diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 952f5a316c9..6de82fcd0eb 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -88,6 +88,10 @@ public: { "spellfail", rbac::RBAC_PERM_COMMAND_DEBUG_SEND_SPELLFAIL, false, &HandleDebugSendSpellFailCommand, "" }, { "playerchoice", rbac::RBAC_PERM_COMMAND_DEBUG_SEND_PLAYER_CHOICE, false, &HandleDebugSendPlayerChoiceCommand, "" }, }; + static std::vector<ChatCommand> debugPvpCommandTable = + { + { "warmode", rbac::RBAC_PERM_COMMAND_DEBUG, false, &HandleDebugWarModeFactionBalanceCommand, "" }, + }; static std::vector<ChatCommand> debugAsanCommandTable = { { "memoryleak", rbac::RBAC_PERM_COMMAND_DEBUG_ASAN, true, &HandleDebugMemoryLeak, "" }, @@ -124,6 +128,7 @@ public: { "conversation" , rbac::RBAC_PERM_COMMAND_DEBUG_CONVERSATION, false, &HandleDebugConversationCommand, "" }, { "worldstate" , rbac::RBAC_PERM_COMMAND_DEBUG, false, &HandleDebugWorldStateCommand, "" }, { "wsexpression" , rbac::RBAC_PERM_COMMAND_DEBUG, false, &HandleDebugWSExpressionCommand, "" }, + { "pvp", rbac::RBAC_PERM_COMMAND_DEBUG, false, nullptr, "", debugPvpCommandTable }, { "dummy", rbac::RBAC_PERM_COMMAND_DEBUG_DUMMY, false, &HandleDebugDummyCommand, "" }, { "asan", rbac::RBAC_PERM_COMMAND_DEBUG_ASAN, true, nullptr, "", debugAsanCommandTable }, { "guidlimits", rbac::RBAC_PERM_COMMAND_DEBUG, true, &HandleDebugGuidLimitsCommand, "" }, @@ -137,6 +142,50 @@ public: return commandTable; } + static bool TryExtractTeamId(std::string const &args, TeamId &outFaction) + { + if ("a" == args || "alliance" == args) + outFaction = TEAM_ALLIANCE; + else if ("h" == args || "horde" == args) + outFaction = TEAM_HORDE; + else if ("n" == args || "neutral" == args) + outFaction = TEAM_NEUTRAL; + else + return false; + + return true; + } + + static bool HandleDebugWarModeFactionBalanceCommand(ChatHandler* handler, Variant<uint32, ExactSequence<'a','l','l','i','a','n','c','e'>, ExactSequence<'h','o','r','d','e'>, ExactSequence<'n','e','u','t','r','a','l'>, ExactSequence<'o','f','f'>> command, Optional<int32> rewardValue) + { + // USAGE: .debug pvp fb <alliance|horde|neutral|off> [pct] + // neutral Sets faction balance off. + // alliance Set faction balance to alliance. + // horde Set faction balance to horde. + // off Reset the faction balance and use the calculated value of it + switch (command.which()) + { + case 0: // workaround for Variant of only ExactSequences not being supported + handler->SendSysMessage(LANG_BAD_VALUE); + handler->SetSentErrorMessage(true); + return false; + case 1: + sWorld->SetForcedWarModeFactionBalanceState(TEAM_ALLIANCE, rewardValue.get_value_or(0)); + break; + case 2: + sWorld->SetForcedWarModeFactionBalanceState(TEAM_HORDE, rewardValue.get_value_or(0)); + break; + case 3: + sWorld->SetForcedWarModeFactionBalanceState(TEAM_NEUTRAL); + break; + case 4: + sWorld->DisableForcedWarModeFactionBalanceState(); + break; + } + + return true; + } + static bool HandleDebugPlayCinematicCommand(ChatHandler* handler, char const* args) { // USAGE: .debug play cinematic #cinematicId |
