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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
-rw-r--r--src/server/scripts/Commands/cs_learn.cpp2
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp10
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp189
5 files changed, 90 insertions, 115 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 33dad2ff918..a0a01ea2875 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -845,7 +845,7 @@ public:
uint32 id = (uint32)atoi(i);
- CreatureInfo const *ci = ObjectMgr::GetCreatureTemplate(entry);
+ CreatureTemplate const *ci = sObjectMgr->GetCreatureTemplate(entry);
if (!ci)
return false;
diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp
index 8648b2c822e..5b88e83371f 100644
--- a/src/server/scripts/Commands/cs_learn.cpp
+++ b/src/server/scripts/Commands/cs_learn.cpp
@@ -241,7 +241,7 @@ public:
return false;
}
- CreatureInfo const *ci = pet->GetCreatureInfo();
+ CreatureTemplate const *ci = pet->GetCreatureInfo();
if (!ci)
{
handler->SendSysMessage(LANG_WRONG_PET_TYPE);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index a6ac7c9b597..b5431b823f8 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -454,10 +454,10 @@ public:
// faction is set in creature_template - not inside creature
// update in memory
- if (CreatureInfo const *cinfo = pCreature->GetCreatureInfo())
+ if (CreatureTemplate const *cinfo = pCreature->GetCreatureInfo())
{
- const_cast<CreatureInfo*>(cinfo)->faction_A = factionId;
- const_cast<CreatureInfo*>(cinfo)->faction_H = factionId;
+ const_cast<CreatureTemplate*>(cinfo)->faction_A = factionId;
+ const_cast<CreatureTemplate*>(cinfo)->faction_H = factionId;
}
// and DB
@@ -528,7 +528,7 @@ public:
uint32 displayid = target->GetDisplayId();
uint32 nativeid = target->GetNativeDisplayId();
uint32 Entry = target->GetEntry();
- CreatureInfo const* cInfo = target->GetCreatureInfo();
+ CreatureTemplate const* cInfo = target->GetCreatureInfo();
int64 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
if (curRespawnDelay < 0)
@@ -1110,7 +1110,7 @@ public:
return false;
}
- CreatureInfo const* cInfo = creatureTarget->GetCreatureInfo();
+ CreatureTemplate const* cInfo = creatureTarget->GetCreatureInfo();
if (!cInfo->isTameable (player->CanTameExoticPets()))
{
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index df5f9703ab2..9538221c3ba 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -205,7 +205,7 @@ public:
}
else if (creature > 0)
{
- if (CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(creature))
+ if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature))
for (uint16 z = 0; z < creaturecount; ++z)
player->KilledMonster(cInfo,0);
}
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index a08befe24ba..9fed2a2167a 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -411,7 +411,7 @@ public:
return false;
}
- CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(entry);
+ CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(entry);
if (!cInfo)
{
handler->PSendSysMessage(LANG_COMMAND_CREATURESTORAGE_NOTFOUND, entry);
@@ -423,114 +423,89 @@ public:
Field *fields = result->Fetch();
- const_cast<CreatureInfo*>(cInfo)->DifficultyEntry[0] = fields[0].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->DifficultyEntry[1] = fields[1].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->DifficultyEntry[2] = fields[2].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->KillCredit[0] = fields[3].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->KillCredit[1] = fields[4].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->Modelid1 = fields[5].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->Modelid2 = fields[6].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->Modelid3 = fields[7].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->Modelid4 = fields[8].GetUInt32();
- size_t len = 0;
- if (const char* temp = fields[9].GetCString())
+ const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[0] = fields[0].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[1] = fields[1].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[2] = fields[2].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->KillCredit[0] = fields[3].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->KillCredit[1] = fields[4].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->Modelid1 = fields[5].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->Modelid2 = fields[6].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->Modelid3 = fields[7].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->Modelid4 = fields[8].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->Name = fields[9].GetString();
+ const_cast<CreatureTemplate*>(cInfo)->SubName = fields[10].GetString();
+ const_cast<CreatureTemplate*>(cInfo)->IconName = fields[11].GetString();
+ const_cast<CreatureTemplate*>(cInfo)->GossipMenuId = fields[12].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->minlevel = fields[13].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->maxlevel = fields[14].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->expansion = fields[15].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->faction_A = fields[16].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->faction_H = fields[17].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->npcflag = fields[18].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->speed_walk = fields[19].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->speed_run = fields[20].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->scale = fields[21].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->rank = fields[22].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->mindmg = fields[23].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->maxdmg = fields[24].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->dmgschool = fields[25].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->attackpower = fields[26].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->dmg_multiplier = fields[27].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->baseattacktime = fields[28].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = fields[29].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->unit_class = fields[30].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->unit_flags = fields[31].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->dynamicflags = fields[32].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->family = fields[33].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->trainer_type = fields[34].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->trainer_spell = fields[35].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->trainer_class = fields[36].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->trainer_race = fields[37].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->minrangedmg = fields[38].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->maxrangedmg = fields[39].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->rangedattackpower = fields[40].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->type = fields[41].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->type_flags = fields[42].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->lootid = fields[43].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->pickpocketLootId = fields[44].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->SkinLootId = fields[45].GetUInt32();
+
+ for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
{
- delete[] cInfo->Name;
- len = strlen(temp)+1;
- const_cast<CreatureInfo*>(cInfo)->Name = new char[len];
- strncpy(cInfo->Name, temp, len);
+ const_cast<CreatureTemplate*>(cInfo)->resistance[i] = fields[46 + i -1].GetUInt32();
}
- if (const char* temp = fields[10].GetCString())
- {
- delete[] cInfo->SubName;
- len = strlen(temp)+1;
- const_cast<CreatureInfo*>(cInfo)->SubName = new char[len];
- strncpy(cInfo->SubName, temp, len);
- }
- if (const char* temp = fields[11].GetCString())
- {
- delete[] cInfo->IconName;
- len = strlen(temp)+1;
- const_cast<CreatureInfo*>(cInfo)->IconName = new char[len];
