diff options
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 28 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 30 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_item.cpp | 20 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_mage.cpp | 14 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 12 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_priest.cpp | 14 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 22 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_rogue.cpp | 16 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 10 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 2 |
12 files changed, 93 insertions, 93 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 80ee96a7578..f6492c9dee7 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -55,7 +55,7 @@ class spell_dk_anti_magic_shell_raid : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // TODO: this should absorb limited amount of damage, but no info on calculation formula amount = -1; @@ -97,12 +97,12 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader return true; } - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE); } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -115,7 +115,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power. // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power. int32 bp = absorbAmount * 2 / 10; @@ -154,17 +154,17 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader return true; } - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { - SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); + SpellEntry const* talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster()); // assume caster is a player here - if (Unit * caster = GetCaster()) + if (Unit* caster = GetCaster()) amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK)); } @@ -196,7 +196,7 @@ class spell_dk_corpse_explosion : public SpellScriptLoader { PrepareSpellScript(spell_dk_corpse_explosion_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED)) return false; @@ -370,7 +370,7 @@ class spell_dk_scourge_strike : public SpellScriptLoader { PrepareSpellScript(spell_dk_scourge_strike_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED)) return false; @@ -417,7 +417,7 @@ class spell_dk_spell_deflection : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -453,7 +453,7 @@ class spell_dk_blood_boil : public SpellScriptLoader { PrepareSpellScript(spell_dk_blood_boil_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_BLOOD_BOIL_TRIGGERED)) return false; @@ -520,7 +520,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -530,7 +530,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader { // min pct of hp is stored in effect 0 of talent spell uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id); - SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank)); + SpellEntry const* talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank)); int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage()); int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster()))); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index c2805715afa..1166ccdebb0 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -40,7 +40,7 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader { PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION)) return false; @@ -53,7 +53,7 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) - if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID())) + if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID())) { Aura* aura = aurEff->GetBase(); @@ -102,7 +102,7 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -146,7 +146,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -190,7 +190,7 @@ class spell_dru_savage_defense : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 0b27375fcf3..d809df9f449 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -49,7 +49,7 @@ public: class spell_hun_chimera_shot_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_chimera_shot_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(HUNTER_SPELL_CHIMERA_SHOT_SERPENT)) return false; @@ -80,7 +80,7 @@ public: flag96 familyFlag = aura->GetSpellProto()->SpellFamilyFlags; if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000)) continue; - if (AuraEffect const * aurEff = aura->GetEffect(0)) + if (AuraEffect const* aurEff = aura->GetEffect(0)) { // Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. if (familyFlag[0] & 0x4000) @@ -145,7 +145,7 @@ public: class spell_hun_invigoration_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_invigoration_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(HUNTER_SPELL_INVIGORATION_TRIGGERED)) return false; @@ -180,7 +180,7 @@ public: class spell_hun_last_stand_pet_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_last_stand_pet_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED)) return false; @@ -215,7 +215,7 @@ public: class spell_hun_masters_call_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_masters_call_SpellScript) - bool Validate(SpellEntry const * spellEntry) + bool Validate(SpellEntry const* spellEntry) { if (!sSpellStore.LookupEntry(HUNTER_SPELL_MASTERS_CALL_TRIGGERED)) return false; @@ -228,14 +228,14 @@ public: void HandleScriptEffect(SpellEffIndex /*effIndex*/) { - if (Unit * target = GetHitUnit()) + if (Unit* target = GetHitUnit()) { target->CastSpell(target, GetEffectValue(), true); target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, true); // there is a possibility that this effect should access effect 0 (dummy) target, but i dubt that // it's more likely that on on retail it's possible to call target selector based on dbc values // anyways, we're using GetTargetUnit() here and it's ok - if (Unit * ally = GetTargetUnit()) + if (Unit* ally = GetTargetUnit()) { target->CastSpell(ally, GetEffectValue(), true); target->CastSpell(ally, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), EFFECT_0), true); @@ -348,7 +348,7 @@ public: class spell_hun_sniper_training_AuraScript : public AuraScript { PrepareAuraScript(spell_hun_sniper_training_AuraScript) - bool Validate(SpellEntry const * /*entry*/) + bool Validate(SpellEntry const* /*entry*/) { if (!sSpellStore.LookupEntry(SPELL_SNIPER_TRAINING_R1)) return false; @@ -357,22 +357,22 @@ public: return true; } - void HandlePeriodic(AuraEffect const * aurEff) + void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); if (aurEff->GetAmount() > 0) return; - Unit * caster = GetCaster(); + Unit* caster = GetCaster(); if (!caster) return; uint32 spellId = SPELL_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_SNIPER_TRAINING_R1; - Unit * pTarget = GetTarget(); + Unit* pTarget = GetTarget(); if (!pTarget->HasAura(spellId)) { - SpellEntry const * triggeredSpellInfo = sSpellStore.LookupEntry(spellId); + SpellEntry const* triggeredSpellInfo = sSpellStore.LookupEntry(spellId); Unit* triggerCaster = GetTriggeredSpellCaster(triggeredSpellInfo, caster, pTarget); triggerCaster->CastSpell(pTarget, triggeredSpellInfo, true, 0, aurEff); } @@ -380,7 +380,7 @@ public: void HandleUpdatePeriodic(AuraEffect * aurEff) { - Unit * pTarget = GetUnitOwner(); + Unit* pTarget = GetUnitOwner(); if (Player* pPlayerTarget = pTarget->ToPlayer()) { int32 baseAmount = aurEff->GetBaseAmount(); @@ -412,7 +412,7 @@ public: class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED)) return false; @@ -459,7 +459,7 @@ public: class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript { PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED)) return false; diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index ef3409b8ab7..76ef4eb2ccc 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -42,7 +42,7 @@ public: public: spell_item_trigger_spell_SpellScript(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { } - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(_triggeredSpellId)) return false; @@ -87,7 +87,7 @@ public: { PrepareSpellScript(spell_item_deviate_fish_SpellScript) public: - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { for (uint32 spellId = SPELL_SLEEPY; spellId <= SPELL_HEALTHY_SPIRIT; ++spellId) if (!sSpellStore.LookupEntry(spellId)) @@ -135,7 +135,7 @@ public: { public: PrepareSpellScript(spell_item_flask_of_the_north_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_FLASK_OF_THE_NORTH_SP)) return false; @@ -211,7 +211,7 @@ public: { public: PrepareSpellScript(spell_item_gnomish_death_ray_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_GNOMISH_DEATH_RAY_SELF)) return false; @@ -264,7 +264,7 @@ public: { public: PrepareSpellScript(spell_item_make_a_wish_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_MR_PINCHYS_BLESSING)) return false; @@ -381,7 +381,7 @@ public: { public: PrepareSpellScript(spell_item_net_o_matic_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_NET_O_MATIC_TRIGGERED1)) return false; @@ -437,7 +437,7 @@ public: { public: PrepareSpellScript(spell_item_noggenfogger_elixir_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1)) return false; @@ -495,7 +495,7 @@ public: { public: PrepareSpellScript(spell_item_savory_deviate_delight_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { for (uint32 spellId = SPELL_FLIP_OUT_MALE; spellId <= SPELL_YAAARRRR_FEMALE; ++spellId) if (!sSpellStore.LookupEntry(spellId)) @@ -553,7 +553,7 @@ public: { public: PrepareSpellScript(spell_item_six_demon_bag_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_FROSTBOLT)) return false; @@ -632,7 +632,7 @@ public: { public: PrepareSpellScript(spell_item_underbelly_elixir_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_UNDERBELLY_ELIXIR_TRIGGERED1)) return false; diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index 7fee2db9aa1..95ed91f5a77 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -46,7 +46,7 @@ class spell_mage_blast_wave : public SpellScriptLoader class spell_mage_blast_wave_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_blast_wave_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_MAGE_GLYPH_OF_BLAST_WAVE)) return false; @@ -126,7 +126,7 @@ class spell_mage_polymorph_cast_visual : public SpellScriptLoader PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript) static const uint32 spell_list[6]; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { // check if spell ids exist in dbc for (int i = 0; i < 6; i++) @@ -173,7 +173,7 @@ class spell_mage_summon_water_elemental : public SpellScriptLoader class spell_mage_summon_water_elemental_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER)) return false; @@ -225,7 +225,7 @@ public: SPELL_MAGE_FROST_WARDING_R1 = 28332, }; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_TRIGGERED) && sSpellStore.LookupEntry(SPELL_MAGE_FROST_WARDING_R1); @@ -233,7 +233,7 @@ public: void Absorb(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0)) { int32 chance = SpellMgr::CalculateSpellEffectAmount(talentAurEff->GetSpellProto(), EFFECT_1); @@ -268,7 +268,7 @@ public: SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394, }; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED) && sSpellStore.LookupEntry(SPELL_MAGE_INCANTERS_ABSORBTION_R1); @@ -276,7 +276,7 @@ public: void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0)) { diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index fd37c258fc4..5902bc04885 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -63,7 +63,7 @@ public: return GetUnitOwner()->ToPlayer(); } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -71,7 +71,7 @@ public: void Absorb(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount) { - Unit * pVictim = GetTarget(); + Unit* pVictim = GetTarget(); int32 remainingHealth = pVictim->GetHealth() - dmgInfo.GetDamage(); uint32 allowedHealth = pVictim->CountPctFromMaxHealth(35); // If damage kills us @@ -123,7 +123,7 @@ public: class spell_pal_blessing_of_faith_SpellScript : public SpellScript { PrepareSpellScript(spell_pal_blessing_of_faith_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_BLESSING_OF_LOWER_CITY_DRUID)) return false; @@ -184,14 +184,14 @@ public: return true; } - void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/) + void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* pTarget = GetTarget(); if (Unit* pCaster = GetCaster()) pCaster->CastSpell(pTarget, PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, true); } - void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/) + void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* pTarget = GetTarget(); pTarget->RemoveAura(PALADIN_SPELL_BLESSING_OF_SANCTUARY_BUFF, GetCasterGUID()); @@ -219,7 +219,7 @@ public: class spell_pal_guarded_by_the_light_SpellScript : public SpellScript { PrepareSpellScript(spell_pal_guarded_by_the_light_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(PALADIN_SPELL_DIVINE_PLEA)) return false; diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 98504899da5..d4b6c293af7 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -46,7 +46,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader uint32 healPct; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL) != NULL; } @@ -57,7 +57,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -65,7 +65,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); if (dmgInfo.GetDamage() < target->GetHealth()) return; @@ -184,7 +184,7 @@ class spell_pri_penance : public SpellScriptLoader { PrepareSpellScript(spell_pri_penance_SpellScript); - bool Validate(SpellEntry const * spellEntry) + bool Validate(SpellEntry const* spellEntry) { if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1)) return false; @@ -240,17 +240,17 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader { PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) && sSpellStore.LookupEntry(PRIEST_SPELL_REFLECTIVE_SHIELD_R1); } void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); if (dmgInfo.GetAttacker() == target) return; - Unit * caster = GetCaster(); + Unit* caster = GetCaster(); if (!caster) return; if (AuraEffect * talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0)) diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 8c0f17d8d95..75cb838b1c0 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -94,7 +94,7 @@ public: class spell_q5206_test_fetid_skull_SpellScript : public SpellScript { PrepareSpellScript(spell_q5206_test_fetid_skull_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_CREATE_RESONATING_SKULL)) return false; @@ -219,14 +219,14 @@ public: class spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript : public AuraScript { PrepareAuraScript(spell_q11396_11399_force_shield_arcane_purple_x3_AuraScript) - void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/) + void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* pTarget = GetTarget(); pTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); pTarget->AddUnitState(UNIT_STAT_ROOT); } - void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/) + void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); } @@ -254,7 +254,7 @@ public: class spell_q11396_11399_scourging_crystal_controller_SpellScript : public SpellScript { PrepareSpellScript(spell_q11396_11399_scourging_crystal_controller_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_FORCE_SHIELD_ARCANE_PURPLE_X3)) return false; @@ -293,7 +293,7 @@ public: class spell_q11396_11399_scourging_crystal_controller_dummy_SpellScript : public SpellScript { PrepareSpellScript(spell_q11396_11399_scourging_crystal_controller_dummy_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_FORCE_SHIELD_ARCANE_PURPLE_X3)) return false; @@ -355,7 +355,7 @@ public: class spell_q11587_arcane_prisoner_rescue_SpellScript : public SpellScript { PrepareSpellScript(spell_q11587_arcane_prisoner_rescue_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_SUMMON_ARCANE_PRISONER_MALE)) return false; @@ -416,7 +416,7 @@ public: class spell_q11730_ultrasonic_screwdriver_SpellScript : public SpellScript { PrepareSpellScript(spell_q11730_ultrasonic_screwdriver_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_SUMMON_SCAVENGEBOT_004A8)) return