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-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Firelands/firelands.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 87e7d87458d..c959dd6a251 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -407,7 +407,7 @@ public:
if (!HasProtected)
{
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
// All members of raid must get this buff
@@ -494,7 +494,7 @@ public:
switch (actionId)
{
case ACTION_ENRAGE:
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
Enraged = true;
Talk(SAY_ENRAGE);
diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
index e0198304477..9af59225fdb 100644
--- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
+++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
@@ -367,7 +367,7 @@ class npc_molten_barrage : public CreatureScript
void AttackStart(Unit* target) override
{
if (target)
- me->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f, MOTION_SLOT_IDLE);
+ me->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f, MOTION_SLOT_DEFAULT);
}
void IsSummonedBy(Unit* /*summoner*/) override
diff --git a/src/server/scripts/Kalimdor/Firelands/firelands.cpp b/src/server/scripts/Kalimdor/Firelands/firelands.cpp
index 6367bc88611..aaf01b371f2 100644
--- a/src/server/scripts/Kalimdor/Firelands/firelands.cpp
+++ b/src/server/scripts/Kalimdor/Firelands/firelands.cpp
@@ -79,7 +79,7 @@ void firelands_bossAI::EnterEvadeMode(EvadeReason why)
{
if (Unit* owner = me->GetCharmerOrOwner())
{
- me->GetMotionMaster()->Clear(false);
+ me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
}
else