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-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp1
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp1
2 files changed, 0 insertions, 2 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index a1a965ed015..92647cfb69f 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -845,7 +845,6 @@ public:
InstanceScript* instance;
EventMap events;
uint64 summonerGuid;
- float distanceToShade;
bool startedBanishing;
bool switchToCombat;
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 0f5cea6c4c6..a4007a5a7b1 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -186,7 +186,6 @@ class boss_nazan : public CreatureScript
uint32 Turn_Timer;
bool flight;
uint64 VazrudenGUID;
- SpellInfo* liquid_fire;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE