diff options
Diffstat (limited to 'src/server/scripts/Outland')
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 9d29577406c..119c59e6a64 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -97,17 +97,17 @@ public: Link_Timer = 1000; } - void SetGUID(uint64 guid, int32 id/* = 0 */) override + void SetGUID(ObjectGuid guid, int32 id/* = 0 */) override { if (id == INNER_DEMON_VICTIM) victimGUID = guid; } - uint64 GetGUID(int32 id/* = 0 */) const override + ObjectGuid GetGUID(int32 id/* = 0 */) const override { if (id == INNER_DEMON_VICTIM) return victimGUID; - return 0; + return ObjectGuid::Empty; } void JustDied(Unit* /*killer*/) override diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp index a193e8ff880..7b72da0b02e 100644 --- a/src/server/scripts/Outland/boss_doomwalker.cpp +++ b/src/server/scripts/Outland/boss_doomwalker.cpp @@ -94,7 +94,7 @@ class boss_doomwalker : public CreatureScript { if (who && who->GetTypeId() == TYPEID_PLAYER && me->IsValidAttackTarget(who)) - if (who->HasAura(SPELL_MARK_DEATH, 0)) + if (who->HasAura(SPELL_MARK_DEATH)) who->CastSpell(who, SPELL_AURA_DEATH, 1); } diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 03b8e7e69c8..86b5fa6f8c1 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -617,7 +617,7 @@ class npc_simon_bunny : public CreatureScript uint8 gameLevel; uint8 fails; uint8 gameTicks; - uint64 playerGUID; + ObjectGuid playerGUID; uint32 clusterIds[SIMON_MAX_COLORS]; float zCoordCorrection; float searchDistance; @@ -727,7 +727,7 @@ class npc_simon_bunny : public CreatureScript } // Used for getting involved player guid. Parameter id is used for defining if is a large(Monument) or small(Relic) node - void SetGUID(uint64 guid, int32 id) override + void SetGUID(ObjectGuid guid, int32 id) override { me->SetCanFly(true); |
