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Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 4cc34449eb0..7f534f71b9f 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -648,9 +648,9 @@ public:
if (target->IsAlive())
{
if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE))
- handler->GetSession()->GetPlayer()->Kill(target);
+ Unit::Kill(handler->GetSession()->GetPlayer(), target);
else
- handler->GetSession()->GetPlayer()->DealDamage(target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
+ Unit::DealDamage(handler->GetSession()->GetPlayer(), target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
}
return true;
@@ -2408,7 +2408,7 @@ public:
// flat melee damage without resistence/etc reduction
if (!schoolStr)
{
- handler->GetSession()->GetPlayer()->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
+ Unit::DealDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
if (target != handler->GetSession()->GetPlayer())
handler->GetSession()->GetPlayer()->SendAttackStateUpdate (HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0);
return true;
@@ -2420,8 +2420,8 @@ public:
SpellSchoolMask schoolmask = SpellSchoolMask(1 << school);
- if (handler->GetSession()->GetPlayer()->IsDamageReducedByArmor(schoolmask))
- damage = handler->GetSession()->GetPlayer()->CalcArmorReducedDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, BASE_ATTACK);
+ if (Unit::IsDamageReducedByArmor(schoolmask))
+ damage = Unit::CalcArmorReducedDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, BASE_ATTACK);
char* spellStr = strtok((char*)nullptr, " ");
@@ -2431,7 +2431,7 @@ public:
if (!spellStr)
{
DamageInfo dmgInfo(attacker, target, damage, nullptr, schoolmask, SPELL_DIRECT_DAMAGE, BASE_ATTACK);
- attacker->CalcAbsorbResist(dmgInfo);
+ Unit::CalcAbsorbResist(dmgInfo);
if (!dmgInfo.GetDamage())
return true;
@@ -2440,8 +2440,8 @@ public:
uint32 absorb = dmgInfo.GetAbsorb();
uint32 resist = dmgInfo.GetResist();
- attacker->DealDamageMods(target, damage, &absorb);
- attacker->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false);
+ Unit::DealDamageMods(attacker, target, damage, &absorb);
+ Unit::DealDamage(attacker, target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false);
attacker->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 0, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0);
return true;
}
@@ -2457,9 +2457,9 @@ public:
if (!spellInfo)
return false;
- SpellNonMeleeDamage damageInfo(attacker, target, spellInfo, { spellInfo->GetSpellXSpellVisualId(handler->GetSession()->GetPlayer()),0 }, spellInfo->SchoolMask);
+ SpellNonMeleeDamage damageInfo(attacker, target, spellInfo, { spellInfo->GetSpellXSpellVisualId(handler->GetSession()->GetPlayer()), 0 }, spellInfo->SchoolMask);
damageInfo.damage = damage;
- attacker->DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb);
+ Unit::DealDamageMods(damageInfo.attacker, damageInfo.target, damageInfo.damage, &damageInfo.absorb);
target->DealSpellDamage(&damageInfo, true);
target->SendSpellNonMeleeDamageLog(&damageInfo);
return true;