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-rw-r--r--src/server/scripts/Spells/CMakeLists.txt1
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp73
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp290
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp465
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp82
-rw-r--r--src/server/scripts/Spells/spell_item.cpp55
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp47
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp114
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp1726
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp93
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp82
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp129
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp112
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp59
14 files changed, 3166 insertions, 162 deletions
diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt
index 04dcee9287c..2bb695bd8a9 100644
--- a/src/server/scripts/Spells/CMakeLists.txt
+++ b/src/server/scripts/Spells/CMakeLists.txt
@@ -24,6 +24,7 @@ set(scripts_STAT_SRCS
Spells/spell_paladin.cpp
Spells/spell_item.cpp
Spells/spell_holiday.cpp
+ Spells/spell_pet.cpp
)
message(" -> Prepared: Spells")
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 36dcb53ad00..5095092927e 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -40,6 +40,8 @@ enum DeathKnightSpells
DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
DK_SPELL_UNHOLY_PRESENCE = 48265,
DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
+ SPELL_DK_ITEM_T8_MALEE_4P_BONUS = 64736,
+ DK_SPELL_BLACK_ICE_R1 = 49140,
};
// 50462 - Anti-Magic Shell (on raid member)
@@ -111,8 +113,7 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
{
- // Set absorbtion amount to unlimited
- amount = -1;
+ amount = GetCaster()->CountPctFromMaxHealth(hpPct);
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
@@ -334,16 +335,30 @@ class spell_dk_death_pact : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_death_pact_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ SpellCastResult CheckCast()
+ {
+ // Check if we have valid targets, otherwise skip spell casting here
+ if (Player* player = GetCaster()->ToPlayer())
+ for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr)
+ if (Creature* undeadPet = (*itr)->ToCreature())
+ if (undeadPet->isAlive() &&
+ undeadPet->GetOwnerGUID() == player->GetGUID() &&
+ undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD &&
+ undeadPet->IsWithinDist(player, 100.0f, false))
+ return SPELL_CAST_OK;
+
+ return SPELL_FAILED_NO_PET;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
Unit* unit_to_add = NULL;
- for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
+ for (std::list<WorldObject*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
{
- if ((*itr)->GetTypeId() == TYPEID_UNIT
- && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID()
- && (*itr)->ToCreature()->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD)
+ if (Unit* unit = (*itr)->ToUnit())
+ if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD)
{
- unit_to_add = (*itr);
+ unit_to_add = unit;
break;
}
}
@@ -351,18 +366,12 @@ class spell_dk_death_pact : public SpellScriptLoader
unitList.clear();
if (unit_to_add)
unitList.push_back(unit_to_add);
- else
- {
- // Pet not found - remove cooldown
- if (Player* modOwner = GetCaster()->GetSpellModOwner())
- modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true);
- FinishCast(SPELL_FAILED_NO_PET);
- }
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
+ OnCheckCast += SpellCheckCastFn(spell_dk_death_pact_SpellScript::CheckCast);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
}
};
@@ -381,6 +390,13 @@ class spell_dk_scourge_strike : public SpellScriptLoader
class spell_dk_scourge_strike_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
+ float multiplier;
+
+ bool Load()
+ {
+ multiplier = 1.0f;
+ return true;
+ }
bool Validate(SpellInfo const* /*spellEntry*/)
{
@@ -394,7 +410,23 @@ class spell_dk_scourge_strike : public SpellScriptLoader
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
- int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
+ multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f);
+ // Death Knight T8 Melee 4P Bonus
+ if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MALEE_4P_BONUS, EFFECT_0))
+ AddPctF(multiplier, aurEff->GetAmount());
+ }
+ }
+
+ void HandleAfterHit()
+ {
+ Unit* caster = GetCaster();
+ if (Unit* unitTarget = GetHitUnit())
+ {
+ int32 bp = GetHitDamage() * multiplier;
+
+ if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(DK_SPELL_BLACK_ICE_R1, EFFECT_0))
+ AddPctN(bp, aurEff->GetAmount());
+
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
}
}
@@ -402,6 +434,7 @@ class spell_dk_scourge_strike : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
+ AfterHit += SpellHitFn(spell_dk_scourge_strike_SpellScript::HandleAfterHit);
}
};
@@ -588,7 +621,7 @@ public:
if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
{
int32 basePoints1 = aurEff->GetAmount();
- target->CastCustomSpell(target, 63611, NULL, &basePoints1, NULL, true, 0, aurEff);
+ target->CastCustomSpell(target, DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED, NULL, &basePoints1, NULL, true, 0, aurEff);
}
}
@@ -723,14 +756,14 @@ class spell_dk_death_coil : public SpellScriptLoader
{
PrepareSpellScript(spell_dk_death_coil_SpellScript);
- bool Validate(SpellInfo const* /*SpellEntry*/)
+ bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL))
return false;
return true;
}
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
Unit* caster = GetCaster();
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 286bec6abab..f34e9e772f3 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -28,7 +28,11 @@
enum DruidSpells
{
DRUID_INCREASED_MOONFIRE_DURATION = 38414,
- DRUID_NATURES_SPLENDOR = 57865
+ DRUID_NATURES_SPLENDOR = 57865,
+ DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
+ DRUID_LIFEBLOOM_ENERGIZE = 64372,
+ DRUID_SURVIVAL_INSTINCTS = 50322,
+ DRUID_SAVAGE_ROAR = 62071
};
// 54846 Glyph of Starfire
@@ -154,7 +158,7 @@ class spell_dru_primal_tenacity : public SpellScriptLoader
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
// reduces all damage taken while Stunned in Cat Form
- if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
+ if (GetTarget()->GetShapeshiftForm() == FORM_CAT && GetTarget()->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN))
absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
}
@@ -228,37 +232,37 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
if (!GetCaster()->ToPlayer()->GetGroup())
{
- unitList.clear();
- unitList.push_back(GetCaster());
+ targets.clear();
+ targets.push_back(GetCaster());
}
else
{
- unitList.remove(GetExplTargetUnit());
+ targets.remove(GetExplTargetUnit());
std::list<Unit*> tempTargets;
- for (std::list<Unit*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
- if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith(*itr))
- tempTargets.push_back(*itr);
+ for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
+ if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
+ tempTargets.push_back((*itr)->ToUnit());
if (tempTargets.empty())
{
- unitList.clear();
+ targets.clear();
FinishCast(SPELL_FAILED_DONT_REPORT);
return;
}
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
- unitList.clear();
- unitList.push_back(target);
+ targets.clear();
+ targets.push_back(target);
}
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
@@ -277,14 +281,14 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
{
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- unitList.remove(GetExplTargetUnit());
+ targets.remove(GetExplTargetUnit());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -337,7 +341,12 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
{
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ Trinity::Containers::RandomResizeList(targets, 2);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Shapeshifting into an animal form or mounting cancels the effect
@@ -348,15 +357,16 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
return;
}
- //Any effect which causes you to lose control of your character will supress the starfall effect.
+ // Any effect which causes you to lose control of your character will supress the starfall effect.
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
return;
- caster->CastSpell(GetHitUnit(), GetEffectValue(), true);
+ caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register()
{
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
@@ -367,6 +377,244 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
}
};
+class spell_dru_lifebloom : public SpellScriptLoader
+{
+ public:
+ spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
+
+ class spell_dru_lifebloom_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_lifebloom_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ // Final heal only on duration end
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ // final heal
+ int32 stack = GetStackAmount();
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
+ healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ return;
+ }
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* target = GetUnitOwner())
+ {
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
+ {
+ // final heal
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ return;
+ }
+
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ }
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_lifebloom_AuraScript();
+ }
+};
+
+class spell_dru_predatory_strikes : public SpellScriptLoader
+{
+ public:
+ spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
+
+ class spell_dru_predatory_strikes_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
+
+ void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Player* target = GetTarget()->ToPlayer())
+ target->UpdateAttackPowerAndDamage();
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_predatory_strikes_AuraScript();
+ }
+};
+
+class spell_dru_savage_roar : public SpellScriptLoader
+{
+ public:
+ spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
+
+ class spell_dru_savage_roar_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_savage_roar_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->GetShapeshiftForm() != FORM_CAT)
+ return SPELL_FAILED_ONLY_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
+ }
+ };
+
+ class spell_dru_savage_roar_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_savage_roar_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+ target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_savage_roar_SpellScript();
+ }
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_savage_roar_AuraScript();
+ }
+};
+
+class spell_dru_survival_instincts : public SpellScriptLoader
+{
+ public:
+ spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
+
+ class spell_dru_survival_instincts_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (!caster->IsInFeralForm())
+ return SPELL_FAILED_ONLY_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
+ }
+ };
+
+ class spell_dru_survival_instincts_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+ int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
+ target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS);
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_survival_instincts_SpellScript();
+ }
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_survival_instincts_AuraScript();
+ }
+};
+
void AddSC_druid_spell_scripts()
{
new spell_dru_glyph_of_starfire();
@@ -377,4 +625,8 @@ void AddSC_druid_spell_scripts()
new spell_dru_starfall_aoe();
new spell_dru_swift_flight_passive();
new spell_dru_starfall_dummy();
+ new spell_dru_lifebloom();
+ new spell_dru_predatory_strikes();
+ new spell_dru_savage_roar();
+ new spell_dru_survival_instincts();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 0c879cfb029..a35d243593e 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -239,7 +239,7 @@ class spell_gen_parachute : public SpellScriptLoader
{
PrepareAuraScript(spell_gen_parachute_AuraScript);
- bool Validate(SpellInfo const* /*spellEntry*/)
+ bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_PARACHUTE) || !sSpellMgr->GetSpellInfo(SPELL_PARACHUTE_BUFF))
return false;
@@ -660,22 +660,16 @@ class spell_pvp_trinket_wotf_shared_cd : public SpellScriptLoader
return true;
}
- void HandleScript(SpellEffIndex /*effIndex*/)
+ void HandleScript()
{
- Player* caster = GetCaster()->ToPlayer();
- SpellInfo const* spellInfo = GetSpellInfo();
- caster->AddSpellCooldown(spellInfo->Id, 0, time(NULL) + sSpellMgr->GetSpellInfo(SPELL_WILL_OF_THE_FORSAKEN_COOLDOWN_TRIGGER)->GetRecoveryTime() / IN_MILLISECONDS);
- WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+4);
- data << uint64(caster->GetGUID());
- data << uint8(0);
- data << uint32(spellInfo->Id);
- data << uint32(0);
- caster->GetSession()->SendPacket(&data);
+ // This is only needed because spells cast from spell_linked_spell are triggered by default
+ // Spell::SendSpellCooldown() skips all spells with TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD
+ GetCaster()->ToPlayer()->AddSpellAndCategoryCooldowns(GetSpellInfo(), GetCastItem() ? GetCastItem()->GetEntry() : 0, GetSpell());
}
void Register()
{
- OnEffectHit += SpellEffectFn(spell_pvp_trinket_wotf_shared_cd_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ AfterCast += SpellCastFn(spell_pvp_trinket_wotf_shared_cd_SpellScript::HandleScript);
}
};
@@ -2052,9 +2046,9 @@ class spell_gen_defend : public SpellScriptLoader
public:
spell_gen_defend() : SpellScriptLoader("spell_gen_defend") { }
- class spell_gen_defendAuraScript : public AuraScript
+ class spell_gen_defend_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_defendAuraScript);
+ PrepareAuraScript(spell_gen_defend_AuraScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
@@ -2103,26 +2097,26 @@ class spell_gen_defend : public SpellScriptLoader
// Defend spells casted by NPCs (add visuals)
if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
// Remove Defend spell from player when he dismounts
if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
// Defend spells casted by players (add/remove visuals)
if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_defendAuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_defendAuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_defendAuraScript();
+ return new spell_gen_defend_AuraScript();
}
};
@@ -2326,9 +2320,9 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
public:
spell_gen_on_tournament_mount() : SpellScriptLoader("spell_gen_on_tournament_mount") { }
- class spell_gen_on_tournament_mountAuraScript : public AuraScript
+ class spell_gen_on_tournament_mount_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_on_tournament_mountAuraScript);
+ PrepareAuraScript(spell_gen_on_tournament_mount_AuraScript);
uint32 _pennantSpellId;
@@ -2468,14 +2462,14 @@ class spell_gen_on_tournament_mount : public SpellScriptLoader
void Register()
{
- AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mountAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mountAuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_on_tournament_mount_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_on_tournament_mount_AuraScript::HandleRemoveEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_on_tournament_mountAuraScript();
+ return new spell_gen_on_tournament_mount_AuraScript();
}
};
@@ -2484,9 +2478,9 @@ class spell_gen_tournament_pennant : public SpellScriptLoader
public:
spell_gen_tournament_pennant() : SpellScriptLoader("spell_gen_tournament_pennant") { }
- class spell_gen_tournament_pennantAuraScript : public AuraScript
+ class spell_gen_tournament_pennant_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_gen_tournament_pennantAuraScript);
+ PrepareAuraScript(spell_gen_tournament_pennant_AuraScript);
bool Load()
{
@@ -2502,13 +2496,13 @@ class spell_gen_tournament_pennant : public SpellScriptLoader
void Register()
{
- OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennantAuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ OnEffectApply += AuraEffectApplyFn(spell_gen_tournament_pennant_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_gen_tournament_pennantAuraScript();
+ return new spell_gen_tournament_pennant_AuraScript();
}
};
@@ -2688,6 +2682,401 @@ public:
}
};
+class spell_gen_touch_the_nightmare : public SpellScriptLoader
+{
+public:
+ spell_gen_touch_the_nightmare() : SpellScriptLoader("spell_gen_touch_the_nightmare") { }
+
+ class spell_gen_touch_the_nightmare_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_touch_the_nightmare_SpellScript);
+
+ void HandleDamageCalc(SpellEffIndex /*effIndex*/)
+ {
+ uint32 bp = GetCaster()->GetMaxHealth() * 0.3f;
+ SetHitDamage(bp);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_touch_the_nightmare_SpellScript::HandleDamageCalc, EFFECT_2, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_touch_the_nightmare_SpellScript();
+ }
+};
+
+class spell_gen_dream_funnel: public SpellScriptLoader
+{
+public:
+ spell_gen_dream_funnel() : SpellScriptLoader("spell_gen_dream_funnel") { }
+
+ class spell_gen_dream_funnel_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_dream_funnel_AuraScript);
+
+ void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
+ {
+ if (GetCaster())
+ amount = GetCaster()->GetMaxHealth() * 0.05f;
+
+ canBeRecalculated = false;
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_dream_funnel_AuraScript::HandleEffectCalcAmount, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_dream_funnel_AuraScript();
+ }
+};
+
+enum GenericBandage
+{
+ SPELL_RECENTLY_BANDAGED = 11196,
+};
+
+class spell_gen_bandage : public SpellScriptLoader
+{
+ public:
+ spell_gen_bandage() : SpellScriptLoader("spell_gen_bandage") { }
+
+ class spell_gen_bandage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_bandage_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RECENTLY_BANDAGED))
+ return false;
+ return true;
+ }
+
+ SpellCastResult CheckCast()
+ {
+ if (Unit* target = GetExplTargetUnit())
+ {
+ if (target->HasAura(SPELL_RECENTLY_BANDAGED))
+ return SPELL_FAILED_TARGET_AURASTATE;
+ }
+ return SPELL_CAST_OK;
+ }
+
+ void HandleScript()
+ {
