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-rw-r--r--src/server/scripts/Examples/example_spell.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index b1a8f17d16a..71dbd7f4fb0 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -93,14 +93,14 @@ class spell_ex_5581 : public SpellScriptLoader
void HandleAfterCast()
{
sLog->outString("All immediate actions for the spell are finished now");
- // this is a safe for triggering additional effects for a spell without interfering
+ // this is a safe for triggering additional effects for a spell without interfering
// with visuals or with other effects of the spell
//GetCaster()->CastSpell(target, SPELL_TRIGGERED, true);
}
SpellCastResult CheckRequirement()
{
- // in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed)
+ // in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed)
// in this case we're disallowing to select non-player as a target of the spell
//if (!GetTargetUnit() || GetTargetUnit()->ToPlayer())
//return SPELL_FAILED_BAD_TARGETS;