aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Pet
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/scripts/Pet')
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp10
-rw-r--r--src/server/scripts/Pet/pet_shaman.cpp12
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
index 059a9cb222c..b208551f41d 100644
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -187,7 +187,7 @@ public:
void Reset() override
{
_events.Reset();
- _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ _events.ScheduleEvent(EVENT_FOCUS, 1s);
}
void EnterEvadeMode(EvadeReason why) override
@@ -206,10 +206,10 @@ public:
switch (emote)
{
case TEXT_EMOTE_BOW:
- _events.ScheduleEvent(EVENT_FOCUS, 1000);
+ _events.ScheduleEvent(EVENT_FOCUS, 1s);
break;
case TEXT_EMOTE_DRINK:
- _events.ScheduleEvent(EVENT_DRINK, 1000);
+ _events.ScheduleEvent(EVENT_DRINK, 1s);
break;
}
}
@@ -229,11 +229,11 @@ public:
case EVENT_FOCUS:
if (Unit* owner = me->GetCharmerOrOwner())
me->SetFacingToObject(owner);
- _events.ScheduleEvent(EVENT_EMOTE, 1000);
+ _events.ScheduleEvent(EVENT_EMOTE, 1s);
break;
case EVENT_EMOTE:
me->HandleEmoteCommand(EMOTE_ONESHOT_BOW);
- _events.ScheduleEvent(EVENT_FOLLOW, 1000);
+ _events.ScheduleEvent(EVENT_FOLLOW, 1s);
break;
case EVENT_FOLLOW:
if (Unit* owner = me->GetCharmerOrOwner())
diff --git a/src/server/scripts/Pet/pet_shaman.cpp b/src/server/scripts/Pet/pet_shaman.cpp
index cca10c674ba..3a35dff4462 100644
--- a/src/server/scripts/Pet/pet_shaman.cpp
+++ b/src/server/scripts/Pet/pet_shaman.cpp
@@ -68,7 +68,7 @@ class npc_pet_shaman_earth_elemental : public CreatureScript
if (_events.ExecuteEvent() == EVENT_SHAMAN_ANGEREDEARTH)
{
DoCastVictim(SPELL_SHAMAN_ANGEREDEARTH);
- _events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, urand(5000, 20000));
+ _events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 5s, 20s);
}
DoMeleeAttackIfReady();
@@ -96,8 +96,8 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
void Reset() override
{
_events.Reset();
- _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
- _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
+ _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, 5s, 20s);
+ _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, 5s, 20s);
_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
}
@@ -118,15 +118,15 @@ class npc_pet_shaman_fire_elemental : public CreatureScript
{
case EVENT_SHAMAN_FIRENOVA:
DoCastVictim(SPELL_SHAMAN_FIRENOVA);
- _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
+ _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, 5s, 20s);
break;
case EVENT_SHAMAN_FIRESHIELD:
DoCastVictim(SPELL_SHAMAN_FIRESHIELD);
- _events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 2000);
+ _events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 2s);
break;
case EVENT_SHAMAN_FIREBLAST:
DoCastVictim(SPELL_SHAMAN_FIREBLAST);
- _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
+ _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, 5s, 20s);
break;
default:
break;