+ if (Unit* target = GetHitUnit())
+ GetCaster()->CastSpell(target, SPELL_RECENTLY_BANDAGED, true);
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_gen_bandage_SpellScript::CheckCast);
+ AfterHit += SpellHitFn(spell_gen_bandage_SpellScript::HandleScript);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_bandage_SpellScript();
+ }
+};
+
+enum GenericLifebloom
+{
+ SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL = 43422,
+ SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL = 52552,
+ SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL = 53692,
+ SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL = 57763,
+ SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL = 66094,
+};
+
+class spell_gen_lifebloom : public SpellScriptLoader
+{
+ public:
+ spell_gen_lifebloom(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
+
+ class spell_gen_lifebloom_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_lifebloom_AuraScript);
+
+ public:
+ spell_gen_lifebloom_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(_spellId))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ // Final heal only on duration end
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
+ return;
+
+ // final heal
+ GetTarget()->CastSpell(GetTarget(), _spellId, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void Register()
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_gen_lifebloom_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
+ }
+
+ private:
+ uint32 _spellId;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_lifebloom_AuraScript(_spellId);
+ }
+
+ private:
+ uint32 _spellId;
+};
+
+enum SummonElemental
+{
+ SPELL_SUMMON_FIRE_ELEMENTAL = 8985,
+ SPELL_SUMMON_EARTH_ELEMENTAL = 19704
+};
+
+class spell_gen_summon_elemental : public SpellScriptLoader
+{
+ public:
+ spell_gen_summon_elemental(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
+
+ class spell_gen_summon_elemental_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_summon_elemental_AuraScript);
+
+ public:
+ spell_gen_summon_elemental_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(_spellId))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetCaster())
+ if (Unit* owner = GetCaster()->GetOwner())
+ owner->CastSpell(owner, _spellId, true);
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetCaster())
+ if (Unit* owner = GetCaster()->GetOwner())
+ if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong
+ owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_gen_summon_elemental_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_gen_summon_elemental_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+
+ private:
+ uint32 _spellId;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_summon_elemental_AuraScript(_spellId);
+ }
+
+ private:
+ uint32 _spellId;
+};
+
+enum Mounts
+{
+ SPELL_COLD_WEATHER_FLYING = 54197,
+
+ // Magic Broom
+ SPELL_MAGIC_BROOM_60 = 42680,
+ SPELL_MAGIC_BROOM_100 = 42683,
+ SPELL_MAGIC_BROOM_150 = 42667,
+ SPELL_MAGIC_BROOM_280 = 42668,
+
+ // Headless Horseman's Mount
+ SPELL_HEADLESS_HORSEMAN_MOUNT_60 = 51621,
+ SPELL_HEADLESS_HORSEMAN_MOUNT_100 = 48024,
+ SPELL_HEADLESS_HORSEMAN_MOUNT_150 = 51617,
+ SPELL_HEADLESS_HORSEMAN_MOUNT_280 = 48023,
+
+ // Winged Steed of the Ebon Blade
+ SPELL_WINGED_STEED_150 = 54726,
+ SPELL_WINGED_STEED_280 = 54727,
+
+ // Big Love Rocket
+ SPELL_BIG_LOVE_ROCKET_0 = 71343,
+ SPELL_BIG_LOVE_ROCKET_60 = 71344,
+ SPELL_BIG_LOVE_ROCKET_100 = 71345,
+ SPELL_BIG_LOVE_ROCKET_150 = 71346,
+ SPELL_BIG_LOVE_ROCKET_310 = 71347,
+
+ // Invincible
+ SPELL_INVINCIBLE_60 = 72281,
+ SPELL_INVINCIBLE_100 = 72282,
+ SPELL_INVINCIBLE_150 = 72283,
+ SPELL_INVINCIBLE_310 = 72284,
+
+ // Blazing Hippogryph
+ SPELL_BLAZING_HIPPOGRYPH_150 = 74854,
+ SPELL_BLAZING_HIPPOGRYPH_280 = 74855,
+
+ // Celestial Steed
+ SPELL_CELESTIAL_STEED_60 = 75619,
+ SPELL_CELESTIAL_STEED_100 = 75620,
+ SPELL_CELESTIAL_STEED_150 = 75617,
+ SPELL_CELESTIAL_STEED_280 = 75618,
+ SPELL_CELESTIAL_STEED_310 = 76153,
+
+ // X-53 Touring Rocket
+ SPELL_X53_TOURING_ROCKET_150 = 75957,
+ SPELL_X53_TOURING_ROCKET_280 = 75972,
+ SPELL_X53_TOURING_ROCKET_310 = 76154,
+};
+
+class spell_gen_mount : public SpellScriptLoader
+{
+ public:
+ spell_gen_mount(const char* name, uint32 mount0 = 0, uint32 mount60 = 0, uint32 mount100 = 0, uint32 mount150 = 0, uint32 mount280 = 0, uint32 mount310 = 0) : SpellScriptLoader(name),
+ _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
+
+ class spell_gen_mount_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_mount_SpellScript);
+
+ public:
+ spell_gen_mount_SpellScript(uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310) : SpellScript(),
+ _mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0))
+ return false;
+ if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60))
+ return false;
+ if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100))
+ return false;
+ if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150))
+ return false;
+ if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280))
+ return false;
+ if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310))
+ return false;
+ return true;
+ }
+
+ void HandleMount(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+
+ if (Player* target = GetHitPlayer())
+ {
+ // Prevent stacking of mounts and client crashes upon dismounting
+ target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura());
+
+ // Triggered spell id dependent on riding skill and zone
+ bool canFly = false;
+ uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId());
+ if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
+ canFly = true;
+
+ float x, y, z;
+ target->GetPosition(x, y, z);
+ uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
+ AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
+ if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
+ canFly = false;
+
+ uint32 mount = 0;
+ switch (target->GetBaseSkillValue(SKILL_RIDING))
+ {
+ case 0:
+ mount = _mount0;
+ break;
+ case 75:
+ mount = _mount60;
+ break;
+ case 150:
+ mount = _mount100;
+ break;
+ case 225:
+ if (canFly)
+ mount = _mount150;
+ else
+ mount = _mount100;
+ break;
+ case 300:
+ if (canFly)
+ mount = _mount280;
+ else
+ mount = _mount100;
+ break;
+ case 375:
+ if (canFly)
+ mount = _mount310;
+ else
+ mount = _mount100;
+ break;
+ default:
+ break;
+ }
+
+ if (mount)
+ {
+ PreventHitAura();
+ target->CastSpell(target, mount, true);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_mount_SpellScript::HandleMount, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+
+ private:
+ uint32 _mount0;
+ uint32 _mount60;
+ uint32 _mount100;
+ uint32 _mount150;
+ uint32 _mount280;
+ uint32 _mount310;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_mount_SpellScript(_mount0, _mount60, _mount100, _mount150, _mount280, _mount310);
+ }
+
+ private:
+ uint32 _mount0;
+ uint32 _mount60;
+ uint32 _mount100;
+ uint32 _mount150;
+ uint32 _mount280;
+ uint32 _mount310;
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -2742,4 +3131,22 @@ void AddSC_generic_spell_scripts()
new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp");
new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50);
new spell_gen_despawn_self();
+ new spell_gen_touch_the_nightmare();
+ new spell_gen_dream_funnel();
+ new spell_gen_bandage();
+ new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL);
+ new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL);
+ new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL);
+ new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL);
+ new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL);
+ new spell_gen_summon_elemental("spell_gen_summon_fire_elemental", SPELL_SUMMON_FIRE_ELEMENTAL);
+ new spell_gen_summon_elemental("spell_gen_summon_earth_elemental", SPELL_SUMMON_EARTH_ELEMENTAL);
+ new spell_gen_mount("spell_magic_broom", 0, SPELL_MAGIC_BROOM_60, SPELL_MAGIC_BROOM_100, SPELL_MAGIC_BROOM_150, SPELL_MAGIC_BROOM_280);
+ new spell_gen_mount("spell_headless_horseman_mount", 0, SPELL_HEADLESS_HORSEMAN_MOUNT_60, SPELL_HEADLESS_HORSEMAN_MOUNT_100, SPELL_HEADLESS_HORSEMAN_MOUNT_150, SPELL_HEADLESS_HORSEMAN_MOUNT_280);
+ new spell_gen_mount("spell_winged_steed_of_the_ebon_blade", 0, 0, 0, SPELL_WINGED_STEED_150, SPELL_WINGED_STEED_280);
+ new spell_gen_mount("spell_big_love_rocket", SPELL_BIG_LOVE_ROCKET_0, SPELL_BIG_LOVE_ROCKET_60, SPELL_BIG_LOVE_ROCKET_100, SPELL_BIG_LOVE_ROCKET_150, SPELL_BIG_LOVE_ROCKET_310);
+ new spell_gen_mount("spell_invincible", 0, SPELL_INVINCIBLE_60, SPELL_INVINCIBLE_100, SPELL_INVINCIBLE_150, SPELL_INVINCIBLE_310);
+ new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280);
+ new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310);
+ new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310);
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 896ed331bde..a2ee6c1c3a3 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -618,6 +618,86 @@ class spell_hun_misdirection_proc : public SpellScriptLoader
}
};
+class spell_hun_disengage : public SpellScriptLoader
+{
+ public:
+ spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
+
+ class spell_hun_disengage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_hun_disengage_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat())
+ return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_hun_disengage_SpellScript();
+ }
+};
+
+class spell_hun_tame_beast : public SpellScriptLoader
+{
+ public:
+ spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { }
+
+ class spell_hun_tame_beast_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_hun_tame_beast_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_DONT_REPORT;
+
+ if (!GetExplTargetUnit())
+ return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
+
+ if (Creature* target = GetExplTargetUnit()->ToCreature())
+ {
+ if (target->getLevel() > caster->getLevel())
+ return SPELL_FAILED_HIGHLEVEL;
+
+ // use SMSG_PET_TAME_FAILURE?
