diff options
Diffstat (limited to 'src/server/scripts/Examples')
-rw-r--r-- | src/server/scripts/Examples/example_creature.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Examples/example_escort.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp index f82782448ea..d4e1b8d8ce2 100644 --- a/src/server/scripts/Examples/example_creature.cpp +++ b/src/server/scripts/Examples/example_creature.cpp @@ -165,7 +165,7 @@ class example_creature : public CreatureScript // *** HANDLED FUNCTION *** //Update AI is called Every single map update (roughly once every 50ms if a player is within the grid) - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 uiDiff) { //Out of combat timers if (!me->getVictim()) diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp index a7906c4359a..e911736036c 100644 --- a/src/server/scripts/Examples/example_escort.cpp +++ b/src/server/scripts/Examples/example_escort.cpp @@ -136,7 +136,7 @@ class example_escort : public CreatureScript Talk(SAY_DEATH_3); } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(uint32 uiDiff) { //Must update npc_escortAI npc_escortAI::UpdateAI(uiDiff); |