. LANG_PINFO_PLAYER + handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), lowguid); - // Add map, zone, subzone and phase to output - std::string areaName = "<unknown>"; - std::string zoneName = ""; + // Output II. LANG_PINFO_GM_ACTIVE + if (target && target->isGameMaster()) + handler->PSendSysMessage(LANG_PINFO_GM_ACTIVE); - MapEntry const* map = sMapStore.LookupEntry(mapId); + // Output III. LANG_PINFO_BANNED if ban exists and is applied + if (banTime >= 0) + handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", banReason.c_str(), bannedBy.c_str()); + + // Output IV. LANG_PINFO_MUTED if mute is applied + if (muteTime > 0) + handler->PSendSysMessage(LANG_PINFO_MUTED, secsToTimeString(muteTime - time(NULL), true).c_str(), muteReason.c_str(), muteBy.c_str()); + + // Output V. LANG_PINFO_ACC_ACCOUNT + handler->PSendSysMessage(LANG_PINFO_ACC_ACCOUNT, userName.c_str(), accId, security); + + // Output VI. LANG_PINFO_ACC_LASTLOGIN + handler->PSendSysMessage(LANG_PINFO_ACC_LASTLOGIN, lastLogin.c_str(), failedLogins); + + // Output VIII. LANG_PINFO_ACC_OS + handler->PSendSysMessage(LANG_PINFO_ACC_OS, OS.c_str(), latency, eMail.c_str()); + // Output IX. LANG_PINFO_ACC_IP + handler->PSendSysMessage(LANG_PINFO_ACC_IP, lastIp.c_str(), locked ? "Yes" : "No"); + + // Output X. LANG_PINFO_CHR_LEVEL + handler->PSendSysMessage(LANG_PINFO_CHR_LEVEL, level, xp, xptotal, (xptotal - xp)); + + // Output XI. LANG_PINFO_CHR_RACE + raceStr = GetRaceName(raceid, locale); + classStr = GetClassName(classid, locale); + handler->PSendSysMessage(LANG_PINFO_CHR_RACE, (gender == 0 ? handler->GetTrinityString(LANG_CHARACTER_GENDER_MALE) : handler->GetTrinityString(LANG_CHARACTER_GENDER_FEMALE)), raceStr.c_str(), classStr.c_str()); + + // Output XII. LANG_PINFO_CHR_ALIVE + handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str()); + + // Output XIII. LANG_PINFO_CHR_PHASE if player is not in GM mode (GM is in every phase) + if (target && !target->isGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more + handler->PSendSysMessage(LANG_PINFO_CHR_PHASE, phase); // precise than just target (safer ?). + // However, as we usually just require a target here, we use target instead. + // Output XIV. LANG_PINFO_CHR_MONEY + uint32 gold = money / GOLD; + uint32 silv = (money % GOLD) / SILVER; + uint32 copp = (money % GOLD) % SILVER; + handler->PSendSysMessage(LANG_PINFO_CHR_MONEY, gold, silv, copp); + + // Position data + MapEntry const* map = sMapStore.LookupEntry(mapId); AreaTableEntry const* area = GetAreaEntryByAreaID(areaId); if (area) { @@ -1728,30 +1798,55 @@ public: } if (target) - { - if (!zoneName.empty()) - handler->PSendSysMessage(LANG_PINFO_MAP_ONLINE, map->name, zoneName.c_str(), areaName.c_str(), phase); - else - handler->PSendSysMessage(LANG_PINFO_MAP_ONLINE, map->name, areaName.c_str(), "<unknown>", phase); + handler->PSendSysMessage(LANG_PINFO_CHR_MAP, map->name[locale], (!zoneName.empty() ? zoneName.c_str() : "<Unknown>"), (!areaName.empty() ? areaName.c_str() : "<Unknown>")); + + // Guild Data - an own query, because it may not happen. + PreparedStatement* stmt3 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED); + stmt3->setUInt32(0, lowguid); + PreparedQueryResult result5 = CharacterDatabase.Query(stmt3); + if (result5) + { + Field* fields = result5->Fetch(); + uint32 guildId = fields[0].GetUInt32(); + std::string guildName = fields[1].GetString(); + std::string guildRank = fields[2].GetString(); + std::string note = fields[3].GetString(); + std::string officeNote = fields[4].GetString(); + + // Output XVII. - XX. + handler->PSendSysMessage(LANG_PINFO_CHR_GUILD, guildName.c_str(), guildId); + handler->PSendSysMessage(LANG_PINFO_CHR_GUILD_RANK, guildRank.c_str()); + // Only output XIX and XX if they are not empty + if (!note.empty()) + handler->PSendSysMessage(LANG_PINFO_CHR_GUILD_NOTE, note.c_str()); + if (!officeNote.empty()) + handler->PSendSysMessage(LANG_PINFO_CHR_GUILD_ONOTE, officeNote.c_str()); } - else - handler->PSendSysMessage(LANG_PINFO_MAP_OFFLINE, map->name, areaName.c_str()); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED); - stmt->setUInt32(0, GUID_LOPART(targetGuid)); + // Output XXI. LANG_PINFO_CHR_PLAYEDTIME + handler->PSendSysMessage(LANG_PINFO_CHR_PLAYEDTIME, (secsToTimeString(totalPlayerTime, true, true)).c_str()); - result = CharacterDatabase.Query(stmt); - if (result) + // Mail Data - an own query, because it may or may not be useful. + // SQL: "SELECT SUM(CASE WHEN (checked & 1) THEN 1 ELSE 0 END) AS 'readmail', COUNT(*) AS 'totalmail' FROM mail WHERE `receiver` = ?" + stmt3 = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_MAILS); + stmt3->setUInt32(0, lowguid); + PreparedQueryResult result6 = CharacterDatabase.Query(stmt3); + if (result6) { - Field* fields = result->Fetch(); + // Define the variables, so the compiler knows they exist + uint32 rmailint = 0; - uint32 guildId = fields[0].GetUInt32(); - std::string guildName = fields[1].GetString(); - std::string guildRank = fields[2].GetString(); - std::string note = fields[3].GetString(); - std::string officeNote = fields[4].GetString(); + // Fetch the fields - readmail is a SUM(x) and given out as char! Thus... + Field* fields = result6->Fetch(); + std::string readmail = fields[0].GetString(); + uint64 totalmail = fields[1].GetUInt64(); - handler->PSendSysMessage(LANG_PINFO_GUILD_INFO, guildName.c_str(), guildId, guildRank.c_str(), note.c_str(), officeNote.c_str()); + // ... we have to convert it from Char to int. We can use totalmail as it is + rmailint = atol(readmail.c_str()); + + // Output XXII. LANG_INFO_CHR_MAILS if at least one mails is given + if (totalmail >= 1) + handler->PSendSysMessage(LANG_PINFO_CHR_MAILS, rmailint, totalmail); } return true; @@ -1789,6 +1884,7 @@ public: return true; } + // mute player for some times static bool HandleMuteCommand(ChatHandler* handler, char const* args) { diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index 309380a9cbb..11b4ebf33ae 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -338,7 +338,8 @@ public: } else sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE); - return true; + + return true; } // Exit the realm |
