diff options
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 3b8bbaeb2b4..18ebf6a1263 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -682,7 +682,7 @@ class spell_warr_sweeping_strikes : public SpellScriptLoader if (DamageInfo* damageInfo = eventInfo.GetDamageInfo()) { SpellInfo const* spellInfo = damageInfo->GetSpellInfo(); - if (spellInfo && (spellInfo->Id == SPELL_WARRIOR_BLADESTORM_PERIODIC_WHIRLWIND || (spellInfo->Id == SPELL_WARRIOR_EXECUTE && !_procTarget->HasAuraState(AURA_STATE_HEALTHLESS_20_PERCENT)))) + if (spellInfo && (spellInfo->Id == SPELL_WARRIOR_BLADESTORM_PERIODIC_WHIRLWIND || (spellInfo->Id == SPELL_WARRIOR_EXECUTE && !_procTarget->HasAuraState(AURA_STATE_WOUNDED_20_PERCENT)))) { // If triggered by Execute (while target is not under 20% hp) or Bladestorm deals normalized weapon damage GetTarget()->CastSpell(_procTarget, SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK_2, true, nullptr, aurEff); |
