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path: root/src/server/scripts/EasternKingdoms/ghostlands.cpp
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Diffstat (limited to 'src/server/scripts/EasternKingdoms/ghostlands.cpp')
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 290d2f1b5ee..5d2104475e3 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -44,7 +44,7 @@ class npc_blood_knight_dawnstar : public CreatureScript
public:
npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { }
- bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
@@ -60,12 +60,12 @@ public:
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226, 1, true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -83,26 +83,26 @@ class npc_budd_nedreck : public CreatureScript
public:
npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer, 42540, false);
+ creature->CastSpell(pPlayer, 42540, false);
}
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
return true;
}
@@ -117,25 +117,25 @@ class npc_rathis_tomber : public CreatureScript
public:
npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
- pPlayer->GetSession()->SendListInventory(pCreature->GetGUID());
+ pPlayer->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* creature)
{
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(creature->GetGUID());
- if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
+ if (creature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8432, creature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8431, creature->GetGUID());
return true;
}
@@ -234,21 +234,21 @@ public:
}
};
- bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
+ bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
- pCreature->setFaction(113);
+ creature->setFaction(113);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, pPlayer->GetGUID());
}
return true;
}
- CreatureAI* GetAI(Creature* pCreature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_ranger_lilathaAI(pCreature);
+ return new npc_ranger_lilathaAI(creature);
}
};