false; @@ -545,7 +545,7 @@ public: { public: PrepareSpellScript(spell_q12634_despawn_fruit_tosser_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_BANANAS_FALL_TO_GROUND)) return false; @@ -640,7 +640,7 @@ public: { public: PrepareAuraScript(spell_q12851_going_bearback_AuraScript) - void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraEffectHandleModes /*mode*/) + void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { @@ -694,7 +694,7 @@ public: { public: PrepareSpellScript(spell_q12937_relief_for_the_fallen_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_TRIGGER_AID_OF_THE_EARTHEN)) return false; @@ -745,7 +745,7 @@ class spell_q10041_q10040_who_are_they : public SpellScriptLoader { PrepareSpellScript(spell_q10041_q10040_who_are_they_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SPELL_QUESTGIVER)) return false; diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index b5be2691ae8..3dc3e315c6e 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -48,7 +48,7 @@ public: ROG_SPELL_CHEAT_DEATH_COOLDOWN = 31231, }; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { return sSpellStore.LookupEntry(ROG_SPELL_CHEAT_DEATH_COOLDOWN); } @@ -59,7 +59,7 @@ public: return GetUnitOwner()->ToPlayer(); } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -67,7 +67,7 @@ public: void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { - Unit * target = GetTarget(); + Unit* target = GetTarget(); if (dmgInfo.GetDamage() < target->GetHealth()) return; if (target->ToPlayer()->HasSpellCooldown(ROG_SPELL_CHEAT_DEATH_COOLDOWN)) @@ -119,7 +119,7 @@ public: return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -153,7 +153,7 @@ class spell_rog_preparation : public SpellScriptLoader class spell_rog_preparation_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_preparation_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(ROGUE_SPELL_GLYPH_OF_PREPARATION)) return false; @@ -217,14 +217,14 @@ public: class spell_rog_prey_on_the_weak_AuraScript : public AuraScript { PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(ROGUE_SPELL_PREY_ON_THE_WEAK)) return false; return true; } - void HandleEffectPeriodic(AuraEffect const * /*aurEff*/) + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { Unit* pTarget = GetTarget(); Unit* pVictim = pTarget->getVictim(); @@ -260,7 +260,7 @@ class spell_rog_shiv : public SpellScriptLoader class spell_rog_shiv_SpellScript : public SpellScript { PrepareSpellScript(spell_rog_shiv_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(ROGUE_SPELL_SHIV_TRIGGERED)) return false; diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 762dd9292a8..63c57155cec 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -54,7 +54,7 @@ public: return true; } - void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) + void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; @@ -89,7 +89,7 @@ public: class spell_sha_fire_nova_SpellScript : public SpellScript { PrepareSpellScript(spell_sha_fire_nova_SpellScript) - bool Validate(SpellEntry const * spellEntry) + bool Validate(SpellEntry const* spellEntry) { if (!sSpellStore.LookupEntry(SHAMAN_SPELL_FIRE_NOVA_R1)) return false; @@ -148,7 +148,7 @@ public: class spell_sha_mana_tide_totem_SpellScript : public SpellScript { PrepareSpellScript(spell_sha_mana_tide_totem_SpellScript) - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SHAMAN_SPELL_GLYPH_OF_MANA_TIDE)) return false; @@ -198,7 +198,7 @@ public: { PrepareAuraScript(spell_sha_earthbind_totem_AuraScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM)) return false; @@ -207,7 +207,7 @@ public: return true; } - void HandleEffectPeriodic(AuraEffect const * aurEff) + void HandleEffectPeriodic(AuraEffect const* aurEff) { Unit* target = GetTarget(); if (Unit *caster = aurEff->GetBase()->GetCaster()) diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 0a361e642ab..a7b99aed6b5 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -46,7 +46,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader { PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS)) return false; @@ -67,7 +67,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader { if (targetCreature->isPet()) { - CreatureTemplate const * ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); + CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) { case CREATURE_FAMILY_SUCCUBUS: @@ -119,7 +119,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader static uint32 const iTypes[8][3]; - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(WARLOCK_IMPROVED_HEALTHSTONE_R1)) return false; @@ -134,7 +134,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader { uint32 rank = 0; // Improved Healthstone - if (AuraEffect const * aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0)) + if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0)) { switch (aurEff->GetId()) { diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 83c3d9c137c..3574c5c03fc 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -37,7 +37,7 @@ class spell_warr_last_stand : public SpellScriptLoader { PrepareSpellScript(spell_warr_last_stand_SpellScript); - bool Validate(SpellEntry const * /*spellEntry*/) + bool Validate(SpellEntry const* /*spellEntry*/) { if (!sSpellStore.LookupEntry(WARRIOR_SPELL_LAST_STAND_TRIGGERED)) return false; 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