+ if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets()))
+ return SPELL_FAILED_BAD_TARGETS;
+
+ if (caster->GetPetGUID())
+ return SPELL_FAILED_ALREADY_HAVE_SUMMON;
+
+ if (caster->GetCharmGUID())
+ return SPELL_FAILED_ALREADY_HAVE_CHARM;
+ }
+ else
+ return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_hun_tame_beast_SpellScript();
+ }
+};
void AddSC_hunter_spell_scripts()
{
@@ -633,4 +713,6 @@ void AddSC_hunter_spell_scripts()
new spell_hun_pet_carrion_feeder();
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
+ new spell_hun_disengage();
+ new spell_hun_tame_beast();
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 4e2eb633662..3c89cb7005a 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1848,60 +1848,6 @@ class spell_item_unusual_compass : public SpellScriptLoader
}
};
-enum UDED
-{
- NPC_IRONWOOL_MAMMOTH = 53806,
- SPELL_MAMMOTH_CARCASS = 57444,
- SPELL_MAMMOTH_MEAT = 54625,
-};
-
-class spell_item_uded : public SpellScriptLoader
-{
- public:
- spell_item_uded() : SpellScriptLoader("spell_item_uded") { }
-
- class spell_item_uded_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_item_uded_SpellScript);
-
- bool Load()
- {
- if (GetHitCreature() && GetHitCreature()->GetEntry() == NPC_IRONWOOL_MAMMOTH)
- return true;
- return false;
- }
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(SPELL_MAMMOTH_CARCASS) || !sSpellMgr->GetSpellInfo(SPELL_MAMMOTH_MEAT))
- return false;
- return true;
- }
-
- void HandleDummy(SpellEffIndex /* effIndex */)
- {
- Unit* caster = GetCaster();
- Creature* creature = GetHitCreature();
- caster->CastSpell(caster,SPELL_MAMMOTH_CARCASS,true);
-
- for (uint8 i = 0; i < 4; ++i)
- caster->CastSpell(caster,SPELL_MAMMOTH_MEAT,true);
-
- creature->Kill(creature);
- }
-
- void Register()
- {
- OnEffectHitTarget += SpellEffectFn(spell_item_uded_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_item_uded_SpellScript();
- }
-};
-
enum ChickenCover
{
SPELL_CHICKEN_NET = 51959,
@@ -2109,7 +2055,6 @@ void AddSC_item_spell_scripts()
new spell_item_rocket_boots();
new spell_item_pygmy_oil();
new spell_item_unusual_compass();
- new spell_item_uded();
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
new spell_item_greatmothers_soulcatcher();
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index 050741ffaba..0edfbaee437 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -342,13 +342,52 @@ public:
}
};
+class spell_mage_living_bomb : public SpellScriptLoader
+{
+ public:
+ spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
+
+ class spell_mage_living_bomb_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_mage_living_bomb_AuraScript);
+
+ bool Validate(SpellInfo const* spell)
+ {
+ if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue())))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
+ if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ if (Unit* caster = GetCaster())
+ caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff);
+ }
+
+ void Register()
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_mage_living_bomb_AuraScript();
+ }
+};
+
void AddSC_mage_spell_scripts()
{
- new spell_mage_blast_wave;
- new spell_mage_cold_snap;
+ new spell_mage_blast_wave();
+ new spell_mage_cold_snap();
new spell_mage_frost_warding_trigger();
new spell_mage_incanters_absorbtion_absorb();
new spell_mage_incanters_absorbtion_manashield();
- new spell_mage_polymorph_cast_visual;
- new spell_mage_summon_water_elemental;
+ new spell_mage_polymorph_cast_visual();
+ new spell_mage_summon_water_elemental();
+ new spell_mage_living_bomb();
}
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 4baa1eb3735..7d248b35853 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -43,6 +43,10 @@ enum PaladinSpells
SPELL_DIVINE_STORM = 53385,
SPELL_DIVINE_STORM_DUMMY = 54171,
SPELL_DIVINE_STORM_HEAL = 54172,
+
+ SPELL_FORBEARANCE = 25771,
+ SPELL_AVENGING_WRATH_MARKER = 61987,
+ SPELL_IMMUNE_SHIELD_MARKER = 61988,
};
// 31850 - Ardent Defender
@@ -255,17 +259,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
class spell_pal_holy_shock_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_pal_holy_shock_SpellScript)
- bool Validate(SpellInfo const* spellEntry)
+ PrepareSpellScript(spell_pal_holy_shock_SpellScript);
+
+ bool Validate(SpellInfo const* spell)
{
if (!sSpellMgr->GetSpellInfo(PALADIN_SPELL_HOLY_SHOCK_R1))
return false;
// can't use other spell than holy shock due to spell_ranks dependency
- if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
+ if (sSpellMgr->GetFirstSpellInChain(PALADIN_SPELL_HOLY_SHOCK_R1) != sSpellMgr->GetFirstSpellInChain(spell->Id))
return false;
- uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
+ uint8 rank = sSpellMgr->GetSpellRank(spell->Id);
if (!sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(PALADIN_SPELL_HOLY_SHOCK_R1_HEALING, rank, true))
return false;
@@ -287,7 +292,7 @@ class spell_pal_holy_shock : public SpellScriptLoader
SpellCastResult CheckCast()
{
- Player* caster = GetCaster()->ToPlayer();
+ Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target))
@@ -404,7 +409,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
return true;
}
- void CountTargets(std::list<Unit*>& targetList)
+ void CountTargets(std::list<WorldObject*>& targetList)
{
_targetCount = targetList.size();
}
@@ -423,7 +428,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_pal_divine_storm_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_pal_divine_storm_dummy_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_divine_storm_dummy_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
}
};
@@ -433,6 +438,99 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
}
};
+class spell_pal_lay_on_hands : public SpellScriptLoader
+{
+ public:
+ spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
+
+ class spell_pal_lay_on_hands_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_FORBEARANCE))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_AVENGING_WRATH_MARKER))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SPELL_IMMUNE_SHIELD_MARKER))
+ return false;
+ return true;
+ }
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (Unit* target = GetExplTargetUnit())
+ if (caster == target)
+ if (target->HasAura(SPELL_FORBEARANCE) || target->HasAura(SPELL_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_IMMUNE_SHIELD_MARKER))
+ return SPELL_FAILED_TARGET_AURASTATE;
+
+ return SPELL_CAST_OK;
+ }
+
+ void HandleScript()
+ {
+ Unit* caster = GetCaster();
+ if (caster == GetHitUnit())
+ {
+ caster->CastSpell(caster, SPELL_FORBEARANCE, true);
+ caster->CastSpell(caster, SPELL_AVENGING_WRATH_MARKER, true);
+ caster->CastSpell(caster, SPELL_IMMUNE_SHIELD_MARKER, true);
+ }
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
+ AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_pal_lay_on_hands_SpellScript();
+ }
+};
+
+class spell_pal_righteous_defense : public SpellScriptLoader
+{
+ public:
+ spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { }
+
+ class spell_pal_righteous_defense_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_pal_righteous_defense_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (caster->GetTypeId() != TYPEID_PLAYER)
+ return SPELL_FAILED_DONT_REPORT;
+
+ if (Unit* target = GetExplTargetUnit())
+ {
+ if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
+ return SPELL_FAILED_BAD_TARGETS;
+ }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
+
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_pal_righteous_defense_SpellScript();
+ }
+};
+
void AddSC_paladin_spell_scripts()
{
new spell_pal_ardent_defender();
@@ -443,4 +541,6 @@ void AddSC_paladin_spell_scripts()
new spell_pal_judgement_of_command();
new spell_pal_divine_storm();
new spell_pal_divine_storm_dummy();
+ new spell_pal_lay_on_hands();
+ new spell_pal_righteous_defense();
}
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
new file mode 100644
index 00000000000..4928ec40abd
--- /dev/null
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -0,0 +1,1726 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
+ * Ordered alphabetically using scriptname.
+ * Scriptnames of files in this file should be prefixed with "spell_dk_".
