diff options
Diffstat (limited to 'src/server/scripts/Outland')
4 files changed, 21 insertions, 21 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 0d21ff2c70c..6034e35936c 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -366,22 +366,22 @@ class boss_vazruden_the_herald : public CreatureScript } } - void JustSummoned(Creature* pSummoned) + void JustSummoned(Creature* summoned) { - if (!pSummoned) + if (!summoned) return; Unit* victim = me->getVictim(); - if (pSummoned->GetEntry() == ENTRY_NAZAN) + if (summoned->GetEntry() == ENTRY_NAZAN) { - CAST_AI(boss_nazan::boss_nazanAI, pSummoned->AI())->VazrudenGUID = VazrudenGUID; - pSummoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); - pSummoned->SetSpeed(MOVE_FLIGHT, 2.5f); + CAST_AI(boss_nazan::boss_nazanAI, summoned->AI())->VazrudenGUID = VazrudenGUID; + summoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + summoned->SetSpeed(MOVE_FLIGHT, 2.5f); if (victim) AttackStartNoMove(victim); } else if (victim) - pSummoned->AI()->AttackStart(victim); + summoned->AI()->AttackStart(victim); } void SentryDownBy(Unit* killer) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 47bb157bbbd..7fd0641a945 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -434,15 +434,15 @@ class boss_kaelthas : public CreatureScript DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); } - void JustSummoned(Creature* pSummoned) + void JustSummoned(Creature* summoned) { // if not phoenix, then it's one of the 7 weapons - if (pSummoned->GetEntry() != NPC_PHOENIX) + if (summoned->GetEntry() != NPC_PHOENIX) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - pSummoned->AI()->AttackStart(target); + summoned->AI()->AttackStart(target); - summons.Summon(pSummoned); + summons.Summon(summoned); } } diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 4d2091d71b1..40d40b15a58 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -676,17 +676,17 @@ public: } } - void JustSummoned(Creature* pSummoned) + void JustSummoned(Creature* summoned) { - if (pSummoned->GetEntry() == NPC_MURK_BRUTE) - DoScriptText(SAY_MAG_NO_ESCAPE, pSummoned); + if (summoned->GetEntry() == NPC_MURK_BRUTE) + DoScriptText(SAY_MAG_NO_ESCAPE, summoned); - if (pSummoned->isTotem()) + if (summoned->isTotem()) return; - pSummoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - pSummoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); - pSummoned->AI()->AttackStart(me); + summoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); + summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); + summoned->AI()->AttackStart(me); } diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 8eb0aee951f..6edeb3563db 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -1004,10 +1004,10 @@ public: } } - void JustSummoned(Creature* pSummoned) + void JustSummoned(Creature* summoned) { - if (pSummoned->GetEntry() == NPC_COILSKAR_ASSASSIN) - pSummoned->AI()->AttackStart(me); + if (summoned->GetEntry() == NPC_COILSKAR_ASSASSIN) + summoned->AI()->AttackStart(me); } //this is very unclear, random say without no real relevance to script/event |
