diff options
Diffstat (limited to 'src/server/scripts/Maelstrom')
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp index 64ac5c2b9df..db16f1ad66d 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp @@ -192,7 +192,7 @@ class boss_corborus : public CreatureScript events.RescheduleEvent(EVENT_SUBMERGE, 100s); me->SetReactState(REACT_PASSIVE); - me->AddUnitFlag(UNIT_FLAG_UNINTERACTIBLE); + me->SetUnitFlag(UNIT_FLAG_UNINTERACTIBLE); DoCast(me, SPELL_CLEAR_ALL_DEBUFFS); me->AttackStop(); diff --git a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp index a0f902410bf..53cd81e28ce 100644 --- a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp @@ -213,7 +213,7 @@ class instance_stonecore : public InstanceMapScript return; teleporter->CastSpell(teleporter, SPELL_TELEPORTER_ACTIVE_VISUAL, true); - teleporter->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); + teleporter->SetNpcFlag(UNIT_NPC_FLAG_SPELLCLICK); } GuidVector millhouseTrashGUIDs; diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index 76c33e3b73d..faf71a4dc97 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -160,7 +160,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript break; } - me->AddUnitFlag(UNIT_FLAG_IN_COMBAT); + me->SetUnitFlag(UNIT_FLAG_IN_COMBAT); } void MovementInform(uint32 type, uint32 pointId) override @@ -178,7 +178,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript switch (pointId) { case POINT_MILLHOUSE_GROUP_2: - me->AddUnitFlag(UNIT_FLAG_IN_COMBAT); + me->SetUnitFlag(UNIT_FLAG_IN_COMBAT); me->SetReactState(REACT_AGGRESSIVE); if (Creature* worldtrigger = me->FindNearestCreature(NPC_WORLDTRIGGER, 200.0f)) me->SetFacingToObject(worldtrigger); @@ -187,7 +187,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript events.ScheduleEvent(EVENT_READY_FOR_COMBAT, 10s); break; case POINT_MILLHOUSE_GROUP_3: - me->AddUnitFlag(UNIT_FLAG_IN_COMBAT); + me->SetUnitFlag(UNIT_FLAG_IN_COMBAT); me->SetReactState(REACT_AGGRESSIVE); me->SetFacingTo(5.931499f); DoCast(me, SPELL_ANCHOR_HERE); |