+ */
+
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+#include "SpellAuraEffects.h"
+#include "Unit.h"
+#include "Player.h"
+#include "Pet.h"
+
+enum HunterPetCalculate
+{
+ SPELL_TAMED_PET_PASSIVE_06 = 19591,
+ SPELL_TAMED_PET_PASSIVE_07 = 20784,
+ SPELL_TAMED_PET_PASSIVE_08 = 34666,
+ SPELL_TAMED_PET_PASSIVE_09 = 34667,
+ SPELL_TAMED_PET_PASSIVE_10 = 34675,
+ SPELL_HUNTER_PET_SCALING_01 = 34902,
+ SPELL_HUNTER_PET_SCALING_02 = 34903,
+ SPELL_HUNTER_PET_SCALING_03 = 34904,
+ SPELL_HUNTER_PET_SCALING_04 = 61017,
+ SPELL_HUNTER_ANIMAL_HANDLER = 34453,
+};
+
+enum WarlockPetCalculate
+{
+ SPELL_PET_PASSIVE_CRIT = 35695,
+ SPELL_PET_PASSIVE_DAMAGE_TAKEN = 35697,
+ SPELL_WARLOCK_PET_SCALING_01 = 34947,
+ SPELL_WARLOCK_PET_SCALING_02 = 34956,
+ SPELL_WARLOCK_PET_SCALING_03 = 34957,
+ SPELL_WARLOCK_PET_SCALING_04 = 34958,
+ SPELL_WARLOCK_PET_SCALING_05 = 61013,
+ ENTRY_FELGUARD = 17252,
+ ENTRY_VOIDWALKER = 1860,
+ ENTRY_FELHUNTER = 417,
+ ENTRY_SUCCUBUS = 1863,
+ ENTRY_IMP = 416,
+ SPELL_WARLOCK_GLYPH_OF_VOIDWALKER = 56247,
+};
+
+enum DKPetCalculate
+{
+ SPELL_DEATH_KNIGHT_RUNE_WEAPON_02 = 51906,
+ SPELL_DEATH_KNIGHT_PET_SCALING_01 = 54566,
+ SPELL_DEATH_KNIGHT_PET_SCALING_02 = 51996,
+ SPELL_DEATH_KNIGHT_PET_SCALING_03 = 61697,
+ SPELL_NIGHT_OF_THE_DEAD = 55620,
+ ENTRY_ARMY_OF_THE_DEAD_GHOUL = 24207,
+ SPELL_DEATH_KNIGHT_GLYPH_OF_GHOUL = 58686,
+};
+
+enum ShamanPetCalculate
+{
+ SPELL_FERAL_SPIRIT_PET_UNK_01 = 35674,
+ SPELL_FERAL_SPIRIT_PET_UNK_02 = 35675,
+ SPELL_FERAL_SPIRIT_PET_UNK_03 = 35676,
+ SPELL_FERAL_SPIRIT_PET_SCALING_04 = 61783,
+};
+
+enum MiscPetCalculate
+{
+ SPELL_MAGE_PET_PASSIVE_ELEMENTAL = 44559,
+ SPELL_PET_HEALTH_SCALING = 61679,
+ SPELL_PET_UNK_01 = 67561,
+ SPELL_PET_UNK_02 = 67557,
+};
+
+class spell_gen_pet_calculate : public SpellScriptLoader
+{
+ public:
+ spell_gen_pet_calculate() : SpellScriptLoader("spell_gen_pet_calculate") { }
+
+ class spell_gen_pet_calculate_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_pet_calculate_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ amount += int32(CritSpell);
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ amount += int32(CritMelee);
+ }
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_EXPERTISE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_EXPERTISE);
+ // Increase Expertise from Expertise ratings
+ Expertise += owner->GetRatingBonusValue(CR_EXPERTISE);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ switch (m_scriptSpellId)
+ {
+ case SPELL_TAMED_PET_PASSIVE_06:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_0, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_1, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ break;
+ case SPELL_PET_PASSIVE_CRIT:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_1, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ break;
+ case SPELL_WARLOCK_PET_SCALING_05:
+ case SPELL_HUNTER_PET_SCALING_04:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ break;
+ case SPELL_DEATH_KNIGHT_PET_SCALING_03:
+// case SPELL_SHAMAN_PET_HIT:
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ break;
+ default:
+ break;
+ }
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_gen_pet_calculate_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_01() : SpellScriptLoader("spell_warl_pet_scaling_01") { }
+
+ class spell_warl_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_01_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempBonus = 0;
+ return true;
+ }
+
+ void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = CalculatePctN(owner->GetStat(STAT_STAMINA), 75);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempBonus)
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ uint32 healthMod = 0;
+ uint32 baseHealth = pInfo->health;
+ switch (pet->GetEntry())
+ {
+ case ENTRY_IMP:
+ healthMod = uint32(_tempBonus * 8.4f);
+ break;
+ case ENTRY_FELGUARD:
+ case ENTRY_VOIDWALKER:
+ healthMod = _tempBonus * 11;
+ break;
+ case ENTRY_SUCCUBUS:
+ healthMod = uint32(_tempBonus * 9.1f);
+ break;
+ case ENTRY_FELHUNTER:
+ healthMod = uint32(_tempBonus * 9.5f);
+ break;
+ default:
+ healthMod = 0;
+ break;
+ }
+ if (healthMod)
+ pet->ToPet()->SetCreateHealth(baseHealth + healthMod);
+ }
+ }
+
+ void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ pet->ToPet()->SetCreateHealth(pInfo->health);
+ }
+ }
+
+ void CalculateAttackPowerAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ int32 fire = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
+ int32 shadow = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 maximum = (fire > shadow) ? fire : shadow;
+ if (maximum < 0)
+ maximum = 0;
+ float bonusAP = maximum * 0.57f;
+
+ amount += bonusAP;
+
+ // Glyph of felguard
+ if (pet->GetEntry() == ENTRY_FELGUARD)
+ {
+ if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(56246, EFFECT_0))
+ {
+ float base_attPower = pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * pet->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT);
+ amount += CalculatePctN(amount+base_attPower, /* aurEff */ect->GetAmount());
+ }
+ }
+ }
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ //the damage bonus used for pets is either fire or shadow damage, whatever is higher
+ int32 fire = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
+ int32 shadow = int32(owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW)) - owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 maximum = (fire > shadow) ? fire : shadow;
+ float bonusDamage = 0.0f;
+
+ if (maximum > 0)
+ bonusDamage = maximum * 0.15f;
+
+ amount += bonusDamage;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_warl_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_warl_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateAttackPowerAmount, EFFECT_1, SPELL_AURA_MOD_ATTACK_POWER);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_01_AuraScript::CalculateDamageDoneAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_DONE);
+ }
+
+ private:
+ uint32 _tempBonus;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_02() : SpellScriptLoader("spell_warl_pet_scaling_02") { }
+
+ class spell_warl_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempBonus = 0;
+ return true;
+ }
+
+ void CalculateIntellectAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetStat(STAT_INTELLECT), 30);
+
+ amount += ownerBonus;
+ _tempBonus = ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempBonus)
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ uint32 manaMod = 0;
+ uint32 baseMana = pInfo->mana;
+ switch (pet->GetEntry())
+ {
+ case ENTRY_IMP:
+ manaMod = uint32(_tempBonus * 4.9f);
+ break;
+ case ENTRY_VOIDWALKER:
+ case ENTRY_SUCCUBUS:
+ case ENTRY_FELHUNTER:
+ case ENTRY_FELGUARD:
+ manaMod = uint32(_tempBonus * 11.5f);
+ break;
+ default:
+ manaMod = 0;
+ break;
+ }
+ if (manaMod)
+ pet->ToPet()->SetCreateMana(baseMana + manaMod);
+ }
+ }
+
+ void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ {
+ PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel());
+ pet->ToPet()->SetCreateMana(pInfo->mana);
+ }
+ }
+
+ void CalculateArmorAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateFireResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_warl_pet_scaling_02_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_warl_pet_scaling_02_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateIntellectAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateArmorAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_02_AuraScript::CalculateFireResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+
+ private:
+ uint32 _tempBonus;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_03() : SpellScriptLoader("spell_warl_pet_scaling_03") { }
+
+ class spell_warl_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateFrostResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArcaneResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateNatureResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateFrostResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateArcaneResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_03_AuraScript::CalculateNatureResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_03_AuraScript();
+ }
+};
+
+
+class spell_warl_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_04() : SpellScriptLoader("spell_warl_pet_scaling_04") { }
+
+ class spell_warl_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateShadowResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float ownerBonus = 0.0f;
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_04_AuraScript::CalculateShadowResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_warl_pet_scaling_05 : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_scaling_05() : SpellScriptLoader("spell_warl_pet_scaling_05") { }
+
+ class spell_warl_pet_scaling_05_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_scaling_05_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ Expertise += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_scaling_05_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_scaling_05_AuraScript();
+ }
+};
+
+class spell_warl_pet_passive : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive() : SpellScriptLoader("spell_warl_pet_passive") { }
+
+ class spell_warl_pet_passive_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
+ if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
+ if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
+ amount += CalculatePctN(CritSpell, improvedDemonicTacticsEffect->GetAmount());
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ if (AuraApplication* improvedDemonicTacticsApp = owner->GetAuraApplicationOfRankedSpell(54347))
+ if (Aura* improvedDemonicTactics = improvedDemonicTacticsApp->GetBase())
+ if (AuraEffect* improvedDemonicTacticsEffect = improvedDemonicTactics->GetEffect(EFFECT_0))
+ amount += CalculatePctN(CritMelee, improvedDemonicTacticsEffect->GetAmount());
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_AuraScript::CalculateAmountCritSpell, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_AuraScript::CalculateAmountCritMelee, EFFECT_1, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_AuraScript();
+ }
+};
+// this doesnt actually fit in here
+class spell_warl_pet_passive_damage_done : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive_damage_done() : SpellScriptLoader("spell_warl_pet_passive_damage_done") { }
