diff options
Diffstat (limited to 'src/server/scripts/Maelstrom')
5 files changed, 0 insertions, 36 deletions
diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp index 0d37c6fd8bf..05f40e1cc38 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp @@ -479,8 +479,6 @@ public: class spell_summon_wave_south_SpellScript : public SpellScript { - PrepareSpellScript(spell_summon_wave_south_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SUMMON_ADD_SOUTH }); @@ -513,8 +511,6 @@ public: class spell_summon_wave_west_SpellScript : public SpellScript { - PrepareSpellScript(spell_summon_wave_west_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SUMMON_ADD_WEST }); @@ -559,8 +555,6 @@ public: class spell_gravity_well_damage_nearby_SpellScript : public SpellScript { - PrepareSpellScript(spell_gravity_well_damage_nearby_SpellScript); - void SetRadiusMod() { GetSpell()->SetSpellValue(SPELLVALUE_RADIUS_MOD, int32(GetCaster()->GetObjectScale() * 10000 * 2 / 3)); @@ -598,8 +592,6 @@ public: class spell_gravity_well_damage_SpellScript : public SpellScript { - PrepareSpellScript(spell_gravity_well_damage_SpellScript); - void CalculateDamage(SpellEffIndex /*effIndex*/) { Unit* target = GetHitUnit(); @@ -634,8 +626,6 @@ public: class spell_gravity_well_pull_SpellScript : public SpellScript { - PrepareSpellScript(spell_gravity_well_pull_SpellScript); - void SetRadiusMod() { GetSpell()->SetSpellValue(SPELLVALUE_RADIUS_MOD, int32(GetCaster()->GetObjectScale() * 10000 * 2 / 3)); @@ -661,8 +651,6 @@ public: class spell_seismic_shard_change_seat_SpellScript : public SpellScript { - PrepareSpellScript(spell_seismic_shard_change_seat_SpellScript); - void ExitVehicle() { GetCaster()->ExitVehicle(); @@ -688,8 +676,6 @@ public: class spell_seismic_shard_SpellScript : public SpellScript { - PrepareSpellScript(spell_seismic_shard_SpellScript); - void HandleScript(SpellEffIndex /*effIndex*/) { Creature* target = GetHitUnit()->ToCreature(); diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp index 4e0e280abc0..c028cd99b47 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp @@ -193,8 +193,6 @@ public: class spell_rupture_AuraScript : public AuraScript { - PrepareAuraScript(spell_rupture_AuraScript); - void HandleEffectPeriodic(AuraEffect const* aurEff) { Unit* caster = GetCaster(); @@ -241,8 +239,6 @@ public: class spell_elementium_spike_shield_SpellScript : public SpellScript { - PrepareSpellScript(spell_elementium_spike_shield_SpellScript); - void HandleBouncerSpikes() { Unit* caster = GetCaster(); diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp index 807d4fc7da8..aee7aa6352b 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp @@ -412,8 +412,6 @@ public: class spell_s81035_stalactite_SpellScript : public SpellScript { - PrepareSpellScript(spell_s81035_stalactite_SpellScript); - void SummonStalactiteTrigger() { Unit* caster = GetCaster(); @@ -441,8 +439,6 @@ public: class spell_s81028_s80650_stalactite_SpellScript : public SpellScript { - PrepareSpellScript(spell_s81028_s80650_stalactite_SpellScript); - void ModDestHeight(SpellDestination& dest) { // All stalactite triggers should have Z position 301.3837f, but no way to relocate (not relocateoffset!) height only. @@ -472,8 +468,6 @@ public: class spell_stalactite_mod_dest_height_SpellScript : public SpellScript { - PrepareSpellScript(spell_stalactite_mod_dest_height_SpellScript); - void ModDestHeight(SpellDestination& dest) { Unit* caster = GetCaster(); @@ -502,8 +496,6 @@ public: class spell_s92306_crystal_storm_SpellScript : public SpellScript { - PrepareSpellScript(spell_s92306_crystal_storm_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_CRYSTAL_STORM_TRIGGER }); @@ -554,8 +546,6 @@ public: class spell_s92300_crystal_storm_SpellScript : public SpellScript { - PrepareSpellScript(spell_s92300_crystal_storm_SpellScript); - void FilterTargets(std::list<WorldObject*>& unitList) { Unit* caster = GetCaster(); diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index faf71a4dc97..db0a43b6f8c 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -278,8 +278,6 @@ class spell_force_of_earth : public SpellScriptLoader class spell_force_of_earth_SpellScript : public SpellScript { - PrepareSpellScript(spell_force_of_earth_SpellScript); - void DummyEffect(SpellEffIndex /*effIndex*/) { GetCaster()->SetDisplayId(26693); // can be moved to SAI part, need sniffs to see what this dummy does (note: npc 43552) @@ -305,8 +303,6 @@ class spell_sc_twilight_documents : public SpellScriptLoader class spell_sc_twilight_documents_SpellScript : public SpellScript { - PrepareSpellScript(spell_sc_twilight_documents_SpellScript); - bool Validate(SpellInfo const* /*spell*/) override { if (!sObjectMgr->GetGameObjectTemplate(GAMEOBJECT_TWILIGHT_DOCUMENTS)) @@ -350,8 +346,6 @@ class spell_sc_quake : public SpellScriptLoader class spell_sc_quake_SpellScript : public SpellScript { - PrepareSpellScript(spell_sc_quake_SpellScript); - void FilterTargets(std::list<WorldObject*>& unitList) { unitList.remove_if(JumpCheck()); diff --git a/src/server/scripts/Maelstrom/zone_deepholm.cpp b/src/server/scripts/Maelstrom/zone_deepholm.cpp index afe4a95cfe1..7b35b41b257 100644 --- a/src/server/scripts/Maelstrom/zone_deepholm.cpp +++ b/src/server/scripts/Maelstrom/zone_deepholm.cpp @@ -33,8 +33,6 @@ enum AllOurFriendsAreDead // 79614 - Spirit Totem class spell_spirit_totem : public SpellScript { - PrepareSpellScript(spell_spirit_totem); - bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SPEAK_TO_FALLEN_SPIRIT_FEMALE, SPELL_SPEAK_TO_FALLEN_SPIRIT_MALE }); |