diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Deadmines')
3 files changed, 12 insertions, 12 deletions
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 04ae634eb55..8a7836b310e 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -25,7 +25,7 @@ EndScriptData */ #include "ScriptedCreature.h" #include "deadmines.h" -enum eSpels +enum Spels { SPELL_TRASH = 3391, SPELL_SMITE_STOMP = 6432, @@ -43,9 +43,9 @@ class boss_mr_smite : public CreatureScript public: boss_mr_smite() : CreatureScript("boss_mr_smite") { } - CreatureAI* GetAI(Creature* creature) const + CreatureAI* GetAI(Creature* creature) const OVERRIDE { - return new boss_mr_smiteAI (creature); + return new boss_mr_smiteAI(creature); } struct boss_mr_smiteAI : public ScriptedAI @@ -66,7 +66,7 @@ public: uint32 uiPhase; uint32 uiTimer; - void Reset() + void Reset() OVERRIDE { uiTrashTimer = urand(5000, 9000); uiSlamTimer = 9000; @@ -80,7 +80,7 @@ public: SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); } - void EnterCombat(Unit* /*who*/) + void EnterCombat(Unit* /*who*/) OVERRIDE { Talk(SAY_AGGRO); } @@ -94,7 +94,7 @@ public: return true; } - void UpdateAI(uint32 uiDiff) + void UpdateAI(uint32 uiDiff) OVERRIDE { if (!UpdateVictim()) return; @@ -166,7 +166,7 @@ public: DoMeleeAttackIfReady(); } - void MovementInform(uint32 uiType, uint32 /*uiId*/) + void MovementInform(uint32 uiType, uint32 /*uiId*/) OVERRIDE { if (uiType != POINT_MOTION_TYPE) return; diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp index 991056d0ce0..38d10107094 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp @@ -39,7 +39,7 @@ class item_defias_gunpowder : public ItemScript public: item_defias_gunpowder() : ItemScript("item_defias_gunpowder") { } - bool OnUse(Player* player, Item* item, SpellCastTargets const& targets) + bool OnUse(Player* player, Item* item, SpellCastTargets const& targets) OVERRIDE { InstanceScript* instance = player->GetInstanceScript(); diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp index d9e355a0a1a..3a6b5893ef3 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp @@ -200,7 +200,7 @@ class instance_deadmines : public InstanceMapScript } } - void SetData(uint32 type, uint32 data) + void SetData(uint32 type, uint32 data) OVERRIDE { switch (type) { @@ -216,7 +216,7 @@ class instance_deadmines : public InstanceMapScript } } - uint32 GetData(uint32 type) const + uint32 GetData(uint32 type) const OVERRIDE { switch (type) { @@ -227,7 +227,7 @@ class instance_deadmines : public InstanceMapScript return 0; } - uint64 GetData64(uint32 data) const + uint64 GetData64(uint32 data) const OVERRIDE { switch (data) { @@ -247,7 +247,7 @@ class instance_deadmines : public InstanceMapScript } }; - InstanceScript* GetInstanceScript(InstanceMap* map) const + InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE { return new instance_deadmines_InstanceMapScript(map); } |
