diff options
Diffstat (limited to 'src/server/scripts/Maelstrom')
| -rw-r--r-- | src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp index 54b16693d95..78c4fe38264 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp @@ -267,7 +267,7 @@ class boss_high_priestess_azil : public CreatureScript me->RemoveAurasDueToSpell(SPELL_EARTH_FURY_CASTING_VISUAL); me->RemoveAurasDueToSpell(SPELL_EARTH_FURY_ENERGY_SHIELD); Position pos = me->GetPosition(); - pos.m_positionZ = me->GetMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); + pos.m_positionZ = me->GetMap()->GetHeight(me->GetPhases(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); me->GetMotionMaster()->MovePoint(POINT_GROUND, pos); break; } diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp index d91dce0f76f..4c36bc50ee8 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp @@ -266,7 +266,7 @@ class boss_slabhide : public CreatureScript case EVENT_LAND: { Position pos = me->GetPosition(); - pos.m_positionZ = me->GetMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); + pos.m_positionZ = me->GetMap()->GetHeight(me->GetPhases(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()); me->GetMotionMaster()->MoveLand(POINT_SLABHIDE_LAND, pos); break; } @@ -479,7 +479,7 @@ public: { Unit* caster = GetCaster(); Position pos = caster->GetPosition(); - pos.m_positionZ = caster->GetMap()->GetHeight(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 100.0f); + pos.m_positionZ = caster->GetMap()->GetHeight(caster->GetPhases(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 100.0f); dest.Relocate(pos); } |
