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Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index f61400c6b4b..aa6f1c7b5f3 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -634,9 +634,9 @@ public:
if (target->IsAlive())
{
if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE))
- handler->GetSession()->GetPlayer()->Kill(target);
+ Unit::Kill(handler->GetSession()->GetPlayer(), target);
else
- handler->GetSession()->GetPlayer()->DealDamage(target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
+ Unit::DealDamage(handler->GetSession()->GetPlayer(), target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
}
return true;
@@ -2334,7 +2334,7 @@ public:
// flat melee damage without resistence/etc reduction
if (!schoolStr)
{
- handler->GetSession()->GetPlayer()->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
+ Unit::DealDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
if (target != handler->GetSession()->GetPlayer())
handler->GetSession()->GetPlayer()->SendAttackStateUpdate (HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0);
return true;
@@ -2347,7 +2347,7 @@ public:
SpellSchoolMask schoolmask = SpellSchoolMask(1 << school);
if (Unit::IsDamageReducedByArmor(schoolmask))
- damage = handler->GetSession()->GetPlayer()->CalcArmorReducedDamage(target, damage, nullptr, BASE_ATTACK);
+ damage = Unit::CalcArmorReducedDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, BASE_ATTACK);
char* spellStr = strtok((char*)nullptr, " ");
@@ -2356,7 +2356,7 @@ public:
{
Player* attacker = handler->GetSession()->GetPlayer();
DamageInfo dmgInfo(attacker, target, damage, nullptr, schoolmask, SPELL_DIRECT_DAMAGE, BASE_ATTACK);
- attacker->CalcAbsorbResist(dmgInfo);
+ Unit::CalcAbsorbResist(dmgInfo);
if (!dmgInfo.GetDamage())
return true;
@@ -2365,8 +2365,8 @@ public:
uint32 absorb = dmgInfo.GetAbsorb();
uint32 resist = dmgInfo.GetResist();
- attacker->DealDamageMods(target, damage, &absorb);
- attacker->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false);
+ Unit::DealDamageMods(target, damage, &absorb);
+ Unit::DealDamage(attacker, target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false);
attacker->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 0, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0);
return true;
}
@@ -2384,11 +2384,11 @@ public:
Player* attacker = handler->GetSession()->GetPlayer();
SpellNonMeleeDamage dmgInfo(attacker, target, spellid, spellInfo->GetSchoolMask());
- damage = attacker->SpellDamageBonusDone(target, spellInfo, damage, SPELL_DIRECT_DAMAGE);
+ damage = attacker->SpellDamageBonusDone(target, spellInfo, damage, SPELL_DIRECT_DAMAGE, { });
damage = target->SpellDamageBonusTaken(attacker, spellInfo, damage, SPELL_DIRECT_DAMAGE);
attacker->CalculateSpellDamageTaken(&dmgInfo, damage, spellInfo);
- attacker->DealDamageMods(dmgInfo.target, dmgInfo.damage, &dmgInfo.absorb);
+ Unit::DealDamageMods(dmgInfo.target, dmgInfo.damage, &dmgInfo.absorb);
attacker->SendSpellNonMeleeDamageLog(&dmgInfo);
attacker->DealSpellDamage(&dmgInfo, true);
return true;