+
+ class spell_warl_pet_passive_damage_done_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_damage_done_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (GetCaster()->GetOwner()->ToPlayer())
+ {
+ switch (GetCaster()->GetEntry())
+ {
+ case ENTRY_VOIDWALKER:
+ amount += -16;
+ break;
+ case ENTRY_FELHUNTER:
+ amount += -20;
+ break;
+ case ENTRY_SUCCUBUS:
+ case ENTRY_FELGUARD:
+ amount += 5;
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_damage_done_AuraScript();
+ }
+};
+
+class spell_warl_pet_passive_voidwalker : public SpellScriptLoader
+{
+public:
+ spell_warl_pet_passive_voidwalker() : SpellScriptLoader("spell_warl_pet_passive_voidwalker") { }
+
+ class spell_warl_pet_passive_voidwalker_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_pet_passive_voidwalker_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_VOIDWALKER, EFFECT_0))
+ amount += /* aurEff */ect->GetAmount();
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_pet_passive_voidwalker_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_pet_passive_voidwalker_AuraScript();
+ }
+};
+
+
+class spell_sha_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_sha_pet_scaling_04() : SpellScriptLoader("spell_sha_pet_scaling_04") { }
+
+ class spell_sha_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_pet_scaling_04_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_pet_scaling_04_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_sha_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_01() : SpellScriptLoader("spell_hun_pet_scaling_01") { }
+
+ class spell_hun_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_01_AuraScript);
+
+ void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (pet->isPet())
+ if (Unit* owner = pet->ToPet()->GetOwner())
+ {
+ float mod = 0.45f;
+ float ownerBonus = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue());
+ }
+
+ ownerBonus = owner->GetStat(STAT_STAMINA)*mod;
+
+ amount += ownerBonus;
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempHealth)
+ pet->SetHealth(_tempHealth);
+ }
+
+ void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ _tempHealth = pet->GetHealth();
+ }
+
+ void CalculateAttackPowerAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 1.0f; //Hunter contribution modifier
+ float bonusAP = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ }
+
+ bonusAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f * mod;
+
+ amount += bonusAP;
+ }
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 1.0f; //Hunter contribution modifier
+ float bonusDamage = 0.0f;
+
+ PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
+ if (itr == pet->ToPet()->m_spells.end())
+ itr = pet->ToPet()->m_spells.find(62762); // Wild Hunt rank 2
+
+ if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ mod += CalculatePctN(1.0f, spellInfo->Effects[EFFECT_1].CalcValue());
+ }
+
+ bonusDamage = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.1287f * mod;
+
+ amount += bonusDamage;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_hun_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_hun_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateAttackPowerAmount, EFFECT_1, SPELL_AURA_MOD_ATTACK_POWER);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_01_AuraScript::CalculateDamageDoneAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_DONE);
+ }
+
+ private:
+ uint32 _tempHealth;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_02() : SpellScriptLoader("spell_hun_pet_scaling_02") { }
+
+ class spell_hun_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateFrostResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateFireResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateNatureResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateFrostResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateFireResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_02_AuraScript::CalculateNatureResistanceAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_03() : SpellScriptLoader("spell_hun_pet_scaling_03") { }
+
+ class spell_hun_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateShadowResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArcaneResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void CalculateArmorAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isPet())
+ return;
+
+ Unit* owner = pet->ToPet()->GetOwner();
+ if (!owner)
+ return;
+
+ float ownerBonus = 0.0f;
+
+ ownerBonus = CalculatePctN(owner->GetArmor(), 35);
+
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateShadowResistanceAmount, EFFECT_0, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateArcaneResistanceAmount, EFFECT_1, SPELL_AURA_MOD_RESISTANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_03_AuraScript::CalculateArmorAmount, EFFECT_2, SPELL_AURA_MOD_RESISTANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_03_AuraScript();
+ }
+};
+
+class spell_hun_pet_scaling_04 : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_scaling_04() : SpellScriptLoader("spell_hun_pet_scaling_04") { }
+
+ class spell_hun_pet_scaling_04_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_scaling_04_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void CalculateAmountExpertise(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float Expertise = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_EXPERTISE
+ Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_EXPERTISE);
+ // Increase Expertise from Expertise ratings
+ Expertise += owner->GetRatingBonusValue(CR_EXPERTISE);
+
+ amount += int32(Expertise);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_scaling_04_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_scaling_04_AuraScript();
+ }
+};
+
+class spell_hun_pet_passive_crit : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_passive_crit() : SpellScriptLoader("spell_hun_pet_passive_crit") { }
+
+ class spell_hun_pet_passive_crit_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_passive_crit_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountCritSpell(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritSpell = 0.0f;
+ // Crit from Intellect
+ // CritSpell += owner->GetSpellCritFromIntellect();
+ // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE
+ // CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ // CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit spell from spell crit ratings
+ // CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL);
+
+ amount += (CritSpell*0.8f);
+ }
+ }
+
+ void CalculateAmountCritMelee(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float CritMelee = 0.0f;
+ // Crit from Agility
+ // CritMelee += owner->GetMeleeCritFromAgility();
+ // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
+ // CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ // Increase crit from SPELL_AURA_MOD_CRIT_PCT
+ // CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT);
+ // Increase crit melee from melee crit ratings
+ // CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE);
+
+ amount += (CritMelee*0.8f);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_crit_AuraScript::CalculateAmountCritSpell, EFFECT_1, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_crit_AuraScript::CalculateAmountCritMelee, EFFECT_0, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_passive_crit_AuraScript();
+ }
+};
+
+class spell_hun_pet_passive_damage_done : public SpellScriptLoader
+{
+public:
+ spell_hun_pet_passive_damage_done() : SpellScriptLoader("spell_hun_pet_passive_damage_done") { }
+
+ class spell_hun_pet_passive_damage_done_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_pet_passive_damage_done_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (GetCaster()->GetOwner()->ToPlayer())
+ {
+ // Cobra Reflexes
+ if (AuraEffect* cobraReflexes = GetCaster()->GetAuraEffectOfRankedSpell(61682, EFFECT_0))
+ amount -= cobraReflexes->GetAmount();
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_pet_passive_damage_done_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_pet_passive_damage_done_AuraScript();
+ }
+};
+
+class spell_hun_animal_handler : public SpellScriptLoader
+{
+public:
+ spell_hun_animal_handler() : SpellScriptLoader("spell_hun_animal_handler") { }
+
+ class spell_hun_animal_handler_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_animal_handler_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountDamageDone(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ if (AuraEffect* /* aurEff */ect = owner->GetAuraEffectOfRankedSpell(SPELL_HUNTER_ANIMAL_HANDLER, EFFECT_1))
+ amount = /* aurEff */ect->GetAmount();
+ else
+ amount = 0;
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_hun_animal_handler_AuraScript::CalculateAmountDamageDone, EFFECT_0, SPELL_AURA_MOD_ATTACK_POWER_PCT);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_hun_animal_handler_AuraScript();
+ }
+};
+
+
+class spell_dk_avoidance_passive : public SpellScriptLoader
+{
+public:
+ spell_dk_avoidance_passive() : SpellScriptLoader("spell_dk_avoidance_passive") { }
+
+ class spell_dk_avoidance_passive_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_avoidance_passive_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAvoidanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (Unit* owner = pet->GetOwner())
+ {
+ // Army of the dead ghoul
+ if (pet->GetEntry() == ENTRY_ARMY_OF_THE_DEAD_GHOUL)
+ amount = -90;
+ // Night of the dead
+ else if ( Aura * aur = owner->GetAuraOfRankedSpell(SPELL_NIGHT_OF_THE_DEAD))
+ amount = aur->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
+ }
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_avoidance_passive_AuraScript::CalculateAvoidanceAmount, EFFECT_0, SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_avoidance_passive_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_01 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_01() : SpellScriptLoader("spell_dk_pet_scaling_01") { }
+
+ class spell_dk_pet_scaling_01_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_01_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ _tempHealth = 0;
+ return true;
+ }
+
+ void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (pet->isGuardian())
+ {
+ if (Unit* owner = pet->GetOwner())
+ {
+ float mod = 0.3f;
+
