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-rw-r--r--src/server/scripts/Spells/spell_generic.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index bbf86c4d9be..148009a780a 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -26,6 +26,7 @@
#include "Battleground.h"
#include "CellImpl.h"
#include "DB2Stores.h"
+#include "GameTime.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
#include "InstanceScript.h"
@@ -3589,7 +3590,7 @@ class spell_gen_turkey_marker : public SpellScriptLoader
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
// store stack apply times, so we can pop them while they expire
- _applyTimes.push_back(getMSTime());
+ _applyTimes.push_back(GameTime::GetGameTimeMS());
Unit* target = GetTarget();
// on stack 15 cast the achievement crediting spell
@@ -3603,7 +3604,7 @@ class spell_gen_turkey_marker : public SpellScriptLoader
return;
// pop stack if it expired for us
- if (_applyTimes.front() + GetMaxDuration() < getMSTime())
+ if (_applyTimes.front() + GetMaxDuration() < GameTime::GetGameTimeMS())
ModStackAmount(-1, AURA_REMOVE_BY_EXPIRE);
}