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Diffstat (limited to 'src/server/scripts/OutdoorPvP')
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index a08e141294d..9c76b35937e 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
@@ -184,9 +184,9 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
public:
OPvPCapturePointZM_GraveYard(OutdoorPvP* pvp);
- bool Update(uint32 diff);
+ bool Update(uint32 diff) override;
- void ChangeState() { }
+ void ChangeState() override { }
void FillInitialWorldStates(WorldPacket & data);
@@ -196,11 +196,11 @@ class OPvPCapturePointZM_GraveYard : public OPvPCapturePoint
void SetBeaconState(uint32 controlling_team); // not good atm
- bool HandleGossipOption(Player* player, ObjectGuid guid, uint32 gossipid);
+ bool HandleGossipOption(Player* player, ObjectGuid guid, uint32 gossipid) override;
- bool HandleDropFlag(Player* player, uint32 spellId);
+ bool HandleDropFlag(Player* player, uint32 spellId) override;
- bool CanTalkTo(Player* player, Creature* creature, GossipMenuItems const& gso);
+ bool CanTalkTo(Player* player, Creature* creature, GossipMenuItems const& gso) override;
uint32 GetGraveYardState() const;