diff options
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ghostlands.cpp')
-rw-r--r-- | src/server/scripts/EasternKingdoms/ghostlands.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp index 290d2f1b5ee..5d2104475e3 100644 --- a/src/server/scripts/EasternKingdoms/ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -44,7 +44,7 @@ class npc_blood_knight_dawnstar : public CreatureScript public: npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { } - bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF+1) @@ -60,12 +60,12 @@ public: return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226, 1, true)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -83,26 +83,26 @@ class npc_budd_nedreck : public CreatureScript public: npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_INFO_DEF) { pPlayer->CLOSE_GOSSIP_MENU(); - pCreature->CastSpell(pPlayer, 42540, false); + creature->CastSpell(pPlayer, 42540, false); } return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID()); return true; } @@ -117,25 +117,25 @@ class npc_rathis_tomber : public CreatureScript public: npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { } - bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiAction == GOSSIP_ACTION_TRADE) - pPlayer->GetSession()->SendListInventory(pCreature->GetGUID()); + pPlayer->GetSession()->SendListInventory(creature->GetGUID()); return true; } - bool OnGossipHello(Player* pPlayer, Creature* pCreature) + bool OnGossipHello(Player* pPlayer, Creature* creature) { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); + if (creature->isQuestGiver()) + pPlayer->PrepareQuestMenu(creature->GetGUID()); - if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152)) + if (creature->isVendor() && pPlayer->GetQuestRewardStatus(9152)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8432, creature->GetGUID()); }else - pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID()); + pPlayer->SEND_GOSSIP_MENU(8431, creature->GetGUID()); return true; } @@ -234,21 +234,21 @@ public: } }; - bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest) + bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS) { - pCreature->setFaction(113); + creature->setFaction(113); - if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, pCreature->AI())) + if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI())) pEscortAI->Start(true, false, pPlayer->GetGUID()); } return true; } - CreatureAI* GetAI(Creature* pCreature) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_ranger_lilathaAI(pCreature); + return new npc_ranger_lilathaAI(creature); } }; |