diff options
Diffstat (limited to 'src/server/scripts/Events')
| -rw-r--r-- | src/server/scripts/Events/childrens_week.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp index a51426a624a..65b21520102 100644 --- a/src/server/scripts/Events/childrens_week.cpp +++ b/src/server/scripts/Events/childrens_week.cpp @@ -152,7 +152,7 @@ class npc_winterfin_playmate : public CreatureScript { npc_winterfin_playmateAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -160,7 +160,7 @@ class npc_winterfin_playmate : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -174,7 +174,7 @@ class npc_winterfin_playmate : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -233,7 +233,7 @@ class npc_winterfin_playmate : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_winterfin_playmateAI(creature); } @@ -251,7 +251,7 @@ class npc_snowfall_glade_playmate : public CreatureScript { npc_snowfall_glade_playmateAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -259,7 +259,7 @@ class npc_snowfall_glade_playmate : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -273,7 +273,7 @@ class npc_snowfall_glade_playmate : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -352,7 +352,7 @@ class npc_the_biggest_tree : public CreatureScript me->SetDisplayId(DISPLAY_INVISIBLE); } - void Reset() OVERRIDE + void Reset() override { timer = 1000; phase = 0; @@ -360,7 +360,7 @@ class npc_the_biggest_tree : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -374,7 +374,7 @@ class npc_the_biggest_tree : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -421,7 +421,7 @@ class npc_the_biggest_tree : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_the_biggest_treeAI(creature); } @@ -439,7 +439,7 @@ class npc_high_oracle_soo_roo : public CreatureScript { npc_high_oracle_soo_rooAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -447,7 +447,7 @@ class npc_high_oracle_soo_roo : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -461,7 +461,7 @@ class npc_high_oracle_soo_roo : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -510,7 +510,7 @@ class npc_high_oracle_soo_roo : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_high_oracle_soo_rooAI(creature); } @@ -528,7 +528,7 @@ class npc_elder_kekek : public CreatureScript { npc_elder_kekekAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -536,7 +536,7 @@ class npc_elder_kekek : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -550,7 +550,7 @@ class npc_elder_kekek : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -598,7 +598,7 @@ class npc_elder_kekek : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_elder_kekekAI(creature); } @@ -617,7 +617,7 @@ class npc_the_etymidian : public CreatureScript { npc_the_etymidianAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -625,7 +625,7 @@ class npc_the_etymidian : public CreatureScript orphanGUID = 0; } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -639,7 +639,7 @@ class npc_the_etymidian : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -695,7 +695,7 @@ class npc_the_etymidian : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_the_etymidianAI(creature); } @@ -713,7 +713,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript { npc_alexstraza_the_lifebinderAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE + void Reset() override { timer = 0; phase = 0; @@ -721,7 +721,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript orphanGUID = 0; } - void SetData(uint32 type, uint32 data) OVERRIDE + void SetData(uint32 type, uint32 data) override { // Existing SmartAI if (type == 0) @@ -738,7 +738,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript } } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (!phase && who && who->GetDistance2d(me) < 10.0f) @@ -761,7 +761,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript } } - void UpdateAI(uint32 diff) OVERRIDE + void UpdateAI(uint32 diff) override { if (!phase) return; @@ -856,7 +856,7 @@ class npc_alexstraza_the_lifebinder : public CreatureScript }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_alexstraza_the_lifebinderAI(creature); } @@ -933,7 +933,7 @@ class npc_cw_area_trigger : public CreatureScript me->SetDisplayId(DISPLAY_INVISIBLE); } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (who && me->GetDistance2d(who) < 20.0f) @@ -1009,7 +1009,7 @@ class npc_cw_area_trigger : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_cw_area_triggerAI(creature); } @@ -1030,7 +1030,7 @@ class npc_grizzlemaw_cw_trigger : public CreatureScript me->SetDisplayId(DISPLAY_INVISIBLE); } - void MoveInLineOfSight(Unit* who) OVERRIDE + void MoveInLineOfSight(Unit* who) override { if (who && who->GetDistance2d(me) < 10.0f) @@ -1044,7 +1044,7 @@ class npc_grizzlemaw_cw_trigger : public CreatureScript } }; - CreatureAI* GetAI(Creature* creature) const OVERRIDE + CreatureAI* GetAI(Creature* creature) const override { return new npc_grizzlemaw_cw_triggerAI(creature); } |