- strncpy(cInfo->IconName, temp, len);
- }
- const_cast<CreatureInfo*>(cInfo)->GossipMenuId = fields[12].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->minlevel = fields[13].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->maxlevel = fields[14].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->expansion = fields[15].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->faction_A = fields[16].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->faction_H = fields[17].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->npcflag = fields[18].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->speed_walk = fields[19].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->speed_run = fields[20].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->scale = fields[21].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->rank = fields[22].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->mindmg = fields[23].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->maxdmg = fields[24].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->dmgschool = fields[25].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->attackpower = fields[26].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->dmg_multiplier = fields[27].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->baseattacktime = fields[28].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->rangeattacktime = fields[29].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->unit_class = fields[30].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->unit_flags = fields[31].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->dynamicflags = fields[32].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->family = fields[33].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->trainer_type = fields[34].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->trainer_spell = fields[35].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->trainer_class = fields[36].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->trainer_race = fields[37].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->minrangedmg = fields[38].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->maxrangedmg = fields[39].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->rangedattackpower = fields[40].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->type = fields[41].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->type_flags = fields[42].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->lootid = fields[43].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->pickpocketLootId = fields[44].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->SkinLootId = fields[45].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance1 = fields[46].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance2 = fields[47].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance3 = fields[48].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance4 = fields[49].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance5 = fields[50].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->resistance6 = fields[51].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[0] = fields[52].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[1] = fields[53].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[2] = fields[54].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[3] = fields[55].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[4] = fields[56].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[5] = fields[57].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[6] = fields[58].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->spells[7] = fields[59].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->PetSpellDataId = fields[60].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->VehicleId = fields[61].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->mingold = fields[62].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->maxgold = fields[63].GetUInt32();
- if (const char* temp = fields[64].GetCString())
- {
- delete[] cInfo->AIName;
- len = strlen(temp)+1;
- const_cast<CreatureInfo*>(cInfo)->AIName = new char[len];
- strncpy(const_cast<char*>(cInfo->AIName), temp, len);
- }
- const_cast<CreatureInfo*>(cInfo)->MovementType = fields[65].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->InhabitType = fields[66].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->ModHealth = fields[67].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->ModMana = fields[68].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->ModArmor = fields[69].GetFloat();
- const_cast<CreatureInfo*>(cInfo)->RacialLeader = fields[70].GetBool();
- const_cast<CreatureInfo*>(cInfo)->questItems[0] = fields[71].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->questItems[1] = fields[72].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->questItems[2] = fields[73].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->questItems[3] = fields[74].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->questItems[4] = fields[75].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->questItems[5] = fields[76].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->movementId = fields[77].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->RegenHealth = fields[78].GetBool();
- const_cast<CreatureInfo*>(cInfo)->equipmentId = fields[79].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->MechanicImmuneMask = fields[80].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->flags_extra = fields[81].GetUInt32();
- const_cast<CreatureInfo*>(cInfo)->ScriptID = sObjectMgr->GetScriptId(fields[82].GetCString());
+
+ const_cast<CreatureTemplate*>(cInfo)->spells[0] = fields[52].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[1] = fields[53].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[2] = fields[54].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[3] = fields[55].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[4] = fields[56].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[5] = fields[57].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[6] = fields[58].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->spells[7] = fields[59].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->PetSpellDataId = fields[60].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->VehicleId = fields[61].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->mingold = fields[62].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->maxgold = fields[63].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->AIName = fields[64].GetString();
+ const_cast<CreatureTemplate*>(cInfo)->MovementType = fields[65].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->InhabitType = fields[66].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->ModHealth = fields[67].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->ModMana = fields[68].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->ModArmor = fields[69].GetFloat();
+ const_cast<CreatureTemplate*>(cInfo)->RacialLeader = fields[70].GetBool();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[0] = fields[71].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[1] = fields[72].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[2] = fields[73].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[3] = fields[74].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[4] = fields[75].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->questItems[5] = fields[76].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->movementId = fields[77].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->RegenHealth = fields[78].GetBool();
+ const_cast<CreatureTemplate*>(cInfo)->equipmentId = fields[79].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->MechanicImmuneMask = fields[80].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->flags_extra = fields[81].GetUInt32();
+ const_cast<CreatureTemplate*>(cInfo)->ScriptID = sObjectMgr->GetScriptId(fields[82].GetCString());
sObjectMgr->CheckCreatureTemplate(cInfo);