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-rw-r--r--src/server/scripts/Examples/example_creature.cpp2
-rw-r--r--src/server/scripts/Examples/example_spell.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index 92c248c1fc9..b13ec1e1503 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -94,7 +94,7 @@ class example_creature : public CreatureScript
{
// *** HANDLED FUNCTION ***
//This is the constructor, called only once when the Creature is first created
- example_creatureAI(Creature* creature) : ScriptedAI(creature) {}
+ example_creatureAI(Creature* creature) : ScriptedAI(creature) { }
// *** CUSTOM VARIABLES ****
//These variables are for use only by this individual script.
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 8e22c4b66c8..4652eef3faa 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -442,7 +442,7 @@ class spell_ex : public SpellScriptLoader
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void Function(SpellEffIndex effIndex) //OnEffect += SpellEffectFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_EFFECT_ANY);
//void Function() //OnHit += SpellEffectFn(spell_ex_SpellScript::Function);
@@ -469,7 +469,7 @@ class spell_ex : public SpellScriptLoader
PrepareAuraScript(spell_ex)
//bool Validate(SpellInfo const* spellEntry){return true;} OVERRIDE
//bool Load(){return true;}
- //void Unload(){}
+ //void Unload(){ }
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectApply += AuraEffectApplyFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
//void spell_ex_SpellScript::Function(AuraEffect const* aurEff, AuraEffectHandleModes mode) //OnEffectRemove += AuraEffectRemoveFn(spell_ex_SpellScript::Function, EFFECT_ANY, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);