diff options
Diffstat (limited to 'src/server/scripts/Events')
| -rw-r--r-- | src/server/scripts/Events/childrens_week.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Events/fireworks_show.cpp | 8 | 
2 files changed, 5 insertions, 5 deletions
| diff --git a/src/server/scripts/Events/childrens_week.cpp b/src/server/scripts/Events/childrens_week.cpp index 11877f3e372..cc38aed2964 100644 --- a/src/server/scripts/Events/childrens_week.cpp +++ b/src/server/scripts/Events/childrens_week.cpp @@ -674,7 +674,7 @@ class npc_the_etymidian : public CreatureScript                  Initialize();              } -            void sQuestReward(Player* /*player*/, Quest const* quest, uint32 /*opt*/) override +            void QuestReward(Player* /*player*/, Quest const* quest, uint32 /*opt*/) override              {                  if (quest->GetQuestId() != QUEST_THE_ACTIVATION_RUNE)                      return; diff --git a/src/server/scripts/Events/fireworks_show.cpp b/src/server/scripts/Events/fireworks_show.cpp index 97c0e33b944..b6b9cacf053 100644 --- a/src/server/scripts/Events/fireworks_show.cpp +++ b/src/server/scripts/Events/fireworks_show.cpp @@ -843,12 +843,12 @@ public:                  {                  case EVENT_CHEER:                  { -                    go->PlayDistanceSound(CheerPicker()); +                    me->PlayDistanceSound(CheerPicker());                      break;                  }                  case EVENT_FIRE:                  { -                    auto it = pos.find(go->GetZoneId()); +                    auto it = pos.find(me->GetZoneId());                      if (it != pos.end())                      {                          Position const& rndpos = Trinity::Containers::SelectRandomContainerElement(it->second); @@ -857,7 +857,7 @@ public:                          if (_big)                          { -                            if (GameObject* firework = go->SummonGameObject(FireworksBIGOnlyPicker(), rndpos, G3D::Quat(0.f, 0.f, rndrot, rndrot2), 300)) +                            if (GameObject* firework = me->SummonGameObject(FireworksBIGOnlyPicker(), rndpos, G3D::Quat(0.f, 0.f, rndrot, rndrot2), 300))                              {                                  firework->SetRespawnTime(0);                                  firework->Delete(); @@ -865,7 +865,7 @@ public:                          }                          else                          { -                            if (GameObject* firework = go->SummonGameObject(FireworksPicker(), rndpos, G3D::Quat(0.f, 0.f, rndrot, rndrot2), 300)) +                            if (GameObject* firework = me->SummonGameObject(FireworksPicker(), rndpos, G3D::Quat(0.f, 0.f, rndrot, rndrot2), 300))                              {                                  firework->SetRespawnTime(0);                                  firework->Delete(); | 
