diff options
Diffstat (limited to 'src/server/scripts/Pet')
| -rw-r--r-- | src/server/scripts/Pet/pet_dk.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_mage.cpp | 5 |
2 files changed, 2 insertions, 4 deletions
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp index 767492c2b77..1dbdf9aabcc 100644 --- a/src/server/scripts/Pet/pet_dk.cpp +++ b/src/server/scripts/Pet/pet_dk.cpp @@ -26,7 +26,6 @@ #include "GridNotifiersImpl.h" #include "MotionMaster.h" #include "ScriptedCreature.h" -#include "SpellInfo.h" enum DeathKnightSpells { diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index 04536ec32f3..42716b22dfa 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -27,7 +27,6 @@ #include "MotionMaster.h" #include "Pet.h" #include "PetAI.h" -#include "Player.h" #include "ScriptedCreature.h" enum MageSpells @@ -102,10 +101,10 @@ class npc_pet_mage_mirror_image : public CreatureScript } // Prioritize units with threat referenced to owner if (highestThreat > 0.0f && highestThreatUnit) - me->Attack(highestThreatUnit, false); + me->Attack(highestThreatUnit, false); // If there is no such target, try to attack nearest hostile unit if such exists else if (nearestPlayer) - me->Attack(nearestPlayer, false); + me->Attack(nearestPlayer, false); } bool IsInThreatList(Unit* target) |
