diff options
Diffstat (limited to 'src/server/scripts/Commands')
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 4cc34449eb0..7f534f71b9f 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -648,9 +648,9 @@ public: if (target->IsAlive()) { if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE)) - handler->GetSession()->GetPlayer()->Kill(target); + Unit::Kill(handler->GetSession()->GetPlayer(), target); else - handler->GetSession()->GetPlayer()->DealDamage(target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); + Unit::DealDamage(handler->GetSession()->GetPlayer(), target, target->GetHealth(), nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); } return true; @@ -2408,7 +2408,7 @@ public: // flat melee damage without resistence/etc reduction if (!schoolStr) { - handler->GetSession()->GetPlayer()->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); + Unit::DealDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false); if (target != handler->GetSession()->GetPlayer()) handler->GetSession()->GetPlayer()->SendAttackStateUpdate (HITINFO_AFFECTS_VICTIM, target, 1, SPELL_SCHOOL_MASK_NORMAL, damage, 0, 0, VICTIMSTATE_HIT, 0); return true; @@ -2420,8 +2420,8 @@ public: SpellSchoolMask schoolmask = SpellSchoolMask(1 << school); - if (handler->GetSession()->GetPlayer()->IsDamageReducedByArmor(schoolmask)) - damage = handler->GetSession()->GetPlayer()->CalcArmorReducedDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, BASE_ATTACK); + if (Unit::IsDamageReducedByArmor(schoolmask)) + damage = Unit::CalcArmorReducedDamage(handler->GetSession()->GetPlayer(), target, damage, nullptr, BASE_ATTACK); char* spellStr = strtok((char*)nullptr, " "); @@ -2431,7 +2431,7 @@ public: if (!spellStr) { DamageInfo dmgInfo(attacker, target, damage, nullptr, schoolmask, SPELL_DIRECT_DAMAGE, BASE_ATTACK); - attacker->CalcAbsorbResist(dmgInfo); + Unit::CalcAbsorbResist(dmgInfo); if (!dmgInfo.GetDamage()) return true; @@ -2440,8 +2440,8 @@ public: uint32 absorb = dmgInfo.GetAbsorb(); uint32 resist = dmgInfo.GetResist(); - attacker->DealDamageMods(target, damage, &absorb); - attacker->DealDamage(target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false); + Unit::DealDamageMods(attacker, target, damage, &absorb); + Unit::DealDamage(attacker, target, damage, nullptr, DIRECT_DAMAGE, schoolmask, nullptr, false); attacker->SendAttackStateUpdate(HITINFO_AFFECTS_VICTIM, target, 0, schoolmask, damage, absorb, resist, VICTIMSTATE_HIT, 0); return true; } @@ -2457,9 +2457,9 @@ public: if (!spellInfo) return false; - SpellNonMeleeDamage damageInfo(attacker, target, spellInfo, { spellInfo->GetSpellXSpellVisualId(handler->GetSession()->GetPlayer()),0 }, spellInfo->SchoolMask); + SpellNonMeleeDamage damageInfo(attacker, target, spellInfo, { spellInfo->GetSpellXSpellVisualId(handler->GetSession()->GetPlayer()), 0 }, spellInfo->SchoolMask); damageInfo.damage = damage; - attacker->DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); + Unit::DealDamageMods(damageInfo.attacker, damageInfo.target, damageInfo.damage, &damageInfo.absorb); target->DealSpellDamage(&damageInfo, true); target->SendSpellNonMeleeDamageLog(&damageInfo); return true; |