+ // Ravenous Dead. Check just if owner has Ravenous Dead since it's effect is not an aura
+ if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0))
+ {
+ mod += aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()/100; // Ravenous Dead edits the original scale
+ }
+ // Glyph of the Ghoul
+ if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_DEATH_KNIGHT_GLYPH_OF_GHOUL, 0))
+ mod += aurEff->GetAmount()/100;
+
+ float ownerBonus = float(owner->GetStat(STAT_STAMINA)) * mod;
+ amount += ownerBonus;
+ }
+ }
+ }
+ }
+
+ void ApplyEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ if (_tempHealth)
+ pet->SetHealth(_tempHealth);
+ }
+
+ void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ _tempHealth = pet->GetHealth();
+ }
+
+ void CalculateStrengthAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ if (!pet->isGuardian())
+ return;
+
+ Unit* owner = pet->GetOwner();
+ if (!owner)
+ return;
+
+ float mod = 0.7f;
+
+ // Ravenous Dead
+ AuraEffect const* aurEff = NULL;
+ // Check just if owner has Ravenous Dead since it's effect is not an aura
+ aurEff = owner->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DEATHKNIGHT, 3010, 0);
+ if (aurEff)
+ {
+ mod += CalculatePctN(mod, aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
+ }
+ // Glyph of the Ghoul
+ aurEff = owner->GetAuraEffect(58686, 0);
+ if (aurEff)
+ mod += CalculatePctN(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
+ float ownerBonus = float(owner->GetStat(STAT_STRENGTH)) * mod;
+ amount += ownerBonus;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_dk_pet_scaling_01_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectApply += AuraEffectApplyFn(spell_dk_pet_scaling_01_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_01_AuraScript::CalculateStaminaAmount, EFFECT_0, SPELL_AURA_MOD_STAT);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_01_AuraScript::CalculateStrengthAmount, EFFECT_1, SPELL_AURA_MOD_STAT);
+ }
+
+ private:
+ uint32 _tempHealth;
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_01_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_02() : SpellScriptLoader("spell_dk_pet_scaling_02") { }
+
+ class spell_dk_pet_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHaste(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HasteMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HasteMelee += (1-owner->m_modAttackSpeedPct[BASE_ATTACK])*100;
+
+ amount += int32(HasteMelee);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_02_AuraScript::CalculateAmountMeleeHaste, EFFECT_1, SPELL_AURA_MELEE_SLOW);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_02_AuraScript();
+ }
+};
+
+class spell_dk_pet_scaling_03 : public SpellScriptLoader
+{
+public:
+ spell_dk_pet_scaling_03() : SpellScriptLoader("spell_dk_pet_scaling_03") { }
+
+ class spell_dk_pet_scaling_03_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_pet_scaling_03_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateAmountMeleeHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE);
+ // Increase hit melee from meele hit ratings
+ HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE);
+
+ amount += int32(HitMelee);
+ }
+ }
+
+ void CalculateAmountSpellHit(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HitSpell = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE
+ HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ // Increase hit spell from spell hit ratings
+ HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL);
+
+ amount += int32(HitSpell);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_03_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_pet_scaling_03_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_pet_scaling_03_AuraScript();
+ }
+};
+
+class spell_dk_rune_weapon_scaling_02 : public SpellScriptLoader
+{
+public:
+ spell_dk_rune_weapon_scaling_02() : SpellScriptLoader("spell_dk_rune_weapon_scaling_02") { }
+
+ class spell_dk_rune_weapon_scaling_02_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_rune_weapon_scaling_02_AuraScript);
+
+ bool Load()
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ return true;
+ }
+
+ void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* pet = GetUnitOwner())
+ {
+ Unit* owner = pet->GetOwner();
+ if (!owner)
+ return;
+
+ if (pet->isGuardian())
+ ((Guardian*)pet)->SetBonusDamage(owner->GetTotalAttackPowerValue(BASE_ATTACK));
+
+ amount += owner->CalculateDamage(BASE_ATTACK, true, true);;
+ }
+ }
+
+ void CalculateAmountMeleeHaste(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (!GetCaster() || !GetCaster()->GetOwner())
+ return;
+ if (Player* owner = GetCaster()->GetOwner()->ToPlayer())
+ {
+ // For others recalculate it from:
+ float HasteMelee = 0.0f;
+ // Increase hit from SPELL_AURA_MOD_HIT_CHANCE
+ HasteMelee += (1-owner->m_modAttackSpeedPct[BASE_ATTACK])*100;
+
+ amount += int32(HasteMelee);
+ }
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_rune_weapon_scaling_02_AuraScript::CalculateDamageDoneAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_rune_weapon_scaling_02_AuraScript::CalculateAmountMeleeHaste, EFFECT_1, SPELL_AURA_MELEE_SLOW);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dk_rune_weapon_scaling_02_AuraScript();
+ }
+};
+
+void AddSC_pet_spell_scripts()
+{
+ new spell_gen_pet_calculate();
+}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 8088004c9d1..aab1e974e53 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -34,6 +34,9 @@ enum PriestSpells
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
+ PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL = 64085,
+ PRIEST_SPELL_EMPOWERED_RENEW = 63544,
+ PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021,
};
// Guardian Spirit
@@ -129,14 +132,14 @@ class spell_pri_mind_sear : public SpellScriptLoader
{
PrepareSpellScript(spell_pri_mind_sear_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
+ unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -330,6 +333,88 @@ public:
}
};
+class spell_pri_vampiric_touch : public SpellScriptLoader
+{
+ public:
+ spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
+
+ class spell_pri_vampiric_touch_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL))
+ return false;
+ return true;
+ }
+
+ void HandleDispel(DispelInfo* /*dispelInfo*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (Unit* target = GetUnitOwner())
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
+ {
+ int32 damage = aurEff->GetAmount() * 8;
+ // backfire damage
+ caster->CastCustomSpell(target, PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
+ }
+ }
+
+ void Register()
+ {
+ AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_pri_vampiric_touch_AuraScript();
+ }
+};
+
+class spell_priest_renew : public SpellScriptLoader
+{
+ public:
+ spell_priest_renew() : SpellScriptLoader("spell_priest_renew") { }
+
+ class spell_priest_renew_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_priest_renew_AuraScript);
+
+ bool Load()
+ {
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ {
+ // Empowered Renew
+ if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT, EFFECT_1))
+ {
+ uint32 heal = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), GetEffect(EFFECT_0)->GetAmount(), DOT);
+ heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
+
+ int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100;
+ caster->CastCustomSpell(GetTarget(), PRIEST_SPELL_EMPOWERED_RENEW, &basepoints0, NULL, NULL, true, NULL, aurEff);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_priest_renew_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_priest_renew_AuraScript();
+ }
+};
+
void AddSC_priest_spell_scripts()
{
new spell_pri_guardian_spirit();
@@ -339,4 +424,6 @@ void AddSC_priest_spell_scripts()
new spell_pri_reflective_shield_trigger();
new spell_pri_mind_sear();
new spell_pri_prayer_of_mending_heal();
+ new spell_pri_vampiric_touch();
+ new spell_priest_renew();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 810cc20e04b..e3714a22304 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -639,7 +639,7 @@ class spell_q12851_going_bearback : public SpellScriptLoader
// Already in fire
if (target->HasAura(SPELL_ABLAZE))
return;
-
+
if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
{
switch (target->GetEntry())
@@ -1162,6 +1162,84 @@ class spell_q12277_wintergarde_mine_explosion : public SpellScriptLoader
}
};
+enum FocusOnTheBeach
+{
+ SPELL_BUNNY_CREDIT_BEAM = 47390,
+};
+
+class spell_q12066_bunny_kill_credit : public SpellScriptLoader
+{
+public:
+ spell_q12066_bunny_kill_credit() : SpellScriptLoader("spell_q12066_bunny_kill_credit") { }
+
+ class spell_q12066_bunny_kill_credit_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12066_bunny_kill_credit_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Creature* target = GetHitCreature())
+ target->CastSpell(GetCaster(), SPELL_BUNNY_CREDIT_BEAM, false);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12066_bunny_kill_credit_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12066_bunny_kill_credit_SpellScript();
+ }
+};
+
+enum ACleansingSong
+{
+ SPELL_SUMMON_SPIRIT_ATAH = 52954,
+ SPELL_SUMMON_SPIRIT_HAKHALAN = 52958,
+ SPELL_SUMMON_SPIRIT_KOOSU = 52959,
+
+ AREA_BITTERTIDELAKE = 4385,
+ AREA_RIVERSHEART = 4290,
+ AREA_WINTERGRASPRIVER = 4388,
+};
+
+class spell_q12735_song_of_cleansing : public SpellScriptLoader
+{
+ public:
+ spell_q12735_song_of_cleansing() : SpellScriptLoader("spell_q12735_song_of_cleansing") { }
+
+ class spell_q12735_song_of_cleansing_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12735_song_of_cleansing_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+
+ if (caster && caster->GetAreaId() == AREA_BITTERTIDELAKE)
+ caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_ATAH);
+
+ else if (caster && caster->GetAreaId() == AREA_RIVERSHEART)
+ caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_HAKHALAN);
+
+ else if (caster && caster->GetAreaId() == AREA_WINTERGRASPRIVER)
+ caster->CastSpell(caster, SPELL_SUMMON_SPIRIT_KOOSU);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12735_song_of_cleansing_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12735_song_of_cleansing_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1189,4 +1267,6 @@ void AddSC_quest_spell_scripts()
new spell_q9452_cast_net();
new spell_q12987_read_pronouncement();
new spell_q12277_wintergarde_mine_explosion();
