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Diffstat (limited to 'src/server/scripts/EasternKingdoms/ScarletMonastery')
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp8
2 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 50687a89ac9..f3812ae24b2 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -322,7 +322,7 @@ public:
DoCast(me, SPELL_HEAD_LANDS, true);
DoCast(me, SPELL_HEAD, false);
SaySound(SAY_LOST_HEAD);
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveFleeing(caster->GetVictim());
}
}
@@ -337,7 +337,7 @@ public:
wait = 1000;
if (!me->GetVictim())
return;
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveFleeing(me->GetVictim());
}
else wait -= diff;
@@ -602,7 +602,7 @@ public:
me->SetFullHealth();
SaySound(SAY_REJOINED);
DoCast(me, SPELL_HEAD);
- caster->GetMotionMaster()->Clear(false);
+ caster->GetMotionMaster()->Clear();
caster->GetMotionMaster()->MoveFollow(me, 6, float(urand(0, 5)));
}
}
@@ -677,7 +677,7 @@ public:
if (wp_reached)
{
wp_reached = false;
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(id, FlightPoint[id]);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 935b5b21515..684a98927ee 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -128,19 +128,19 @@ public:
Talk(SAY_MO_KILL);
}
- void DamageTaken(Unit* /*doneBy*/, uint32 &damage) override
+ void DamageTaken(Unit* /*doneBy*/, uint32& damage) override
{
- if (damage < me->GetHealth() || _bHasDied || _bFakeDeath)
+ if (damage <= me->GetHealth() || _bHasDied || _bFakeDeath)
return;
- //On first death, fake death and open door, as well as initiate whitemane if exist
+ // On first death, fake death and open door, as well as initiate whitemane if exist
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_WHITEMANE)))
{
instance->SetBossState(DATA_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
Whitemane->GetMotionMaster()->MovePoint(1, 1163.113370f, 1398.856812f, 32.527786f);
- me->GetMotionMaster()->MovementExpired();
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetHealth(0);