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-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 427d4bae217..c4ab8f76487 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -541,7 +541,7 @@ public:
case PHASE_PLANT_FIRST_DETONATE: // first explosives detonate finish
for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr)
{
- if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr))
+ if (GameObject* explosive = ObjectAccessor::GetGameObject(*me, *itr))
me->RemoveGameObject(explosive, true);
}
_explosivesGuids.clear();
@@ -638,7 +638,7 @@ public:
case PHASE_PLANT_SECOND_DETONATE: // second explosives detonate finish
for (GuidList::iterator itr = _explosivesGuids.begin(); itr != _explosivesGuids.end(); ++itr)
{
- if (GameObject* explosive = sObjectAccessor->GetGameObject(*me, *itr))
+ if (GameObject* explosive = ObjectAccessor::GetGameObject(*me, *itr))
me->RemoveGameObject(explosive, true);
}
_explosivesGuids.clear();