diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ghostlands.cpp')
-rw-r--r-- | src/server/scripts/EasternKingdoms/ghostlands.cpp | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp new file mode 100644 index 00000000000..67e4e764959 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -0,0 +1,250 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* ScriptData +SDName: Ghostlands +SD%Complete: 100 +SDComment: Quest support: 9692, 9212. Obtain Budd's Guise of Zul'aman. Vendor Rathis Tomber +SDCategory: Ghostlands +EndScriptData */ + +/* ContentData +npc_blood_knight_dawnstar +npc_budd_nedreck +npc_rathis_tomber +npc_ranger_lilatha +EndContentData */ + +#include "ScriptedPch.h" +#include "ScriptedEscortAI.h" + +/*###### +## npc_blood_knight_dawnstar +######*/ + +#define GOSSIP_H_BKD "Take Blood Knight Insignia" + +bool GossipHello_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature) +{ + if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226,1,true)) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + + return true; +} + +bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) +{ + if (uiAction == GOSSIP_ACTION_INFO_DEF+1) + { + ItemPosCountVec dest; + uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 24226, 1, false); + if (msg == EQUIP_ERR_OK) + { + pPlayer->StoreNewItem(dest, 24226, 1, true); + pPlayer->PlayerTalkClass->ClearMenus(); + } + } + return true; +} + +/*###### +## npc_budd_nedreck +######*/ + +#define GOSSIP_HBN "You gave the crew disguises?" + +bool GossipHello_npc_budd_nedreck(Player* pPlayer, Creature* pCreature) +{ + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE) + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + return true; +} + +bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) +{ + if (uiAction == GOSSIP_ACTION_INFO_DEF) + { + pPlayer->CLOSE_GOSSIP_MENU(); + pCreature->CastSpell(pPlayer, 42540, false); + } + return true; +} + +/*###### +## npc_rathis_tomber +######*/ + +bool GossipHello_npc_rathis_tomber(Player* pPlayer, Creature* pCreature) +{ + if (pCreature->isQuestGiver()) + pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + + if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152)) + { + pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); + pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID()); + }else + pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID()); + + return true; +} + +bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) +{ + if (uiAction == GOSSIP_ACTION_TRADE) + pPlayer->SEND_VENDORLIST(pCreature->GetGUID()); + return true; +} + +/*###### +## npc_ranger_lilatha +######*/ + +enum eEnums +{ + SAY_START = -1000140, + SAY_PROGRESS1 = -1000141, + SAY_PROGRESS2 = -1000142, + SAY_PROGRESS3 = -1000143, + SAY_END1 = -1000144, + SAY_END2 = -1000145, + SAY_CAPTAIN_ANSWER = -1000146, + + QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212, + GO_CAGE = 181152, + NPC_CAPTAIN_HELIOS = 16220, + FACTION_SMOON_E = 1603, +}; + +struct npc_ranger_lilathaAI : public npc_escortAI +{ + npc_ranger_lilathaAI(Creature *c) : npc_escortAI(c) {} + + void WaypointReached(uint32 i) + { + Player* pPlayer = GetPlayerForEscort(); + + if (!pPlayer) + return; + + switch(i) + { + case 0: + { + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) + Cage->SetGoState(GO_STATE_ACTIVE); + DoScriptText(SAY_START, me, pPlayer); + break; + } + case 5: + DoScriptText(SAY_PROGRESS1, me, pPlayer); + case 11: + DoScriptText(SAY_PROGRESS2, me, pPlayer); + me->SetOrientation(4.762841); + break; + case 18: + { + DoScriptText(SAY_PROGRESS3, me, pPlayer); + Creature* Summ1 = me->SummonCreature(16342, 7627.083984, -7532.538086, 152.128616, 1.082733, TEMPSUMMON_DEAD_DESPAWN, 0); + Creature* Summ2 = me->SummonCreature(16343, 7620.432129, -7532.550293, 152.454865, 0.827478, TEMPSUMMON_DEAD_DESPAWN, 0); + if (Summ1 && Summ2) + { + Summ1->Attack(me, true); + Summ2->Attack(pPlayer, true); + } + me->AI()->AttackStart(Summ1); + break; + } + case 19: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break; + case 25: me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break; + case 30: + if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER) + CAST_PLR(pPlayer)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS,me); + break; + case 32: + me->SetOrientation(2.978281); + DoScriptText(SAY_END1, me, pPlayer); + break; + case 33: + me->SetOrientation(5.858011); + DoScriptText(SAY_END2, me, pPlayer); + Unit* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50); + if (CaptainHelios) + DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, pPlayer); + break; + } + } + + void Reset() + { + if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) + Cage->SetGoState(GO_STATE_READY); + } +}; + +bool QuestAccept_npc_ranger_lilatha(Player* pPlayer, Creature* pCreature, Quest const* quest) +{ + if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) + { + pCreature->setFaction(113); + + if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilathaAI, pCreature->AI())) + pEscortAI->Start(true, false, pPlayer->GetGUID()); + } + return true; +} + +CreatureAI* GetAI_npc_ranger_lilathaAI(Creature* pCreature) +{ + return new npc_ranger_lilathaAI(pCreature); +} + +void AddSC_ghostlands() +{ + Script *newscript; + + newscript = new Script; + newscript->Name = "npc_blood_knight_dawnstar"; + newscript->pGossipHello = &GossipHello_npc_blood_knight_dawnstar; + newscript->pGossipSelect = &GossipSelect_npc_blood_knight_dawnstar; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_budd_nedreck"; + newscript->pGossipHello = &GossipHello_npc_budd_nedreck; + newscript->pGossipSelect = &GossipSelect_npc_budd_nedreck; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_rathis_tomber"; + newscript->pGossipHello = &GossipHello_npc_rathis_tomber; + newscript->pGossipSelect = &GossipSelect_npc_rathis_tomber; + newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_ranger_lilatha"; + newscript->GetAI = &GetAI_npc_ranger_lilathaAI; + newscript->pQuestAccept = &QuestAccept_npc_ranger_lilatha; + newscript->RegisterSelf(); +} |