+ new spell_q12066_bunny_kill_credit();
+ new spell_q12735_song_of_cleansing();
}
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index c9c036d5329..c863c2363af 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -35,13 +35,19 @@ enum ShamanSpells
SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349,
SHAMAN_SPELL_SATED = 57724,
SHAMAN_SPELL_EXHAUSTION = 57723,
-
+
SHAMAN_SPELL_STORM_EARTH_AND_FIRE = 51483,
EARTHBIND_TOTEM_SPELL_EARTHGRAB = 64695,
// For Earthen Power
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
+
+ SHAMAN_BIND_SIGHT = 6277,
+
+ ICON_ID_SHAMAN_LAVA_FLOW = 3087,
+ SHAMAN_LAVA_FLOWS_R1 = 51480,
+ SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
};
// 51474 - Astral shift
@@ -255,10 +261,13 @@ class EarthenPowerTargetSelector
{
public:
EarthenPowerTargetSelector() { }
-
- bool operator() (Unit* target)
+
+ bool operator() (WorldObject* target)
{
- if (!target->HasAuraWithMechanic(1 << MECHANIC_SNARE))
+ if (!target->ToUnit())
+ return true;
+
+ if (!target->ToUnit()->HasAuraWithMechanic(1 << MECHANIC_SNARE))
return true;
return false;
@@ -274,14 +283,14 @@ class spell_sha_earthen_power : public SpellScriptLoader
{
PrepareSpellScript(spell_sha_earthen_power_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
unitList.remove_if(EarthenPowerTargetSelector());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY);
}
};
@@ -307,7 +316,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
return true;
}
- void RemoveInvalidTargets(std::list<Unit*>& targets)
+ void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
@@ -320,9 +329,9 @@ class spell_sha_bloodlust : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_bloodlust_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_bloodlust_SpellScript::ApplyDebuff);
}
};
@@ -349,9 +358,9 @@ class spell_sha_heroism : public SpellScriptLoader
return true;
}
- void RemoveInvalidTargets(std::list<Unit*>& targets)
+ void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
}
void ApplyDebuff()
@@ -362,9 +371,9 @@ class spell_sha_heroism : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
- OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_RAID);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_sha_heroism_SpellScript::RemoveInvalidTargets, EFFECT_2, TARGET_UNIT_CASTER_AREA_RAID);
AfterHit += SpellHitFn(spell_sha_heroism_SpellScript::ApplyDebuff);
}
};
@@ -652,6 +661,94 @@ class spell_sha_chain_heal : public SpellScriptLoader
}
};
+class spell_sha_flame_shock : public SpellScriptLoader
+{
+ public:
+ spell_sha_flame_shock() : SpellScriptLoader("spell_sha_flame_shock") { }
+
+ class spell_sha_flame_shock_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_flame_shock_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_R1))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(SHAMAN_LAVA_FLOWS_TRIGGERED_R1))
+ return false;
+ return true;
+ }
+
+ void HandleDispel(DispelInfo* /*dispelInfo*/)
+ {
+ if (Unit* caster = GetCaster())
+ // Lava Flows
+ if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, ICON_ID_SHAMAN_LAVA_FLOW, EFFECT_0))
+ {
+ if (sSpellMgr->GetFirstSpellInChain(SHAMAN_LAVA_FLOWS_R1) != sSpellMgr->GetFirstSpellInChain(aurEff->GetId()))
+ return;
+
+ uint8 rank = sSpellMgr->GetSpellRank(aurEff->GetId());
+ caster->CastSpell(caster, sSpellMgr->GetSpellWithRank(SHAMAN_LAVA_FLOWS_TRIGGERED_R1, rank), true);
+ }
+ }
+
+ void Register()
+ {
+ AfterDispel += AuraDispelFn(spell_sha_flame_shock_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_sha_flame_shock_AuraScript();
+ }
+};
+
+class spell_sha_sentry_totem : public SpellScriptLoader
+{
+ public:
+ spell_sha_sentry_totem() : SpellScriptLoader("spell_sha_sentry_totem") { }
+
+ class spell_sha_sentry_totem_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_sha_sentry_totem_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(SHAMAN_BIND_SIGHT))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[4]))
+ if (totem->isTotem())
+ caster->CastSpell(totem, SHAMAN_BIND_SIGHT, true);
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (caster->GetTypeId() == TYPEID_PLAYER)
+ caster->ToPlayer()->StopCastingBindSight();
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_sha_sentry_totem_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_sha_sentry_totem_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_sha_sentry_totem_AuraScript();
+ }
+};
+
void AddSC_shaman_spell_scripts()
{
new spell_sha_astral_shift();
@@ -667,4 +764,6 @@ void AddSC_shaman_spell_scripts()
new spell_sha_mana_spring_totem();
new spell_sha_lava_lash();
new spell_sha_chain_heal();
+ new spell_sha_flame_shock();
+ new spell_sha_sentry_totem();
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 838b9e4f932..74118599b9f 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -37,6 +37,9 @@ enum WarlockSpells
WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
+ WARLOCK_HAUNT = 48181,
+ WARLOCK_HAUNT_HEAL = 48210,
+ WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
};
class spell_warl_banish : public SpellScriptLoader
@@ -299,15 +302,15 @@ class spell_warl_seed_of_corruption : public SpellScriptLoader
{
PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
if (GetExplTargetUnit())
- unitList.remove(GetExplTargetUnit());
+ targets.remove(GetExplTargetUnit());
}
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
@@ -523,6 +526,107 @@ class spell_warl_demonic_circle_teleport : public SpellScriptLoader
}
};
+class spell_warl_haunt : public SpellScriptLoader
+{
+ public:
+ spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
+
+ class spell_warl_haunt_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_haunt_SpellScript);
+
+ void HandleOnHit()
+ {
+ if (Aura* aura = GetHitAura())
+ if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
+ aurEff->SetAmount(CalculatePctN(aurEff->GetAmount(), GetHitDamage()));
+ }
+
+ void Register()
+ {
+ OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit);
+ }
+ };
+
+ class spell_warl_haunt_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_haunt_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL))
+ return false;
+ return true;
+ }
+
+ void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL && GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ if (Unit* caster = GetCaster())
+ {
+ int32 amount = aurEff->GetAmount();
+ GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ }
+ }
+
+ void Register()
+ {
+ OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_haunt_SpellScript();
+ }
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_haunt_AuraScript();
+ }
+};
+
+class spell_warl_unstable_affliction : public SpellScriptLoader
+{
+ public:
+ spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
+
+ class spell_warl_unstable_affliction_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
+ return false;
+ return true;
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* caster = GetCaster())
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
+ {
+ int32 damage = aurEff->GetAmount() * 9;
+ // backfire damage and silence
+ caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
+ }
+ }
+
+ void Register()
+ {
+ AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_warl_unstable_affliction_AuraScript();
+ }
+};
+
void AddSC_warlock_spell_scripts()
{
new spell_warl_banish();
@@ -535,4 +639,6 @@ void AddSC_warlock_spell_scripts()
new spell_warl_life_tap();
new spell_warl_demonic_circle_summon();
new spell_warl_demonic_circle_teleport();
+ new spell_warl_haunt();
+ new spell_warl_unstable_affliction();
}
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 0ba5c866d63..c64101e11ea 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -77,7 +77,7 @@ class spell_warr_improved_spell_reflection : public SpellScriptLoader
{
PrepareSpellScript(spell_warr_improved_spell_reflection_SpellScript);
- void FilterTargets(std::list<Unit*>& unitList)
+ void FilterTargets(std::list<WorldObject*>& unitList)
{
if (GetCaster())
unitList.remove(GetCaster());
@@ -85,7 +85,7 @@ class spell_warr_improved_spell_reflection : public SpellScriptLoader
void Register()
{
- OnUnitTargetSelect += SpellUnitTargetFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warr_improved_spell_reflection_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
@@ -184,9 +184,9 @@ class spell_warr_deep_wounds : public SpellScriptLoader
damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
-
+
damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
-
+
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC);
uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
@@ -397,7 +397,20 @@ class spell_warr_bloodthirst : public SpellScriptLoader
{
PrepareSpellScript(spell_warr_bloodthirst_SpellScript);
- void HandleDummy(SpellEffIndex /* effIndex */)
+ void HandleDamage(SpellEffIndex /*effIndex*/)
+ {
+ int32 damage = GetEffectValue();
+ ApplyPctF(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
+
+ if (Unit* target = GetHitUnit())
+ {
+ damage = GetCaster()->SpellDamageBonusDone(target, GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
+ damage = target->SpellDamageBonusTaken(GetCaster(), GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
+ }
+ SetHitDamage(damage);
+ }
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL);
@@ -405,7 +418,8 @@ class spell_warr_bloodthirst : public SpellScriptLoader
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
@@ -415,6 +429,38 @@ class spell_warr_bloodthirst : public SpellScriptLoader
}
};
+enum BloodthirstHeal
+{
+ SPELL_BLOODTHIRST_DAMAGE = 23881,
+};
+
+class spell_warr_bloodthirst_heal : public SpellScriptLoader
+{
+ public:
+ spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { }
+
+ class spell_warr_bloodthirst_heal_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript);
+
+ void HandleHeal(SpellEffIndex /*effIndex*/)
+ {
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_BLOODTHIRST_DAMAGE))
+ SetHitHeal(GetCaster()->CountPctFromMaxHealth(spellInfo->Effects[EFFECT_1].CalcValue(GetCaster())));
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warr_bloodthirst_heal_SpellScript();
+ }
+};
+
enum Overpower
{
SPELL_UNRELENTING_ASSAULT_RANK_1 = 46859,
@@ -471,5 +517,6 @@ void AddSC_warrior_spell_scripts()
new spell_warr_execute();
new spell_warr_concussion_blow();
new spell_warr_bloodthirst();
+ new spell_warr_bloodthirst_heal();
new spell_warr_overpower();
}