diff options
Diffstat (limited to 'src/server/scripts/Kalimdor')
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 87e7d87458d..c959dd6a251 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -407,7 +407,7 @@ public: if (!HasProtected) { - me->GetMotionMaster()->Clear(false); + me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); // All members of raid must get this buff @@ -494,7 +494,7 @@ public: switch (actionId) { case ACTION_ENRAGE: - me->GetMotionMaster()->Clear(false); + me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); Enraged = true; Talk(SAY_ENRAGE); diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp index e0198304477..9af59225fdb 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp @@ -367,7 +367,7 @@ class npc_molten_barrage : public CreatureScript void AttackStart(Unit* target) override { if (target) - me->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f, MOTION_SLOT_IDLE); + me->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f, MOTION_SLOT_DEFAULT); } void IsSummonedBy(Unit* /*summoner*/) override diff --git a/src/server/scripts/Kalimdor/Firelands/firelands.cpp b/src/server/scripts/Kalimdor/Firelands/firelands.cpp index 6367bc88611..aaf01b371f2 100644 --- a/src/server/scripts/Kalimdor/Firelands/firelands.cpp +++ b/src/server/scripts/Kalimdor/Firelands/firelands.cpp @@ -79,7 +79,7 @@ void firelands_bossAI::EnterEvadeMode(EvadeReason why) { if (Unit* owner = me->GetCharmerOrOwner()) { - me->GetMotionMaster()->Clear(false); + me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE); } else |
